mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 11:45:36 +02:00
add ping timer tied to NetworkPeer
This commit is contained in:
parent
757d02a600
commit
0cb67cce2c
9 changed files with 126 additions and 71 deletions
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@ -472,7 +472,8 @@ void LimitedNodeList::handleNodeKill(const SharedNodePointer& node) {
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SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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bool canAdjustLocks, bool canRez) {
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bool canAdjustLocks, bool canRez,
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const QUuid& connectionSecret) {
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NodeHash::const_iterator it = _nodeHash.find(uuid);
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if (it != _nodeHash.end()) {
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@ -482,11 +483,13 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t
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matchingNode->setLocalSocket(localSocket);
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matchingNode->setCanAdjustLocks(canAdjustLocks);
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matchingNode->setCanRez(canRez);
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matchingNode->setConnectionSecret(connectionSecret);
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return matchingNode;
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} else {
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// we didn't have this node, so add them
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Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket, canAdjustLocks, canRez);
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Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket, canAdjustLocks, canRez, connectionSecret);
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SharedNodePointer newNodePointer(newNode);
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_nodeHash.insert(UUIDNodePair(newNode->getUUID(), newNodePointer));
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@ -151,7 +151,8 @@ public:
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SharedNodePointer addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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bool canAdjustLocks, bool canRez);
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bool canAdjustLocks, bool canRez,
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const QUuid& connectionSecret = QUuid());
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bool hasCompletedInitialSTUN() const { return _hasCompletedInitialSTUN; }
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@ -25,7 +25,7 @@ NetworkPeer::NetworkPeer() :
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_lastHeardMicrostamp(usecTimestampNow()),
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_connectionAttempts(0)
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{
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}
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NetworkPeer::NetworkPeer(const QUuid& uuid, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket) :
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@ -36,14 +36,14 @@ NetworkPeer::NetworkPeer(const QUuid& uuid, const HifiSockAddr& publicSocket, co
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_lastHeardMicrostamp(usecTimestampNow()),
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_connectionAttempts(0)
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{
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}
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NetworkPeer::NetworkPeer(const NetworkPeer& otherPeer) : QObject() {
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_uuid = otherPeer._uuid;
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_publicSocket = otherPeer._publicSocket;
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_localSocket = otherPeer._localSocket;
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_wakeTimestamp = otherPeer._wakeTimestamp;
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_lastHeardMicrostamp = otherPeer._lastHeardMicrostamp;
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_connectionAttempts = otherPeer._connectionAttempts;
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@ -57,7 +57,7 @@ NetworkPeer& NetworkPeer::operator=(const NetworkPeer& otherPeer) {
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void NetworkPeer::swap(NetworkPeer& otherPeer) {
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using std::swap;
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swap(_uuid, otherPeer._uuid);
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swap(_publicSocket, otherPeer._publicSocket);
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swap(_localSocket, otherPeer._localSocket);
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@ -71,15 +71,33 @@ QByteArray NetworkPeer::toByteArray() const {
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QDataStream peerStream(&peerByteArray, QIODevice::Append);
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peerStream << *this;
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return peerByteArray;
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}
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void NetworkPeer::startPingTimer() {
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if (!_pingTimer) {
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_pingTimer = new QTimer(this);
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connect(_pingTimer, &QTimer::timeout, this, &NetworkPeer::pingTimerTimeout);
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_pingTimer->start(UDP_PUNCH_PING_INTERVAL_MS);
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}
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}
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void NetworkPeer::stopPingTimer() {
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if (_pingTimer) {
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_pingTimer->stop();
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_pingTimer->deleteLater();
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_pingTimer = NULL;
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}
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}
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QDataStream& operator<<(QDataStream& out, const NetworkPeer& peer) {
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out << peer._uuid;
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out << peer._publicSocket;
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out << peer._localSocket;
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return out;
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}
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@ -87,7 +105,7 @@ QDataStream& operator>>(QDataStream& in, NetworkPeer& peer) {
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in >> peer._uuid;
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in >> peer._publicSocket;
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in >> peer._localSocket;
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return in;
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}
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@ -12,8 +12,9 @@
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#ifndef hifi_NetworkPeer_h
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#define hifi_NetworkPeer_h
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#include <qobject.h>
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#include <quuid.h>
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#include <QtCore/QObject>
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#include <QtCore/QTimer>
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#include <QtCore/QUuid>
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#include "HifiSockAddr.h"
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@ -22,35 +23,38 @@ const int ICE_SERVER_DEFAULT_PORT = 7337;
