update voxel mesh when new data arrives from the wire

This commit is contained in:
Seth Alves 2015-05-26 16:45:29 -07:00
parent 55028f6cb0
commit 0ecd60a489

View file

@ -65,6 +65,9 @@ void RenderablePolyVoxEntityItem::setVoxelVolumeSize(glm::vec3 voxelVolumeSize)
void RenderablePolyVoxEntityItem::setVoxelData(QByteArray voxelData) {
if (voxelData == _voxelData) {
return;
}
PolyVoxEntityItem::setVoxelData(voxelData);
decompressVolumeData();
}
@ -317,6 +320,8 @@ void RenderablePolyVoxEntityItem::decompressVolumeData() {
}
}
_needsModelReload = true;
qDebug() << "--------------- decompress -----------------------------------------------------------";
qDebug() << "raw-size =" << rawSize << " compressed-size =" << _voxelData.size();
}