mirror of
https://github.com/overte-org/overte.git
synced 2025-08-09 05:17:02 +02:00
add ping timer tied to NetworkPeer
This commit is contained in:
parent
757d02a600
commit
0cb67cce2c
9 changed files with 126 additions and 71 deletions
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@ -472,7 +472,8 @@ void LimitedNodeList::handleNodeKill(const SharedNodePointer& node) {
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SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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bool canAdjustLocks, bool canRez) {
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bool canAdjustLocks, bool canRez,
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const QUuid& connectionSecret) {
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NodeHash::const_iterator it = _nodeHash.find(uuid);
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NodeHash::const_iterator it = _nodeHash.find(uuid);
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if (it != _nodeHash.end()) {
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if (it != _nodeHash.end()) {
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@ -482,11 +483,13 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
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matchingNode->setLocalSocket(localSocket);
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matchingNode->setLocalSocket(localSocket);
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matchingNode->setCanAdjustLocks(canAdjustLocks);
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matchingNode->setCanAdjustLocks(canAdjustLocks);
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matchingNode->setCanRez(canRez);
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matchingNode->setCanRez(canRez);
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matchingNode->setConnectionSecret(connectionSecret);
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return matchingNode;
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return matchingNode;
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} else {
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} else {
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// we didn't have this node, so add them
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// we didn't have this node, so add them
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Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket, canAdjustLocks, canRez);
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Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket, canAdjustLocks, canRez, connectionSecret);
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SharedNodePointer newNodePointer(newNode);
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SharedNodePointer newNodePointer(newNode);
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_nodeHash.insert(UUIDNodePair(newNode->getUUID(), newNodePointer));
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_nodeHash.insert(UUIDNodePair(newNode->getUUID(), newNodePointer));
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@ -151,7 +151,8 @@ public:
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SharedNodePointer addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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SharedNodePointer addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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bool canAdjustLocks, bool canRez);
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bool canAdjustLocks, bool canRez,
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const QUuid& connectionSecret = QUuid());
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bool hasCompletedInitialSTUN() const { return _hasCompletedInitialSTUN; }
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bool hasCompletedInitialSTUN() const { return _hasCompletedInitialSTUN; }
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@ -75,6 +75,24 @@ QByteArray NetworkPeer::toByteArray() const {
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return peerByteArray;
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return peerByteArray;
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}
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}
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void NetworkPeer::startPingTimer() {
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if (!_pingTimer) {
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_pingTimer = new QTimer(this);
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connect(_pingTimer, &QTimer::timeout, this, &NetworkPeer::pingTimerTimeout);
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_pingTimer->start(UDP_PUNCH_PING_INTERVAL_MS);
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}
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}
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void NetworkPeer::stopPingTimer() {
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if (_pingTimer) {
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_pingTimer->stop();
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_pingTimer->deleteLater();
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_pingTimer = NULL;
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}
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}
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QDataStream& operator<<(QDataStream& out, const NetworkPeer& peer) {
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QDataStream& operator<<(QDataStream& out, const NetworkPeer& peer) {
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out << peer._uuid;
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out << peer._uuid;
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out << peer._publicSocket;
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out << peer._publicSocket;
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@ -12,8 +12,9 @@
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#ifndef hifi_NetworkPeer_h
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#ifndef hifi_NetworkPeer_h
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#define hifi_NetworkPeer_h
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#define hifi_NetworkPeer_h
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#include <qobject.h>
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#include <QtCore/QObject>
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#include <quuid.h>
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#include <QtCore/QTimer>
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#include <QtCore/QUuid>
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#include "HifiSockAddr.h"
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#include "HifiSockAddr.h"
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@ -22,7 +23,10 @@ const int ICE_SERVER_DEFAULT_PORT = 7337;
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const int ICE_HEARBEAT_INTERVAL_MSECS = 2 * 1000;
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const int ICE_HEARBEAT_INTERVAL_MSECS = 2 * 1000;
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const int MAX_ICE_CONNECTION_ATTEMPTS = 5;
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const int MAX_ICE_CONNECTION_ATTEMPTS = 5;
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const int UDP_PUNCH_PING_INTERVAL_MS = 25;
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class NetworkPeer : public QObject {
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class NetworkPeer : public QObject {
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Q_OBJECT
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public:
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public:
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NetworkPeer();
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NetworkPeer();
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NetworkPeer(const QUuid& uuid, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
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NetworkPeer(const QUuid& uuid, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
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@ -61,8 +65,13 @@ public:
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float getOutboundBandwidth(); // in kbps
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float getOutboundBandwidth(); // in kbps
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float getInboundBandwidth(); // in kbps
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float getInboundBandwidth(); // in kbps
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void startPingTimer();
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void stopPingTimer();
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friend QDataStream& operator<<(QDataStream& out, const NetworkPeer& peer);
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friend QDataStream& operator<<(QDataStream& out, const NetworkPeer& peer);
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friend QDataStream& operator>>(QDataStream& in, NetworkPeer& peer);
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friend QDataStream& operator>>(QDataStream& in, NetworkPeer& peer);
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signals:
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void pingTimerTimeout();
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protected:
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protected:
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QUuid _uuid;
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QUuid _uuid;
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@ -72,6 +81,8 @@ protected:
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quint64 _wakeTimestamp;
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quint64 _wakeTimestamp;
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quint64 _lastHeardMicrostamp;
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quint64 _lastHeardMicrostamp;