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const int ICE_HEARBEAT_INTERVAL_MSECS = 2 * 1000;
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const int MAX_ICE_CONNECTION_ATTEMPTS = 5;
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const int UDP_PUNCH_PING_INTERVAL_MS = 25;
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class NetworkPeer : public QObject {
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Q_OBJECT
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public:
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NetworkPeer();
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NetworkPeer(const QUuid& uuid, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
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// privatize copy and assignment operator to disallow peer copying
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NetworkPeer(const NetworkPeer &otherPeer);
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NetworkPeer& operator=(const NetworkPeer& otherPeer);
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bool isNull() const { return _uuid.isNull(); }
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const QUuid& getUUID() const { return _uuid; }
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void setUUID(const QUuid& uuid) { _uuid = uuid; }
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void reset();
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const HifiSockAddr& getPublicSocket() const { return _publicSocket; }
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virtual void setPublicSocket(const HifiSockAddr& publicSocket) { _publicSocket = publicSocket; }
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const HifiSockAddr& getLocalSocket() const { return _localSocket; }
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virtual void setLocalSocket(const HifiSockAddr& localSocket) { _localSocket = localSocket; }
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quint64 getWakeTimestamp() const { return _wakeTimestamp; }
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void setWakeTimestamp(quint64 wakeTimestamp) { _wakeTimestamp = wakeTimestamp; }
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quint64 getLastHeardMicrostamp() const { return _lastHeardMicrostamp; }
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void setLastHeardMicrostamp(quint64 lastHeardMicrostamp) { _lastHeardMicrostamp = lastHeardMicrostamp; }
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QByteArray toByteArray() const;
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int getConnectionAttempts() const { return _connectionAttempts; }
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void incrementConnectionAttempts() { ++_connectionAttempts; }
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void resetConnectionAttemps() { _connectionAttempts = 0; }
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@ -60,18 +64,25 @@ public:
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float getOutboundBandwidth(); // in kbps
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float getInboundBandwidth(); // in kbps
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void startPingTimer();
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void stopPingTimer();
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friend QDataStream& operator<<(QDataStream& out, const NetworkPeer& peer);
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friend QDataStream& operator>>(QDataStream& in, NetworkPeer& peer);
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signals:
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void pingTimerTimeout();
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protected:
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QUuid _uuid;
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HifiSockAddr _publicSocket;
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HifiSockAddr _localSocket;
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quint64 _wakeTimestamp;
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quint64 _lastHeardMicrostamp;
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QTimer* _pingTimer = NULL;
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int _connectionAttempts;
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private:
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void swap(NetworkPeer& otherPeer);
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@ -42,12 +42,12 @@ const QString& NodeType::getNodeTypeName(NodeType_t nodeType) {
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}
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Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket,
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const HifiSockAddr& localSocket, bool canAdjustLocks, bool canRez) :
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const HifiSockAddr& localSocket, bool canAdjustLocks, bool canRez, const QUuid& connectionSecret) :
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NetworkPeer(uuid, publicSocket, localSocket),
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_type(type),
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_activeSocket(NULL),
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_symmetricSocket(),
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_connectionSecret(),
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_connectionSecret(connectionSecret),
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_linkedData(NULL),
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_isAlive(true),
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_pingMs(-1), // "Uninitialized"
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@ -57,7 +57,7 @@ Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket,
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_canAdjustLocks(canAdjustLocks),
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_canRez(canRez)
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{
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}
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Node::~Node() {
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@ -75,11 +75,11 @@ void Node::setPublicSocket(const HifiSockAddr& publicSocket) {
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// if the active socket was the public socket then reset it to NULL
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_activeSocket = NULL;
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}
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if (!_publicSocket.isNull()) {
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qCDebug(networking) << "Public socket change for node" << *this;
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}
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_publicSocket = publicSocket;
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}
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}
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@ -90,11 +90,11 @@ void Node::setLocalSocket(const HifiSockAddr& localSocket) {
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// if the active socket was the local socket then reset it to NULL
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_activeSocket = NULL;
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}
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if (!_localSocket.isNull()) {
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qCDebug(networking) << "Local socket change for node" << *this;
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}
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_localSocket = localSocket;
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}
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}
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@ -105,32 +105,39 @@ void Node::setSymmetricSocket(const HifiSockAddr& symmetricSocket) {
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// if the active socket was the symmetric socket then reset it to NULL
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_activeSocket = NULL;
