mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 11:45:36 +02:00
remove switches to prep for next merge
This commit is contained in:
parent
bc2270f4a0
commit
0aab01d774
4 changed files with 6 additions and 496 deletions
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@ -33,6 +33,12 @@
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z: 0
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};
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var PING_PONG_GUN_GRAVITY = {
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x: 0,
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y: -5,
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z: 0
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};
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var BALL_DIMENSIONS = {
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x: 0.04,
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y: 0.04,
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@ -1,180 +0,0 @@
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(function() {
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var SEARCH_RADIUS = 100;
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var EMISSIVE_TEXTURE_URL = "http://hifi-content.s3.amazonaws.com/highfidelitysign_white_emissive.png";
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var DIFFUSE_TEXTURE_URL = "http://hifi-content.s3.amazonaws.com/highfidelity_diffusebaked.png";
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var _this;
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var utilitiesScript = Script.resolvePath('../../../../libraries/utils.js');
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Script.include(utilitiesScript);
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Switch = function() {
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_this = this;
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this.switchSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/sounds/Switches%20and%20sliders/lamp_switch_2.wav");
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};
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Switch.prototype = {
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prefix: 'hifi-home-dressing-room-disc-light',
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clickReleaseOnEntity: function(entityID, mouseEvent) {
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if (!mouseEvent.isLeftButton) {
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return;
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}
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this.toggleLights();
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},
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startNearTrigger: function() {
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this.toggleLights();
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},
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modelEmitOn: function(discModel) {
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Entities.editEntity(glowDisc, {
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textures: 'emissive:' + EMISSIVE_TEXTURE_URL ',\ndiffuse:"' + DIFFUSE_TEXTURE_URL + '"'
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})
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},
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modelEmitOff: function(discModel) {
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Entities.editEntity(glowDisc, {
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textures: 'emissive:"",\ndiffuse:"' + DIFFUSE_TEXTURE_URL + '"'
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})
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},
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masterLightOn: function(masterLight) {
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Entities.editEntity(masterLight, {
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visible: true
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});
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},
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masterLightOff: function() {
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Entities.editEntity(masterLight, {
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visible: false
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});
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},
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glowLightOn: function(glowLight) {
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Entities.editEntity(glowLight, {
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visible: true
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});
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},
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glowLightOff: function(glowLight) {
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Entities.editEntity(glowLight, {
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visible: false
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});
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},
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findGlowLights: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix + "light-glow") {
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found.push(result);
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}
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});
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return found;
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},
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findMasterLights: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix + "light-master") {
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found.push(result);
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}
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});
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return found;
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},
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findEmitModels: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix + "light-model") {
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found.push(result);
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}
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});
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return found;
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},
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toggleLights: function() {
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this.switch = getEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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var glowLights = this.findGlowLights();
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var masterLights = this.findMasterLights();
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var emitModels = this.findEmitModels();
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if (this.switch.state === 'off') {
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glowLights.forEach(function(glowLight) {
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_this.glowLightOn(glowLight);
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});
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masterLights.forEach(function(masterLight) {
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_this.masterLightOn(masterLight);
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});
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emitModels.forEach(function(emitModel) {
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_this.modelEmitOn(emitModel);
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});
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setEntityCustomData('home-switch', this.entityID, {
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state: 'on'
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});
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} else {
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glowLights.forEach(function(glowLight) {
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_this.glowLightOff(glowLight);
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});
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masterLights.forEach(function(masterLight) {
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_this.masterLightOff(masterLight);
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});
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emitModels.forEach(function(emitModel) {
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_this.modelEmitOff(emitModel);
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});
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setEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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}
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this.flipSwitch();
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Audio.playSound(this.switchSound, {
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volume: 0.5,
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position: this.position
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});
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},
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flipSwitch: function() {
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var rotation = Entities.getEntityProperties(this.entityID, "rotation").rotation;
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var axis = {
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x: 0,
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y: 1,
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z: 0
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};
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var dQ = Quat.angleAxis(180, axis);
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rotation = Quat.multiply(rotation, dQ);
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Entities.editEntity(this.entityID, {
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rotation: rotation
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});
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},
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preload: function(entityID) {
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this.entityID = entityID;
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setEntityCustomData('grabbableKey', this.entityID, {
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wantsTrigger: true
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});
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var properties = Entities.getEntityProperties(this.entityID);
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//The light switch is static, so just cache its position once
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this.position = Entities.getEntityProperties(this.entityID, "position").position;
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}
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};
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// entity scripts always need to return a newly constructed object of our type
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return new Switch();
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});
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@ -1,180 +0,0 @@
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(function() {
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var SEARCH_RADIUS = 100;
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var EMISSIVE_TEXTURE_URL = "http://hifi-content.s3.amazonaws.com/highfidelitysign_white_emissive.png";
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var DIFFUSE_TEXTURE_URL = "http://hifi-content.s3.amazonaws.com/highfidelity_diffusebaked.png";
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var _this;
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var utilitiesScript = Script.resolvePath('../../../../libraries/utils.js');
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Script.include(utilitiesScript);
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Switch = function() {
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_this = this;
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this.switchSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/sounds/Switches%20and%20sliders/lamp_switch_2.wav");
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};
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Switch.prototype = {
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prefix: 'hifi-home-living-room-disc-light',
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clickReleaseOnEntity: function(entityID, mouseEvent) {
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if (!mouseEvent.isLeftButton) {
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return;
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}
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this.toggleLights();
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},
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startNearTrigger: function() {
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this.toggleLights();
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},
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modelEmitOn: function(discModel) {
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Entities.editEntity(glowDisc, {
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textures: 'emissive:' + EMISSIVE_TEXTURE_URL ',\ndiffuse:"' + DIFFUSE_TEXTURE_URL + '"'
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})
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},
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modelEmitOff: function(discModel) {
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Entities.editEntity(glowDisc, {
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textures: 'emissive:"",\ndiffuse:"' + DIFFUSE_TEXTURE_URL + '"'
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})
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},
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masterLightOn: function(masterLight) {
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Entities.editEntity(masterLight, {
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visible: true
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});
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},
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masterLightOff: function() {
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Entities.editEntity(masterLight, {
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visible: false
