mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 20:44:14 +02:00
Merge branch 'master' of https://github.com/worklist/hifi into skinny
This commit is contained in:
commit
0a5ba79bbe
9 changed files with 227 additions and 83 deletions
|
@ -107,6 +107,7 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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_mouseY(0),
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_lastMouseMove(usecTimestampNow()),
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_mouseHidden(false),
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_seenMouseMove(false),
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_touchAvgX(0.0f),
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_touchAvgY(0.0f),
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_isTouchPressed(false),
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@ -988,6 +989,7 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
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if (_mouseHidden) {
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getGLWidget()->setCursor(Qt::ArrowCursor);
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_mouseHidden = false;
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_seenMouseMove = true;
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}
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if (activeWindow() == _window) {
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@ -2133,12 +2135,22 @@ void Application::update(float deltaTime) {
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#endif
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// watch mouse position, if it hasn't moved, hide the cursor
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uint64_t now = usecTimestampNow();
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int elapsed = now - _lastMouseMove;
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const int HIDE_CURSOR_TIMEOUT = 1 * 1000 * 1000; // 1 second
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if (elapsed > HIDE_CURSOR_TIMEOUT) {
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getGLWidget()->setCursor(Qt::BlankCursor);
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_mouseHidden = true;
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bool underMouse = _glWidget->underMouse();
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if (!_mouseHidden) {
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uint64_t now = usecTimestampNow();
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int elapsed = now - _lastMouseMove;
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const int HIDE_CURSOR_TIMEOUT = 1 * 1000 * 1000; // 1 second
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if (elapsed > HIDE_CURSOR_TIMEOUT && (underMouse || !_seenMouseMove)) {
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getGLWidget()->setCursor(Qt::BlankCursor);
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_mouseHidden = true;
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}
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} else {
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// if the mouse is hidden, but we're not inside our window, then consider ourselves to be moving
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if (!underMouse && _seenMouseMove) {
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_lastMouseMove = usecTimestampNow();
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getGLWidget()->setCursor(Qt::ArrowCursor);
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_mouseHidden = false;
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}
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}
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}
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@ -2779,9 +2791,11 @@ void Application::displayOverlay() {
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}
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#ifndef _WIN32
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_audio.render(_glWidget->width(), _glWidget->height());
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if (Menu::getInstance()->isOptionChecked(MenuOption::Oscilloscope)) {
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_audioScope.render(45, _glWidget->height() - 200);
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if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
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_audio.render(_glWidget->width(), _glWidget->height());
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if (Menu::getInstance()->isOptionChecked(MenuOption::Oscilloscope)) {
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_audioScope.render(45, _glWidget->height() - 200);
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}
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}
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#endif
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@ -2821,7 +2835,24 @@ void Application::displayOverlay() {
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glPointSize(1.0f);
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if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
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// Onscreen text about position, servers, etc
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displayStats();
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// Bandwidth meter
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if (Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth)) {
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_bandwidthMeter.render(_glWidget->width(), _glWidget->height());
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}
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// Stats at upper right of screen about who domain server is telling us about
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glPointSize(1.0f);
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char nodes[100];
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NodeList* nodeList = NodeList::getInstance();
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int totalAvatars = 0, totalServers = 0;
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for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
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node->getType() == NODE_TYPE_AGENT ? totalAvatars++ : totalServers++;
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}
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sprintf(nodes, "Servers: %d, Avatars: %d\n", totalServers, totalAvatars);
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drawtext(_glWidget->width() - 150, 20, 0.10, 0, 1.0, 0, nodes, 1, 0, 0);
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}
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// testing rendering coverage map
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@ -2833,9 +2864,6 @@ void Application::displayOverlay() {
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renderCoverageMap();
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}
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if (Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth)) {
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_bandwidthMeter.render(_glWidget->width(), _glWidget->height());
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}
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if (Menu::getInstance()->isOptionChecked(MenuOption::Log)) {