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}
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if (!_symmetricSocket.isNull()) {
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qCDebug(networking) << "Symmetric socket change for node" << *this;
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}
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_symmetricSocket = symmetricSocket;
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}
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}
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void Node::setActiveSocket(HifiSockAddr* discoveredSocket) {
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_activeSocket = discoveredSocket;
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// we have an active socket, stop our ping timer
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stopPingTimer();
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}
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void Node::activateLocalSocket() {
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qCDebug(networking) << "Activating local socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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_activeSocket = &_localSocket;
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setActiveSocket(&_localSocket);
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}
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void Node::activatePublicSocket() {
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qCDebug(networking) << "Activating public socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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_activeSocket = &_publicSocket;
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setActiveSocket(&_publicSocket);
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}
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void Node::activateSymmetricSocket() {
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qCDebug(networking) << "Activating symmetric socket for network peer with ID" << uuidStringWithoutCurlyBraces(_uuid);
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_activeSocket = &_symmetricSocket;
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setActiveSocket(&_symmetricSocket);
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}
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PacketSequenceNumber Node::getLastSequenceNumberForPacketType(PacketType packetType) const {
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auto typeMatch = _lastSequenceNumbers.find(packetType);
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auto typeMatch = _lastSequenceNumbers.find(packetType);
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if (typeMatch != _lastSequenceNumbers.end()) {
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return typeMatch->second;
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} else {
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@ -145,7 +152,7 @@ QDataStream& operator<<(QDataStream& out, const Node& node) {
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out << node._localSocket;
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out << node._canAdjustLocks;
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out << node._canRez;
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return out;
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}
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@ -156,7 +163,7 @@ QDataStream& operator>>(QDataStream& in, Node& node) {
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in >> node._localSocket;
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in >> node._canAdjustLocks;
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in >> node._canRez;
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return in;
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}
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@ -37,16 +37,17 @@ namespace NodeType {
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const NodeType_t AudioMixer = 'M';
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const NodeType_t AvatarMixer = 'W';
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const NodeType_t Unassigned = 1;
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void init();
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const QString& getNodeTypeName(NodeType_t nodeType);
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}
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class Node : public NetworkPeer {
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Q_OBJECT
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public:
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public:
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Node(const QUuid& uuid, NodeType_t type,
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket, bool canAdjustLocks, bool canRez);
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const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket,
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bool canAdjustLocks, bool canRez, const QUuid& connectionSecret = QUuid());
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~Node();
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bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; }
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@ -54,7 +55,7 @@ public:
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char getType() const { return _type; }
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void setType(char type) { _type = type; }
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const QUuid& getConnectionSecret() const { return _connectionSecret; }
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void setConnectionSecret(const QUuid& connectionSecret) { _connectionSecret = connectionSecret; }
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@ -70,12 +71,12 @@ public:
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int getClockSkewUsec() const { return _clockSkewUsec; }
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void updateClockSkewUsec(int clockSkewSample);
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QMutex& getMutex() { return _mutex; }
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virtual void setPublicSocket(const HifiSockAddr& publicSocket);
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virtual void setLocalSocket(const HifiSockAddr& localSocket);
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const HifiSockAddr& getSymmetricSocket() const { return _symmetricSocket; }
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virtual void setSymmetricSocket(const HifiSockAddr& symmetricSocket);
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const HifiSockAddr* getActiveSocket() const { return _activeSocket; }
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void setCanAdjustLocks(bool canAdjustLocks) { _canAdjustLocks = canAdjustLocks; }
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@ -83,7 +84,7 @@ public:
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void setCanRez(bool canRez) { _canRez = canRez; }
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bool getCanRez() { return _canRez; }
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void activatePublicSocket();
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void activateLocalSocket();
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void activateSymmetricSocket();
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@ -91,7 +92,7 @@ public:
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void setLastSequenceNumberForPacketType(PacketSequenceNumber sequenceNumber, PacketType packetType)
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{ _lastSequenceNumbers[packetType] = sequenceNumber; }
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PacketSequenceNumber getLastSequenceNumberForPacketType(PacketType packetType) const;
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friend QDataStream& operator<<(QDataStream& out, const Node& node);
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friend QDataStream& operator>>(QDataStream& in, Node& node);
