From 0f08abfa1421fa17a9f9bb59c89693e4ae5dd893 Mon Sep 17 00:00:00 2001 From: Zach Pomerantz Date: Wed, 11 Jan 2017 12:29:28 -0500 Subject: [PATCH] fix bug in audio samples popped check --- libraries/audio-client/src/AudioClient.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/audio-client/src/AudioClient.cpp b/libraries/audio-client/src/AudioClient.cpp index a85a6c4282..e0b36891a7 100644 --- a/libraries/audio-client/src/AudioClient.cpp +++ b/libraries/audio-client/src/AudioClient.cpp @@ -1658,7 +1658,7 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) { // prepare injectors for the next callback QMetaObject::invokeMethod(_audio, "prepareLocalAudioInjectors", Qt::QueuedConnection); - int samplesPopped = std::max(networkSamplesPopped, networkSamplesPopped); + int samplesPopped = std::max(networkSamplesPopped, injectorSamplesPopped); int framesPopped = samplesPopped / AudioConstants::STEREO; int bytesWritten; if (samplesPopped > 0) {