fix comment wording

This commit is contained in:
Dante Ruiz 2017-05-10 16:18:26 +01:00
parent 571f0d5951
commit 0e1ef75d5b

View file

@ -475,7 +475,7 @@ void ViveControllerManager::InputDevice::handleButtonEvent(float deltaTime, uint
void ViveControllerManager::InputDevice::handleHeadPoseEvent(const controller::InputCalibrationData& inputCalibrationData, const mat4& mat,
const vec3& linearVelocity, const vec3& angularVelocity) {
// perform a 180 flip to make tha HMD face the +z, which is the same direction of the head faces.
//perform a 180 flip to make the HMD face the +z instead of -z, beacuse the head faces +z
glm::mat4 matYFlip = mat * Matrices::Y_180;
controller::Pose pose(extractTranslation(matYFlip), glmExtractRotation(matYFlip), linearVelocity, angularVelocity);