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Remove debugging pragma
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1 changed files with 1 additions and 3 deletions
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@ -19,8 +19,6 @@
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#include "TestHelpers.h"
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#include "TestHelpers.h"
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#pragma optimize("", off)
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std::string vertexShaderSource = R"SHADER(
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std::string vertexShaderSource = R"SHADER(
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#line 14
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#line 14
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layout(location = 0) out vec2 outTexCoord0;
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layout(location = 0) out vec2 outTexCoord0;
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@ -165,4 +163,4 @@ void TexturesTest::onPrevTexture() {
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void TexturesTest::onMaxTextureMemory(int maxTextureMemory) {
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void TexturesTest::onMaxTextureMemory(int maxTextureMemory) {
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gpu::Texture::setAllowedGPUMemoryUsage(MB_TO_BYTES(maxTextureMemory));
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gpu::Texture::setAllowedGPUMemoryUsage(MB_TO_BYTES(maxTextureMemory));
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}
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}
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