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});
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},
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glowLightOn: function(glowLight) {
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Entities.editEntity(glowLight, {
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visible: true
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});
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},
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glowLightOff: function(glowLight) {
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Entities.editEntity(glowLight, {
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visible: false
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});
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},
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findGlowLights: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix + "glow") {
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found.push(result);
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}
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});
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return found;
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},
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findMasterLights: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix + "master") {
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found.push(result);
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}
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});
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return found;
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},
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findEmitModels: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix + "model") {
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found.push(result);
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}
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});
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return found;
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},
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toggleLights: function() {
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this.switch = getEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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var glowLights = this.findGlowLights();
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var masterLights = this.findMasterLights();
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var emitModels = this.findEmitModels();
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if (this.switch.state === 'off') {
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glowLights.forEach(function(glowLight) {
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_this.glowLightOn(glowLight);
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});
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masterLights.forEach(function(masterLight) {
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_this.masterLightOn(masterLight);
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});
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emitModels.forEach(function(emitModel) {
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_this.modelEmitOn(emitModel);
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});
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setEntityCustomData('home-switch', this.entityID, {
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state: 'on'
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});
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} else {
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glowLights.forEach(function(glowLight) {
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_this.glowLightOff(glowLight);
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});
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masterLights.forEach(function(masterLight) {
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_this.masterLightOff(masterLight);
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});
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emitModels.forEach(function(emitModel) {
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_this.modelEmitOff(emitModel);
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});
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setEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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}
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this.flipSwitch();
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Audio.playSound(this.switchSound, {
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volume: 0.5,
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position: this.position
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});
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},
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flipSwitch: function() {
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var rotation = Entities.getEntityProperties(this.entityID, "rotation").rotation;
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var axis = {
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x: 0,
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y: 1,
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z: 0
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};
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var dQ = Quat.angleAxis(180, axis);
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rotation = Quat.multiply(rotation, dQ);
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Entities.editEntity(this.entityID, {
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rotation: rotation
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});
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},
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preload: function(entityID) {
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this.entityID = entityID;
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setEntityCustomData('grabbableKey', this.entityID, {
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wantsTrigger: true
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});
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var properties = Entities.getEntityProperties(this.entityID);
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//The light switch is static, so just cache its position once
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this.position = Entities.getEntityProperties(this.entityID, "position").position;
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}
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};
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// entity scripts always need to return a newly constructed object of our type
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return new Switch();
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});
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@ -1,136 +0,0 @@
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(function() {
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var SEARCH_RADIUS = 100;
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var _this;
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var utilitiesScript = Script.resolvePath('../../../../libraries/utils.js');
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Script.include(utilitiesScript);
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Switch = function() {
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_this = this;
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this.switchSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/sounds/Switches%20and%20sliders/lamp_switch_2.wav");
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};
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Switch.prototype = {
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prefix: 'hifi-home-living-room-fan',
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clickReleaseOnEntity: function(entityID, mouseEvent) {
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if (!mouseEvent.isLeftButton) {
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return;
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}
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this.toggle();
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},
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startNearTrigger: function() {
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this.toggle();
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},
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fanRotationOn: function() {
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Entities.editEntity(this.fan, {
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damping: 0,
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angularVelocity: {
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x: 0,
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y: 0.25,
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z: 0
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}
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})
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},
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fanRotationOff: function() {
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Entities.editEntity(this.fan, {
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damping: 1.0,
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// angularVelocity:{
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// x:0,
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// y:0,
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// z:0
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// }
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})
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},
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fanSoundOn: function() {
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},
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fanSoundOff: function() {
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},
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ventSoundOn: function() {
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},
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ventSoundOff: function() {
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},
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findFan: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix) {
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found.push(result);
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}
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});
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return found;
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},
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toggle: function() {
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this.fan = this.findFan();
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this.switch = getEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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if (this.switch.state === 'off') {
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this.fanRotationOn();
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this.fanSoundOn();
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this.ventSoundOn();
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setEntityCustomData('home-switch', this.entityID, {
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state: 'on'
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});
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} else {
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this.fanRotationOff();
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this.fanSoundOff();
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this.ventSoundOff();
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setEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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}
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this.flipSwitch();
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Audio.playSound(this.switchSound, {
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volume: 0.5,
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position: this.position
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});
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},
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flipSwitch: function() {
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var rotation = Entities.getEntityProperties(this.entityID, "rotation").rotation;
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var axis = {
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x: 0,
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y: 1,
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z: 0
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};
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var dQ = Quat.angleAxis(180, axis);
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rotation = Quat.multiply(rotation, dQ);
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Entities.editEntity(this.entityID, {
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rotation: rotation
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});
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},
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preload: function(entityID) {
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this.entityID = entityID;
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setEntityCustomData('grabbableKey', this.entityID, {
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wantsTrigger: true
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});
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var properties = Entities.getEntityProperties(this.entityID);
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//The light switch is static, so just cache its position once
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this.position = Entities.getEntityProperties(this.entityID, "position").position;
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}
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};
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// entity scripts always need to return a newly constructed object of our type
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return new Switch();
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});
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