From 0bae05b92435121b4b768d416905e522a88eb3ce Mon Sep 17 00:00:00 2001 From: Atlante45 Date: Wed, 31 Dec 2014 11:35:29 -0800 Subject: [PATCH] Remove chat message --- interface/src/avatar/Avatar.cpp | 41 ---------------------------- libraries/avatars/src/AvatarData.cpp | 22 --------------- libraries/avatars/src/AvatarData.h | 10 ------- 3 files changed, 73 deletions(-) diff --git a/interface/src/avatar/Avatar.cpp b/interface/src/avatar/Avatar.cpp index 0b5dd47152..b1990e4c43 100644 --- a/interface/src/avatar/Avatar.cpp +++ b/interface/src/avatar/Avatar.cpp @@ -455,47 +455,6 @@ void Avatar::render(const glm::vec3& cameraPosition, RenderMode renderMode, bool return; } renderDisplayName(); - - if (!_chatMessage.empty()) { - int width = 0; - int lastWidth = 0; - for (string::iterator it = _chatMessage.begin(); it != _chatMessage.end(); it++) { - width += (lastWidth = textRenderer(CHAT)->computeWidth(*it)); - } - glPushMatrix(); - - glm::vec3 chatPosition = getHead()->getEyePosition() + getBodyUpDirection() * CHAT_MESSAGE_HEIGHT * _scale; - glTranslatef(chatPosition.x, chatPosition.y, chatPosition.z); - glm::quat chatRotation = Application::getInstance()->getCamera()->getRotation(); - glm::vec3 chatAxis = glm::axis(chatRotation); - glRotatef(glm::degrees(glm::angle(chatRotation)), chatAxis.x, chatAxis.y, chatAxis.z); - - glColor3f(0.0f, 0.8f, 0.0f); - glRotatef(180.0f, 0.0f, 1.0f, 0.0f); - glRotatef(180.0f, 0.0f, 0.0f, 1.0f); - glScalef(_scale * CHAT_MESSAGE_SCALE, _scale * CHAT_MESSAGE_SCALE, 1.0f); - - glDisable(GL_LIGHTING); - glDepthMask(false); - if (_keyState == NO_KEY_DOWN) { - textRenderer(CHAT)->draw(-width / 2.0f, 0, _chatMessage.c_str()); - - } else { - // rather than using substr and allocating a new string, just replace the last - // character with a null, then restore it - int lastIndex = _chatMessage.size() - 1; - char lastChar = _chatMessage[lastIndex]; - _chatMessage[lastIndex] = '\0'; - textRenderer(CHAT)->draw(-width / 2.0f, 0, _chatMessage.c_str()); - _chatMessage[lastIndex] = lastChar; - glColor3f(0.0f, 1.0f, 0.0f); - textRenderer(CHAT)->draw(width / 2.0f - lastWidth, 0, _chatMessage.c_str() + lastIndex); - } - glEnable(GL_LIGHTING); - glDepthMask(true); - - glPopMatrix(); - } } glm::quat Avatar::computeRotationFromBodyToWorldUp(float proportion) const { diff --git a/libraries/avatars/src/AvatarData.cpp b/libraries/avatars/src/AvatarData.cpp index d5b6c29362..f320d7ecb3 100644 --- a/libraries/avatars/src/AvatarData.cpp +++ b/libraries/avatars/src/AvatarData.cpp @@ -175,11 +175,6 @@ QByteArray AvatarData::toByteArray() { // Instantaneous audio loudness (used to drive facial animation) memcpy(destinationBuffer, &_headData->_audioLoudness, sizeof(float)); destinationBuffer += sizeof(float); - - // chat message - *destinationBuffer++ = _chatMessage.size(); - memcpy(destinationBuffer, _chatMessage.data(), _chatMessage.size() * sizeof(char)); - destinationBuffer += _chatMessage.size() * sizeof(char); // bitMask of less than byte wide items unsigned char bitItems = 0; @@ -420,23 +415,6 @@ int AvatarData::parseDataAtOffset(const QByteArray& packet, int offset) { _headData->_audioLoudness = audioLoudness; } // 4 bytes - // chat - int chatMessageSize = *sourceBuffer++; - minPossibleSize += chatMessageSize; - if (minPossibleSize > maxAvailableSize) { - if (shouldLogError(now)) { - qDebug() << "Malformed AvatarData packet before ChatMessage;" - << " displayName = '" << _displayName << "'" - << " minPossibleSize = " << minPossibleSize - << " maxAvailableSize = " << maxAvailableSize; - } - return maxAvailableSize; - } - { // chat payload - _chatMessage = string((char*)sourceBuffer, chatMessageSize); - sourceBuffer += chatMessageSize * sizeof(char); - } // 1 + chatMessageSize bytes - { // bitFlags and face data unsigned char bitItems = *sourceBuffer++; diff --git a/libraries/avatars/src/AvatarData.h b/libraries/avatars/src/AvatarData.h index 202d481c27..84653ef673 100644 --- a/libraries/avatars/src/AvatarData.h +++ b/libraries/avatars/src/AvatarData.h @@ -130,7 +130,6 @@ class AvatarData : public QObject { Q_PROPERTY(float bodyYaw READ getBodyYaw WRITE setBodyYaw) Q_PROPERTY(float bodyPitch READ getBodyPitch WRITE setBodyPitch) Q_PROPERTY(float bodyRoll READ getBodyRoll WRITE setBodyRoll) - Q_PROPERTY(QString chatMessage READ getQStringChatMessage WRITE setChatMessage) Q_PROPERTY(glm::quat orientation READ getOrientation WRITE setOrientation) Q_PROPERTY(glm::quat headOrientation READ getHeadOrientation WRITE setHeadOrientation) @@ -242,12 +241,6 @@ public: void setKeyState(KeyState s) { _keyState = s; } KeyState keyState() const { return _keyState; } - // chat message - void setChatMessage(const std::string& msg) { _chatMessage = msg; } - void setChatMessage(const QString& string) { _chatMessage = string.toLocal8Bit().constData(); } - const std::string& setChatMessage() const { return _chatMessage; } - QString getQStringChatMessage() { return QString(_chatMessage.data()); } - bool isChatCirclingEnabled() const { return _isChatCirclingEnabled; } const HeadData* getHeadData() const { return _headData; } const HandData* getHandData() const { return _handData; } @@ -355,9 +348,6 @@ protected: // key state KeyState _keyState; - // chat message - std::string _chatMessage; - bool _isChatCirclingEnabled; bool _forceFaceshiftConnected; bool _hasNewJointRotations; // set in AvatarData, cleared in Avatar