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bring PHASE_DELAY_AT_90 constant above algorithim that uses it
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1 changed files with 1 additions and 2 deletions
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@ -124,8 +124,6 @@ int main(int argc, const char* argv[]) {
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// zero out the client mix for this agent
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// zero out the client mix for this agent
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memset(clientSamples, 0, sizeof(clientSamples));
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memset(clientSamples, 0, sizeof(clientSamples));
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const int PHASE_DELAY_AT_90 = 20;
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for (AgentList::iterator otherAgent = agentList->begin(); otherAgent != agentList->end(); otherAgent++) {
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for (AgentList::iterator otherAgent = agentList->begin(); otherAgent != agentList->end(); otherAgent++) {
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if (((PositionalAudioRingBuffer*) otherAgent->getLinkedData())->willBeAddedToMix()
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if (((PositionalAudioRingBuffer*) otherAgent->getLinkedData())->willBeAddedToMix()
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&& (otherAgent != agent || (otherAgent == agent && agentRingBuffer->shouldLoopbackForAgent()))) {
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&& (otherAgent != agent || (otherAgent == agent && agentRingBuffer->shouldLoopbackForAgent()))) {
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@ -205,6 +203,7 @@ int main(int argc, const char* argv[]) {
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glm::normalize(rotatedSourcePosition),
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glm::normalize(rotatedSourcePosition),
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glm::vec3(0.0f, 1.0f, 0.0f));
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glm::vec3(0.0f, 1.0f, 0.0f));
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const int PHASE_DELAY_AT_90 = 20;
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const float PHASE_AMPLITUDE_RATIO_AT_90 = 0.5;
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const float PHASE_AMPLITUDE_RATIO_AT_90 = 0.5;
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// figure out the number of samples of delay and the ratio of the amplitude
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// figure out the number of samples of delay and the ratio of the amplitude
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