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create new window if closed when dock icon clicked
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1 changed files with 47 additions and 42 deletions
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@ -25,14 +25,53 @@ var path = require('path');
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var TRAY_ICON = path.join(__dirname, '../resources/console-tray.png');
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var TRAY_ICON = path.join(__dirname, '../resources/console-tray.png');
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var APP_ICON = path.join(__dirname, '../resources/console.png');
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var APP_ICON = path.join(__dirname, '../resources/console.png');
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// Quit when all windows are closed.
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// Don't quit when all windows are closed, make user explicitly quit from tray
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app.on('window-all-closed', function() {
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app.on('window-all-closed', function() {});
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// On OS X it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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function createNewWindow() {
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if (process.platform != 'darwin') {
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// Create the browser window.
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app.quit();
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mainWindow = new BrowserWindow({
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title: "High Fidelity",
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width: 970,
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height: 775,
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icon: APP_ICON,
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resizable: false
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});
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// In debug mode, keep the menu bar, but auto-hide it so the UI still looks the same.
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if (debug) {
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mainWindow.setAutoHideMenuBar(true);
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} else {
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mainWindow.setMenu(null);
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}
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}
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});
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// and load the index.html of the app.
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mainWindow.loadURL('file://' + __dirname + '/index.html');
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// Open the DevTools.
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mainWindow.webContents.openDevTools();
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// Emitted when the window is closed.
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mainWindow.on('closed', function() {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null;
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});
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// When a link is clicked that has `_target="_blank"`, open it in the user's native browser
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mainWindow.webContents.on('new-window', function(e, url) {
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e.preventDefault();
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shell.openExternal(url);
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});
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}
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// When a user clicks on dock icon, re-create the window if we don't have one
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app.on('activate', function(){
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if (!mainWindow) {
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createNewWindow();
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}
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})
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// Check command line arguments to see how to find binaries
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// Check command line arguments to see how to find binaries
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var argv = require('yargs').argv;
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var argv = require('yargs').argv;
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@ -81,41 +120,7 @@ app.on('ready', function() {
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// Require electron-compile to use LESS files in place of basic CSS
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// Require electron-compile to use LESS files in place of basic CSS
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require('electron-compile').init();
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require('electron-compile').init();
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// Create the browser window.
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createNewWindow();
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mainWindow = new BrowserWindow({
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title: "High Fidelity",
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width: 970,
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height: 775,
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icon: APP_ICON,
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resizable: false
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});
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// In debug mode, keep the menu bar, but auto-hide it so the UI still looks the same.
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if (debug) {
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mainWindow.setAutoHideMenuBar(true);
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} else {
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mainWindow.setMenu(null);
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}
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// and load the index.html of the app.
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mainWindow.loadURL('file://' + __dirname + '/index.html');
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// Open the DevTools.
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mainWindow.webContents.openDevTools();
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// Emitted when the window is closed.
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mainWindow.on('closed', function() {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null;
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});
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// When a link is clicked that has `_target="_blank"`, open it in the user's native browser
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mainWindow.webContents.on('new-window', function(e, url) {
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e.preventDefault();
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shell.openExternal(url);
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});
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var logPath = path.join(app.getAppPath(), 'logs');
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var logPath = path.join(app.getAppPath(), 'logs');
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