From 13ce6bbabd3c979fae0df3de03185ae91dc9c64f Mon Sep 17 00:00:00 2001 From: Dante Ruiz Date: Tue, 6 Feb 2018 13:44:59 -0800 Subject: [PATCH] fix lasers going to origin --- scripts/system/libraries/pointersUtils.js | 3 --- 1 file changed, 3 deletions(-) diff --git a/scripts/system/libraries/pointersUtils.js b/scripts/system/libraries/pointersUtils.js index 2af563f8d4..53959b91f8 100644 --- a/scripts/system/libraries/pointersUtils.js +++ b/scripts/system/libraries/pointersUtils.js @@ -30,7 +30,6 @@ Pointer = function(hudLayer, pickType, pointerData) { ignoreRayIntersection: true, // always ignore this drawInFront: !hudLayer, // Even when burried inside of something, show it. drawHUDLayer: hudLayer, - parentID: MyAvatar.SELF_ID }; this.halfEnd = { type: "sphere", @@ -53,7 +52,6 @@ Pointer = function(hudLayer, pickType, pointerData) { ignoreRayIntersection: true, // always ignore this drawInFront: !hudLayer, // Even when burried inside of something, show it. drawHUDLayer: hudLayer, - parentID: MyAvatar.SELF_ID }; this.fullEnd = { type: "sphere", @@ -76,7 +74,6 @@ Pointer = function(hudLayer, pickType, pointerData) { ignoreRayIntersection: true, // always ignore this drawInFront: !hudLayer, // Even when burried inside of something, show it. drawHUDLayer: hudLayer, - parentID: MyAvatar.SELF_ID }; this.renderStates = [