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fix build by including EntityItem.h
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@ -13,6 +13,8 @@
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#include "Camera.h"
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#include "Camera.h"
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#include <EntityItem.h>
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// TODO: come up with a better name than "FancyCamera"
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// TODO: come up with a better name than "FancyCamera"
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class FancyCamera : public Camera {
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class FancyCamera : public Camera {
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Q_OBJECT
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Q_OBJECT
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