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LogDisplay::instance.render(_glWidget->width(), _glWidget->height());
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@ -2855,19 +2883,6 @@ void Application::displayOverlay() {
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drawtext(_glWidget->width() - 102, _glWidget->height() - 22, 0.30, 0, 1.0, 0, frameTimer, 1, 1, 1);
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}
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// Stats at upper right of screen about who domain server is telling us about
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glPointSize(1.0f);
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char nodes[100];
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NodeList* nodeList = NodeList::getInstance();
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int totalAvatars = 0, totalServers = 0;
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for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
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node->getType() == NODE_TYPE_AGENT ? totalAvatars++ : totalServers++;
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}
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sprintf(nodes, "Servers: %d, Avatars: %d\n", totalServers, totalAvatars);
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drawtext(_glWidget->width() - 150, 20, 0.10, 0, 1.0, 0, nodes, 1, 0, 0);
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// render the webcam input frame
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_webcam.renderPreview(_glWidget->width(), _glWidget->height());
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@ -2929,11 +2944,12 @@ void Application::displayOverlay() {
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void Application::displayStats() {
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int statsVerticalOffset = 8;
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const int PELS_PER_LINE = 15;
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char stats[200];
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statsVerticalOffset += PELS_PER_LINE;
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sprintf(stats, "%3.0f FPS, %d Pkts/sec, %3.2f Mbps ",
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_fps, _packetsPerSecond, (float)_bytesPerSecond * 8.f / 1000000.f);
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drawtext(10, statsVerticalOffset + 15, 0.10f, 0, 1.0, 0, stats);
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, stats);
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if (Menu::getInstance()->isOptionChecked(MenuOption::TestPing)) {
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int pingAudio = 0, pingAvatar = 0, pingVoxel = 0, pingVoxelMax = 0;
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@ -2963,14 +2979,16 @@ void Application::displayStats() {
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}
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char pingStats[200];
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statsVerticalOffset += PELS_PER_LINE;
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sprintf(pingStats, "Ping audio/avatar/voxel: %d / %d / %d avg %d max ", pingAudio, pingAvatar, pingVoxel, pingVoxelMax);
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drawtext(10, statsVerticalOffset + 35, 0.10f, 0, 1.0, 0, pingStats);
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, pingStats);
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}
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char avatarStats[200];
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statsVerticalOffset += PELS_PER_LINE;
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glm::vec3 avatarPos = _myAvatar.getPosition();
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sprintf(avatarStats, "Avatar: pos %.3f, %.3f, %.3f, vel %.1f, yaw = %.2f", avatarPos.x, avatarPos.y, avatarPos.z, glm::length(_myAvatar.getVelocity()), _myAvatar.getBodyYaw());
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drawtext(10, statsVerticalOffset + 55, 0.10f, 0, 1.0, 0, avatarStats);
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, avatarStats);
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std::stringstream voxelStats;
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@ -2978,36 +2996,49 @@ void Application::displayStats() {
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voxelStats << "Voxels Rendered: " << _voxels.getVoxelsRendered() / 1000.f << "K " <<
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"Updated: " << _voxels.getVoxelsUpdated()/1000.f << "K " <<
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"Max: " << _voxels.getMaxVoxels()/1000.f << "K ";
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drawtext(10, statsVerticalOffset + 230, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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voxelStats << "Voxels Memory RAM: " << _voxels.getVoxelMemoryUsageRAM() / 1000000.f << "MB " <<
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voxelStats <<
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"Voxels Memory Nodes: " << VoxelNode::getVoxelMemoryUsage() / 1000000.f << "MB "
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"Octcodes: " << VoxelNode::getOctcodeMemoryUsage() / 1000000.f << "MB "
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"Geometry RAM: " << _voxels.getVoxelMemoryUsageRAM() / 1000000.f << "MB " <<
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"VBO: " << _voxels.getVoxelMemoryUsageVBO() / 1000000.f << "MB ";
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if (_voxels.hasVoxelMemoryUsageGPU()) {
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voxelStats << "GPU: " << _voxels.getVoxelMemoryUsageGPU() / 1000000.f << "MB ";
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}
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drawtext(10, statsVerticalOffset + 250, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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// Some debugging for memory usage of VoxelNodes
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//voxelStats << "VoxelNode size: " << sizeof(VoxelNode) << " bytes ";
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//voxelStats << "AABox size: " << sizeof(AABox) << " bytes ";
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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char* voxelDetails = _voxelSceneStats.getItemValue(VoxelSceneStats::ITEM_VOXELS);
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voxelStats << "Voxels Sent from Server: " << voxelDetails;
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drawtext(10, statsVerticalOffset + 270, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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voxelDetails = _voxelSceneStats.getItemValue(VoxelSceneStats::ITEM_ELAPSED);
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voxelStats << "Scene Send Time from Server: " << voxelDetails;
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drawtext(10, statsVerticalOffset + 290, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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voxelDetails = _voxelSceneStats.getItemValue(VoxelSceneStats::ITEM_ENCODE);
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voxelStats << "Encode Time on Server: " << voxelDetails;
