also make sure the holder doesn't end up with a static-in-bullet held object

This commit is contained in:
Seth Alves 2015-12-01 09:52:51 -08:00
parent ea831238e6
commit 11f18c3ada

View file

@ -106,6 +106,7 @@ void AvatarActionHold::updateActionWorker(float deltaTimeStep) {
doKinematicUpdate(deltaTimeStep); doKinematicUpdate(deltaTimeStep);
} else { } else {
activateBody(); activateBody();
forceBodyNonStatic();
ObjectActionSpring::updateActionWorker(deltaTimeStep); ObjectActionSpring::updateActionWorker(deltaTimeStep);
} }
} }
@ -156,6 +157,7 @@ void AvatarActionHold::doKinematicUpdate(float deltaTimeStep) {
}); });
activateBody(); activateBody();
forceBodyNonStatic();
} }
bool AvatarActionHold::updateArguments(QVariantMap arguments) { bool AvatarActionHold::updateArguments(QVariantMap arguments) {