From 0c489e3afd6e93ff3170022e27514a02b9def1dc Mon Sep 17 00:00:00 2001 From: "Anthony J. Thibault" Date: Fri, 9 Oct 2015 14:46:05 -0700 Subject: [PATCH] MyAvatar: Rename new instance variable after merge. --- interface/src/avatar/MyAvatar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index a02fd4fee1..22816e9001 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -152,7 +152,7 @@ void MyAvatar::reset() { setEnableRigAnimations(true); // Reset dynamic state. - _wasPushing = _isPushing = _isBraking = _billboardValid = _goToPending = _straightingLean = false; + _wasPushing = _isPushing = _isBraking = _billboardValid = _goToPending = _straighteningLean = false; _skeletonModel.reset(); getHead()->reset(); _targetVelocity = glm::vec3(0.0f);