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Polishing the PerfPlot qml to display usefull things
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2 changed files with 139 additions and 50 deletions
130
examples/utilities/tools/render/PlotPerf.qml
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130
examples/utilities/tools/render/PlotPerf.qml
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//
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// PlotPerf.qml
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// examples/utilities/tools/render
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//
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// Created by Sam Gateau on 3//2016
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// Copyright 2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
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//
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import QtQuick 2.5
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import QtQuick.Controls 1.4
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Item {
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id: root
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width: 400
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height: 100
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property var config
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property string parameters
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property var trigger: config["numTextures"]
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property var inputs: parameters.split(":")
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property var valueScale: +inputs[0]
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property var valueUnit: inputs[1]
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property var valueNumDigits: inputs[2]
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property var valueMax : 1
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property var _values : new Array()
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property var tick : 0
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function createValues() {
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if (inputs.length > 3) {
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for (var i = 3; i < inputs.length; i++) {
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var varProps = inputs[i].split("-")
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_values.push( {
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value: varProps[1],
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valueMax: 1,
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valueHistory: new Array(),
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label: varProps[0],
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color: varProps[2]
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})
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}
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}
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print("in creator" + JSON.stringify(_values));
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}
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Component.onCompleted: {
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createValues();
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print(JSON.stringify(_values));
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}
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function pullFreshValues() {
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//print("pullFreshValues");
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var VALUE_HISTORY_SIZE = 100;
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var UPDATE_CANVAS_RATE = 20;
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tick++;
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valueMax = 0
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for (var i = 0; i < _values.length; i++) {
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var currentVal = stats.config[_values[i].value];
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if (_values[i].valueMax < currentVal) {
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_values[i].valueMax = currentVal;
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}
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_values[i].valueHistory.push(currentVal)
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if (_values[i].valueHistory.length > VALUE_HISTORY_SIZE) {
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var lostValue = _values[i].valueHistory.shift();
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if (lostValue >= _values[i].valueMax) {
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_values[i].valueMax *= 0.99
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}
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}
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if (valueMax < _values[i].valueMax) {
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valueMax = _values[i].valueMax
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}
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}
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if (tick % UPDATE_CANVAS_RATE == 0) {
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mycanvas.requestPaint()
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}
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}
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onTriggerChanged: pullFreshValues()
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Canvas {
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id: mycanvas
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width: 300
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height: 100
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onPaint: {
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function displayValue(val) {
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return (val / root.valueScale).toFixed(root.valueNumDigits) + " " + root.valueUnit
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}
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function pixelFromVal(val) {
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return height * (1 - (0.9) * val / valueMax);
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}
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function plotValueHistory(ctx, valHistory, color) {
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var widthStep= width / (valHistory.length - 1);
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ctx.beginPath();
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ctx.strokeStyle= color; // Green path
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ctx.lineWidth="4";
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ctx.moveTo(0, pixelFromVal(valHistory[i]));
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for (var i = 1; i < valHistory.length; i++) {
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ctx.lineTo(i * widthStep, pixelFromVal(valHistory[i]));
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}
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ctx.stroke();
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}
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function plotValueLegend(ctx, val, num) {
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var lineHeight = 12;
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ctx.font="14px Verdana";
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ctx.fillStyle = val.color;
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ctx.fillText(displayValue(val.valueHistory[val.valueHistory.length -1]), 0, height - num * lineHeight);
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}
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var ctx = getContext("2d");
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ctx.clearRect(0, 0, width, height);
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ctx.fillStyle = Qt.rgba(0, 0, 0, 0.4);
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ctx.fillRect(0, 0, width, height);
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for (var i = 0; i < _values.length; i++) {
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plotValueHistory(ctx, _values[i].valueHistory, _values[i].color)
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plotValueLegend(ctx, _values[i], i)
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}
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}
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}
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}
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@ -15,59 +15,18 @@ import QtQuick.Controls 1.4
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Column {
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spacing: 8
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Column {
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spacing: 4
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id: stats
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property var config: Render.getConfig("Stats")
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Repeater {
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model: [
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"num Textures:numTextures:1",
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"Sysmem Usage:textureSysmemUsage",
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"num GPU Textures:numGPUTextures",
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"Vidmem Usage:textureVidmemUsage"
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]
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Row {
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Label {
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text: qsTr(modelData.split(":")[0])
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}
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property var value: stats.config[modelData.split(":")[1]]
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property var valueHistory : new Array()
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property var valueMax : 1000
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property var tick : 0
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Label {
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text: value
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horizontalAlignment: AlignRight
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}
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Canvas {
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id: mycanvas
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width: 100
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height: 200
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onPaint: {
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tick++;
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valueHistory.push(value)
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if (valueHistory.length > 100) {
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valueHistory.shift();
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}
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var ctx = getContext("2d");
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if (tick % 2) {
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ctx.fillStyle = Qt.rgba(0, 1, 0, 0.5);
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} else {
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ctx.fillStyle = Qt.rgba(0, 0, 0, 0.5);
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}
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ctx.fillRect(0, 0, width, height);
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var widthStep= width / valueHistory.length;
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ctx.lineWidth="5";
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ctx.beginPath();
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ctx.strokeStyle="green"; // Green path
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ctx.moveTo(0,height);
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for (var i = 0; i < valueHistory.length; i++) {
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ctx.lineTo(i * widthStep, height * (1 - valueHistory[i] / valueMax) );
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}
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ctx.lineTo(width, height);
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ctx.stroke(); // Draw it
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}
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}
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}
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PlotPerf {
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config: stats.config
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parameters: "1::0:num Textures-numTextures-blue:num GPU Textures-numGPUTextures-green"
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}
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PlotPerf {
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config: stats.config
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parameters: "1048576:Mb:1:Sysmem-textureSysmemUsage-blue:Vidmem-textureVidmemUsage-green"
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}
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}
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}
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