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QTimer* _pingTimer = NULL;
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int _connectionAttempts;
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int _connectionAttempts;
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private:
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private:
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void swap(NetworkPeer& otherPeer);
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void swap(NetworkPeer& otherPeer);
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@ -42,12 +42,12 @@ const QString& NodeType::getNodeTypeName(NodeType_t nodeType) {
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}
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}
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Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket,
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Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket,
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const HifiSockAddr& localSocket, bool canAdjustLocks, bool canRez) :
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const HifiSockAddr& localSocket, bool canAdjustLocks, bool canRez, const QUuid& connectionSecret) :
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NetworkPeer(uuid, publicSocket, localSocket),
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NetworkPeer(uuid, publicSocket, localSocket),
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_type(type),
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_type(type),
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_activeSocket(NULL),
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_activeSocket(NULL),
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_symmetricSocket(),
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_symmetricSocket(),
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_connectionSecret(),
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_connectionSecret(connectionSecret),
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_linkedData(NULL),
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_linkedData(NULL),
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_isAlive(true),
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_isAlive(true),
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_pingMs(-1), // "Uninitialized"
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_pingMs(-1), // "Uninitialized"
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@ -114,19 +114,26 @@ void Node::setSymmetricSocket(const HifiSockAddr& symmetricSocket) {
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}
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}
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}
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}
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void Node::setActiveSocket(HifiSockAddr* discoveredSocket) {
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_activeSocket = discoveredSocket;
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// we have an active socket, stop our ping timer
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stopPingTimer();
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}
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void Node::activateLocalSocket() {
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void Node::activateLocalSocket() {
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qCDebug(networking) << "Activating local socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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qCDebug(networking) << "Activating local socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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_activeSocket = &_localSocket;
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setActiveSocket(&_localSocket);
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}
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}
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void Node::activatePublicSocket() {
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void Node::activatePublicSocket() {
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qCDebug(networking) << "Activating public socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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qCDebug(networking) << "Activating public socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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_activeSocket = &_publicSocket;
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setActiveSocket(&_publicSocket);
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}
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}
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void Node::activateSymmetricSocket() {
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void Node::activateSymmetricSocket() {
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qCDebug(networking) << "Activating symmetric socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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qCDebug(networking) << "Activating symmetric socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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_activeSocket = &_symmetricSocket;
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setActiveSocket(&_symmetricSocket);
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}
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}
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PacketSequenceNumber Node::getLastSequenceNumberForPacketType(PacketType packetType) const {
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PacketSequenceNumber Node::getLastSequenceNumberForPacketType(PacketType packetType) const {
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@ -46,7 +46,8 @@ class Node : public NetworkPeer {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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Node(const QUuid& uuid, NodeType_t type,
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Node(const QUuid& uuid, NodeType_t type,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket, bool canAdjustLocks, bool canRez);
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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bool canAdjustLocks, bool canRez, const QUuid& connectionSecret = QUuid());
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~Node();
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~Node();
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bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; }
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bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; }
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@ -100,6 +101,8 @@ private:
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Node(const Node &otherNode);
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Node(const Node &otherNode);
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Node& operator=(Node otherNode);
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Node& operator=(Node otherNode);
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void setActiveSocket(HifiSockAddr* discoveredSocket);
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NodeType_t _type;
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NodeType_t _type;
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HifiSockAddr* _activeSocket;
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HifiSockAddr* _activeSocket;
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@ -82,6 +82,9 @@ NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned
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// clear our NodeList when logout is requested
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// clear our NodeList when logout is requested
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connect(&AccountManager::getInstance(), &AccountManager::logoutComplete , this, &NodeList::reset);
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connect(&AccountManager::getInstance(), &AccountManager::logoutComplete , this, &NodeList::reset);
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// anytime we get a new node we will want to attempt to punch to it
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connect(this, &LimitedNodeList::nodeAdded, this, &NodeList::startNodeHolePunch);
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// we definitely want STUN to update our public socket, so call the LNL to kick that off
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// we definitely want STUN to update our public socket, so call the LNL to kick that off
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startSTUNPublicSocketUpdate();
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startSTUNPublicSocketUpdate();
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}
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}
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@ -521,7 +524,7 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
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setThisNodeCanRez(thisNodeCanRez);
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setThisNodeCanRez(thisNodeCanRez);
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// pull each node in the packet
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// pull each node in the packet
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while(packetStream.device()->pos() < packet.size()) {
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while (packetStream.device()->pos() < packet.size()) {
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// setup variables to read into from QDataStream
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// setup variables to read into from QDataStream
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qint8 nodeType;
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qint8 nodeType;
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QUuid nodeUUID, connectionUUID;
