Changed literals to follow coding standard

This commit is contained in:
Seefo 2016-01-29 20:07:45 -05:00
parent 56c3a37cdd
commit 0fad9b6755

View file

@ -196,16 +196,16 @@ void setupPreferences() {
auto getter = [=]()->float { return myAvatar->getPitchSpeed(); };
auto setter = [=](float value) { myAvatar->setPitchSpeed(value); };
auto preference = new SpinnerPreference(AVATAR_CAMERA, "Camera Pitch Speed (degrees/second)", getter, setter);
preference->setMin(1);
preference->setMax(360);
preference->setMin(1.0f);
preference->setMax(360.0f);
preferences->addPreference(preference);
}
{
auto getter = [=]()->float { return myAvatar->getYawSpeed(); };
auto setter = [=](float value) { myAvatar->setYawSpeed(value); };
auto preference = new SpinnerPreference(AVATAR_CAMERA, "Camera Yaw Speed (degrees/second)", getter, setter);
preference->setMin(1);
preference->setMax(360);
preference->setMin(1.0f);
preference->setMax(360.0f);
preferences->addPreference(preference);
}