if audio is muted don't loopback local audio, fixes

This commit is contained in:
Stephen Birarda 2014-01-16 14:55:03 -08:00
parent e538b4cd8d
commit 0ddf9520dd

View file

@ -297,7 +297,7 @@ void Audio::handleAudioInput() {
QByteArray inputByteArray = _inputDevice->readAll();
if (Menu::getInstance()->isOptionChecked(MenuOption::EchoLocalAudio)) {
if (Menu::getInstance()->isOptionChecked(MenuOption::EchoLocalAudio) && !_muted) {
// if this person wants local loopback add that to the locally injected audio
if (!_loopbackOutputDevice) {