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QUuid nodeUUID, connectionUUID;
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@ -537,16 +540,12 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
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nodePublicSocket.setAddress(_domainHandler.getIP());
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nodePublicSocket.setAddress(_domainHandler.getIP());
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}
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}
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SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket,
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nodeLocalSocket, canAdjustLocks, canRez);
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packetStream >> connectionUUID;
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packetStream >> connectionUUID;
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node->setConnectionSecret(connectionUUID);
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}
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// ping inactive nodes in conjunction with receipt of list from domain-server
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SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket,
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// this makes it happen every second and also pings any newly added nodes
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nodeLocalSocket, canAdjustLocks, canRez,
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pingInactiveNodes();
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connectionUUID);
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}
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return readNodes;
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return readNodes;
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}
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}
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@ -566,6 +565,10 @@ void NodeList::sendAssignment(Assignment& assignment) {
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}
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}
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void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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if (node->getType() == NodeType::AudioMixer) {
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flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendAudioPing);
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}
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// send the ping packet to the local and public sockets for this node
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// send the ping packet to the local and public sockets for this node
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QByteArray localPingPacket = constructPingPacket(PingType::Local);
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QByteArray localPingPacket = constructPingPacket(PingType::Local);
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writeDatagram(localPingPacket, node, node->getLocalSocket());
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writeDatagram(localPingPacket, node, node->getLocalSocket());
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@ -577,19 +580,27 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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QByteArray symmetricPingPacket = constructPingPacket(PingType::Symmetric);
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QByteArray symmetricPingPacket = constructPingPacket(PingType::Symmetric);
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writeDatagram(symmetricPingPacket, node, node->getSymmetricSocket());
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writeDatagram(symmetricPingPacket, node, node->getSymmetricSocket());
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}
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}
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node->incrementConnectionAttempts();
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}
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}
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void NodeList::pingInactiveNodes() {
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void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
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eachNode([this](const SharedNodePointer& node){
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// connect to the correct signal on this node so we know when to ping it
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if (!node->getActiveSocket()) {
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connect(node.data(), &Node::pingTimerTimeout, this, &NodeList::handleNodePingTimeout);
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// we don't have an active link to this node, ping it to set that up
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pingPunchForInactiveNode(node);
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if (node->getType() == NodeType::AudioMixer) {
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// start the ping timer for this node
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flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendAudioPing);
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node->startPingTimer();
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// ping this node immediately
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pingPunchForInactiveNode(node);
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}
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void NodeList::handleNodePingTimeout() {
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Node* senderNode = qobject_cast<Node*>(sender());
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if (senderNode) {
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pingPunchForInactiveNode(nodeWithUUID(senderNode->getUUID()));
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}
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}
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}
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});
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}
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}
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void NodeList::activateSocketFromNodeCommunication(const QByteArray& packet, const SharedNodePointer& sendingNode) {
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void NodeList::activateSocketFromNodeCommunication(const QByteArray& packet, const SharedNodePointer& sendingNode) {
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@ -70,13 +70,15 @@ public:
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public slots:
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public slots:
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void reset();
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void reset();
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void sendDomainServerCheckIn();
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void sendDomainServerCheckIn();
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void pingInactiveNodes();
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void handleDSPathQuery(const QString& newPath);
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void handleDSPathQuery(const QString& newPath);
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signals:
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signals:
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void limitOfSilentDomainCheckInsReached();
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void limitOfSilentDomainCheckInsReached();
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private slots:
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private slots:
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void sendPendingDSPathQuery();
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void sendPendingDSPathQuery();
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void handleICEConnectionToDomainServer();
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void handleICEConnectionToDomainServer();
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void startNodeHolePunch(const SharedNodePointer& node);
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void handleNodePingTimeout();
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private:
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private:
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NodeList() : LimitedNodeList(0, 0) { assert(false); } // Not implemented, needed for DependencyManager templates compile
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NodeList() : LimitedNodeList(0, 0) { assert(false); } // Not implemented, needed for DependencyManager templates compile
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NodeList(char ownerType, unsigned short socketListenPort = 0, unsigned short dtlsListenPort = 0);
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NodeList(char ownerType, unsigned short socketListenPort = 0, unsigned short dtlsListenPort = 0);
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@ -46,7 +46,6 @@ protected:
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private slots:
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private slots:
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void checkInWithDomainServerOrExit();
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void checkInWithDomainServerOrExit();
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};
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};
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typedef QSharedPointer<ThreadedAssignment> SharedAssignmentPointer;
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typedef QSharedPointer<ThreadedAssignment> SharedAssignmentPointer;
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