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Node(const Node &otherNode);
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Node& operator=(Node otherNode);
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void setActiveSocket(HifiSockAddr* discoveredSocket);
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NodeType_t _type;
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HifiSockAddr* _activeSocket;
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HifiSockAddr _symmetricSocket;
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QUuid _connectionSecret;
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NodeData* _linkedData;
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bool _isAlive;
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@ -82,6 +82,9 @@ NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned
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// clear our NodeList when logout is requested
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connect(&AccountManager::getInstance(), &AccountManager::logoutComplete , this, &NodeList::reset);
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// anytime we get a new node we will want to attempt to punch to it
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connect(this, &LimitedNodeList::nodeAdded, this, &NodeList::startNodeHolePunch);
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// we definitely want STUN to update our public socket, so call the LNL to kick that off
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startSTUNPublicSocketUpdate();
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}
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@ -521,7 +524,7 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
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setThisNodeCanRez(thisNodeCanRez);
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// pull each node in the packet
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while(packetStream.device()->pos() < packet.size()) {
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while (packetStream.device()->pos() < packet.size()) {
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// setup variables to read into from QDataStream
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qint8 nodeType;
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QUuid nodeUUID, connectionUUID;
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@ -537,16 +540,12 @@ int NodeList::processDomainServerList(const QByteArray& packet) {
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nodePublicSocket.setAddress(_domainHandler.getIP());
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}
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SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket,
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nodeLocalSocket, canAdjustLocks, canRez);
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packetStream >> connectionUUID;
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node->setConnectionSecret(connectionUUID);
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}
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// ping inactive nodes in conjunction with receipt of list from domain-server
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// this makes it happen every second and also pings any newly added nodes
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pingInactiveNodes();
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SharedNodePointer node = addOrUpdateNode(nodeUUID, nodeType, nodePublicSocket,
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nodeLocalSocket, canAdjustLocks, canRez,
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connectionUUID);
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}
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return readNodes;
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}
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@ -566,6 +565,10 @@ void NodeList::sendAssignment(Assignment& assignment) {
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}
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void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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if (node->getType() == NodeType::AudioMixer) {
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flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendAudioPing);
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}
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// send the ping packet to the local and public sockets for this node
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QByteArray localPingPacket = constructPingPacket(PingType::Local);
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writeDatagram(localPingPacket, node, node->getLocalSocket());
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@ -577,19 +580,27 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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QByteArray symmetricPingPacket = constructPingPacket(PingType::Symmetric);
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writeDatagram(symmetricPingPacket, node, node->getSymmetricSocket());
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}
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node->incrementConnectionAttempts();
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}
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void NodeList::pingInactiveNodes() {
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eachNode([this](const SharedNodePointer& node){
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if (!node->getActiveSocket()) {
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// we don't have an active link to this node, ping it to set that up
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pingPunchForInactiveNode(node);
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void NodeList::startNodeHolePunch(const SharedNodePointer& node) {
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// connect to the correct signal on this node so we know when to ping it
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connect(node.data(), &Node::pingTimerTimeout, this, &NodeList::handleNodePingTimeout);
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if (node->getType() == NodeType::AudioMixer) {
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flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendAudioPing);
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}
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}
|
||||
});
|
||||
// start the ping timer for this node
|
||||
node->startPingTimer();
|
||||
|
||||
// ping this node immediately
|
||||
pingPunchForInactiveNode(node);
|
||||
}
|
||||
|
||||
void NodeList::handleNodePingTimeout() {
|
||||
Node* senderNode = qobject_cast<Node*>(sender());
|
||||
|
||||
if (senderNode) {
|
||||
pingPunchForInactiveNode(nodeWithUUID(senderNode->getUUID()));
|
||||
}
|
||||
}
|
||||
|
||||
void NodeList::activateSocketFromNodeCommunication(const QByteArray& packet, const SharedNodePointer& sendingNode) {
|
||||
|
|
|
@ -70,13 +70,15 @@ public:
|
|||
public slots:
|
||||
void reset();
|
||||
void sendDomainServerCheckIn();
|
||||
void pingInactiveNodes();
|
||||
void handleDSPathQuery(const QString& newPath);
|
||||
signals:
|
||||
void limitOfSilentDomainCheckInsReached();
|
||||
private slots:
|
||||
void sendPendingDSPathQuery();
|
||||
void handleICEConnectionToDomainServer();
|
||||
|
||||
void startNodeHolePunch(const SharedNodePointer& node);
|
||||
void handleNodePingTimeout();
|
||||
private:
|
||||
NodeList() : LimitedNodeList(0, 0) { assert(false); } // Not implemented, needed for DependencyManager templates compile
|
||||
NodeList(char ownerType, unsigned short socketListenPort = 0, unsigned short dtlsListenPort = 0);
|
||||
|
|
|
@ -46,7 +46,6 @@ protected:
|
|||
|
||||
private slots:
|
||||
void checkInWithDomainServerOrExit();
|
||||
|
||||
};
|
||||
|
||||
typedef QSharedPointer<ThreadedAssignment> SharedAssignmentPointer;
|
||||
|
|
Loading…
Reference in a new issue