From 0c934e863b65142013cc7c00f5b0ccf7d1c03474 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Fri, 22 Sep 2017 16:00:44 -0700 Subject: [PATCH] clarify some comments --- libraries/octree/src/OctreeUtils.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libraries/octree/src/OctreeUtils.h b/libraries/octree/src/OctreeUtils.h index 7819db852c..c257bcd5f1 100644 --- a/libraries/octree/src/OctreeUtils.h +++ b/libraries/octree/src/OctreeUtils.h @@ -27,8 +27,8 @@ float boundaryDistanceForRenderLevel(unsigned int renderLevel, float voxelSizeSc float getAccuracyAngle(float octreeSizeScale, int boundaryLevelAdjust); -// MIN_ELEMENT_ANGULAR_DIAMETER = angular diameter of 1x1x1m cube at 400m = sqrt(3) / 400 = 0.0043301f -const float MIN_ELEMENT_ANGULAR_DIAMETER = 0.0043301f; +// MIN_ELEMENT_ANGULAR_DIAMETER = angular diameter of 1x1x1m cube at 400m = sqrt(3) / 400 = 0.0043301 radians ~= 0.25 degrees +const float MIN_ELEMENT_ANGULAR_DIAMETER = 0.0043301f; // radians // NOTE: the entity bounding cube is larger than the smallest possible containing octree element by sqrt(3) const float SQRT_THREE = 1.73205080f; const float MIN_ENTITY_ANGULAR_DIAMETER = MIN_ELEMENT_ANGULAR_DIAMETER * SQRT_THREE;