FIx again the issue of the COlor 32 format to NUINT8

This commit is contained in:
Sam Gateau 2015-08-04 14:38:43 -07:00
parent 0d727934bb
commit 10fcce7064

View file

@ -14,7 +14,7 @@
using namespace gpu;
const Element Element::COLOR_RGBA_32 = Element(VEC4, UINT8, RGBA);
const Element Element::COLOR_RGBA_32 = Element(VEC4, NUINT8, RGBA);
const Element Element::VEC3F_XYZ = Element(VEC3, FLOAT, XYZ);
const Element Element::INDEX_UINT16 = Element(SCALAR, UINT16, INDEX);
const Element Element::PART_DRAWCALL = Element(VEC4, UINT32, PART);