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preprocessor error on Linux/Mac
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1 changed files with 3 additions and 1 deletions
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@ -49,6 +49,8 @@ static const GLenum _elementTypeToGLType[gpu::NUM_TYPES] = {
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// Stupid preprocessor trick to turn the line macro into a string
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// Stupid preprocessor trick to turn the line macro into a string
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#define CHECK_GL_ERROR_HELPER(x) #x
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#define CHECK_GL_ERROR_HELPER(x) #x
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#define CHECK_GL_ERROR() gpu::GLBackend::checkGLErrorDebug(__FUNCTION__ ":" CHECK_GL_ERROR_HELPER(__LINE__))
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// FIXME doesn't build on Linux or Mac. Hmmmm
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// #define CHECK_GL_ERROR() gpu::GLBackend::checkGLErrorDebug(__FUNCTION__ ":" CHECK_GL_ERROR_HELPER(__LINE__))
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#define CHECK_GL_ERROR() gpu::GLBackend::checkGLErrorDebug(__FUNCTION__)
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#endif
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#endif
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