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fix spelling
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1 changed files with 2 additions and 2 deletions
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@ -999,9 +999,9 @@ bool SpatiallyNestable::computePuffedQueryAACube() {
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bool success;
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AACube currentAACube = getMaximumAACube(success);
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// make an AACube with edges thrice as long and centered on the object
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const float PUFF_COEFICIENT = _children.size() > 0 ? 3.0f : 1.0f;
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const float PUFF_COEFFICIENT = _children.size() > 0 ? 3.0f : 1.0f;
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float scale = currentAACube.getScale();
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_queryAACube = AACube(currentAACube.getCorner() - glm::vec3(scale), scale * PUFF_COEFICIENT);
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_queryAACube = AACube(currentAACube.getCorner() - glm::vec3(scale), scale * PUFF_COEFFICIENT);
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_queryAACubeSet = true;
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getThisPointer()->forEachDescendant([&](SpatiallyNestablePointer descendant) {
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