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Fix for preview render.
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1 changed files with 4 additions and 0 deletions
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@ -1073,6 +1073,8 @@ void HeightfieldBuffer::render(bool cursor) {
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QHash<int, HeightfieldBuffer::BufferPair> HeightfieldBuffer::_bufferPairs;
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QHash<int, HeightfieldBuffer::BufferPair> HeightfieldBuffer::_bufferPairs;
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void HeightfieldPreview::render(const glm::vec3& translation, float scale) const {
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void HeightfieldPreview::render(const glm::vec3& translation, float scale) const {
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glDrawBuffers(sizeof(COLOR_NORMAL_DRAW_BUFFERS) / sizeof(COLOR_NORMAL_DRAW_BUFFERS[0]), COLOR_NORMAL_DRAW_BUFFERS);
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glDisable(GL_BLEND);
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glDisable(GL_BLEND);
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glEnable(GL_CULL_FACE);
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glEnable(GL_CULL_FACE);
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glEnable(GL_ALPHA_TEST);
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glEnable(GL_ALPHA_TEST);
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@ -1103,6 +1105,8 @@ void HeightfieldPreview::render(const glm::vec3& translation, float scale) const
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_CULL_FACE);
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glDisable(GL_CULL_FACE);
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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glDrawBuffers(sizeof(COLOR_DRAW_BUFFERS) / sizeof(COLOR_DRAW_BUFFERS[0]), COLOR_DRAW_BUFFERS);
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}
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}
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VoxelBuffer::VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices,
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VoxelBuffer::VoxelBuffer(const QVector<VoxelPoint>& vertices, const QVector<int>& indices,
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