diff --git a/animation-server/src/main.cpp b/animation-server/src/main.cpp index dec8f2ea5d..b20ebad37f 100644 --- a/animation-server/src/main.cpp +++ b/animation-server/src/main.cpp @@ -86,8 +86,8 @@ const float BUG_VOXEL_SIZE = 0.0625f / TREE_SCALE; glm::vec3 bugPosition = glm::vec3(BUG_VOXEL_SIZE * 20.0, BUG_VOXEL_SIZE * 30.0, BUG_VOXEL_SIZE * 20.0); glm::vec3 bugDirection = glm::vec3(0, 0, 1); const int VOXELS_PER_BUG = 18; -glm::vec3 bugPathCenter = glm::vec3(BUG_VOXEL_SIZE * 150.0, BUG_VOXEL_SIZE * 30.0, BUG_VOXEL_SIZE * 150.0); -float bugPathRadius = BUG_VOXEL_SIZE * 140.0; +glm::vec3 bugPathCenter = glm::vec3(0.25f,0.15f,0.25f); // glm::vec3(BUG_VOXEL_SIZE * 150.0, BUG_VOXEL_SIZE * 30.0, BUG_VOXEL_SIZE * 150.0); +float bugPathRadius = 0.2f; //BUG_VOXEL_SIZE * 140.0; float bugPathTheta = 0.0 * PI_OVER_180; float bugRotation = 0.0 * PI_OVER_180; float bugAngleDelta = 0.2 * PI_OVER_180;