Fixing a typo

This commit is contained in:
samcake 2016-02-15 12:01:28 -08:00
parent bb38f44abf
commit 0a6ceb67ad

View file

@ -25,7 +25,7 @@ struct SphericalHarmonics {
vec4 evalSphericalLight(SphericalHarmonics sh, vec3 direction ) {
/vec3 dir = direction.xyz; // we don;t understand why yet but we need to use z as vertical axis?
vec3 dir = direction.xyz; // we don;t understand why yet but we need to use z as vertical axis?
vec3 dir = direction.xyz; // we don;t understand why yet but we need to use z as vertical axis?
const float C1 = 0.429043;