fix CR issues

This commit is contained in:
ZappoMan 2013-05-22 13:39:29 -07:00
parent fe62ed9844
commit 0c90a5f6b0

View file

@ -65,14 +65,10 @@ static void sendVoxelEditMessage(PACKET_HEADER header, VoxelDetail& detail) {
}
}
const float BUG_VOXEL_SIZE = 0.0625f / TREE_SCALE;
glm::vec3 bugPosition = glm::vec3(BUG_VOXEL_SIZE*10.0,0,BUG_VOXEL_SIZE*10.0); ///BUG_VOXEL_SIZE * 10.f, BUG_VOXEL_SIZE * 10.f, BUG_VOXEL_SIZE * 10.f);
glm::vec3 bugPosition = glm::vec3(BUG_VOXEL_SIZE*10.0, 0, BUG_VOXEL_SIZE*10.0);
glm::vec3 bugDirection = glm::vec3(0,0,1);
const unsigned char bugColor[3] = { 0, 255, 255};
const unsigned char bugColor[3] = {0, 255, 255};
const int VOXELS_PER_BUG = 14;
const glm::vec3 bugParts[VOXELS_PER_BUG] = {