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drawtext(10, statsVerticalOffset + 310, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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voxelStats.str("");
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voxelDetails = _voxelSceneStats.getItemValue(VoxelSceneStats::ITEM_MODE);
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voxelStats << "Sending Mode: " << voxelDetails;
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drawtext(10, statsVerticalOffset + 330, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char *)voxelStats.str().c_str());
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Node *avatarMixer = NodeList::getInstance()->soloNodeOfType(NODE_TYPE_AVATAR_MIXER);
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char avatarMixerStats[200];
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@ -3019,20 +3050,21 @@ void Application::displayStats() {
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} else {
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sprintf(avatarMixerStats, "No Avatar Mixer");
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}
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drawtext(10, statsVerticalOffset + 350, 0.10f, 0, 1.0, 0, avatarMixerStats);
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drawtext(10, statsVerticalOffset + 450, 0.10f, 0, 1.0, 0, (char *)LeapManager::statusString().c_str());
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, avatarMixerStats);
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, (char *)LeapManager::statusString().c_str());
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if (_perfStatsOn) {
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// Get the PerfStats group details. We need to allocate and array of char* long enough to hold 1+groups
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char** perfStatLinesArray = new char*[PerfStat::getGroupCount()+1];
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int lines = PerfStat::DumpStats(perfStatLinesArray);
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int atZ = 150; // arbitrary place on screen that looks good
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for (int line=0; line < lines; line++) {
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drawtext(10, statsVerticalOffset + atZ, 0.10f, 0, 1.0, 0, perfStatLinesArray[line]);
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statsVerticalOffset += PELS_PER_LINE;
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drawtext(10, statsVerticalOffset, 0.10f, 0, 1.0, 0, perfStatLinesArray[line]);
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delete perfStatLinesArray[line]; // we're responsible for cleanup
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perfStatLinesArray[line]=NULL;
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atZ+=20; // height of a line
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}
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delete []perfStatLinesArray; // we're responsible for cleanup
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}
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|
|
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@ -307,6 +307,7 @@ private:
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int _mouseDragStartedY;
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uint64_t _lastMouseMove;
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bool _mouseHidden;
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bool _seenMouseMove;
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|
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float _touchAvgX;
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float _touchAvgY;
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|
|
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@ -18,6 +18,11 @@ qt5_use_modules(${TARGET_NAME} Widgets)
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include(${MACRO_DIR}/IncludeGLM.cmake)
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include_glm(${TARGET_NAME} ${ROOT_DIR})
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# setup a library for civetweb and link it to the voxel-server-library
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# this assumes that the domain-server cmake has already correctly set up the civetweb library
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include_directories(../../domain-server/external/civetweb/include)
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target_link_libraries(${TARGET_NAME} civetweb)
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include(${MACRO_DIR}/LinkHifiLibrary.cmake)
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link_hifi_library(shared ${TARGET_NAME} ${ROOT_DIR})
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|
|
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@ -8,7 +8,9 @@
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// Threaded or non-threaded voxel persistence
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//
|
||||
|
||||
#include <QDebug>
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#include <NodeList.h>
|
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#include <PerfStat.h>
|
||||
#include <SharedUtil.h>
|
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|
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#include "VoxelPersistThread.h"
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@ -17,20 +19,43 @@
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VoxelPersistThread::VoxelPersistThread(VoxelTree* tree, const char* filename, int persistInterval) :
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_tree(tree),
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_filename(filename),
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_persistInterval(persistInterval) {
|
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_persistInterval(persistInterval),
|
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_initialLoad(false) {
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}
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|
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bool VoxelPersistThread::process() {
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if (!_initialLoad) {
|
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_initialLoad = true;
|
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qDebug("loading voxels from file: %s...\n", _filename);
|
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|
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bool persistantFileRead = _tree->readFromSVOFile(_filename);
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if (persistantFileRead) {
|
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PerformanceWarning warn(true, "reaverageVoxelColors()", true);
|
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|
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// after done inserting all these voxels, then reaverage colors
|
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_tree->reaverageVoxelColors(_tree->rootNode);
|
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qDebug("Voxels reAveraged\n");
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}
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|
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_tree->clearDirtyBit(); // the tree is clean since we just loaded it
|
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qDebug("DONE loading voxels from file... fileRead=%s\n", debug::valueOf(persistantFileRead));
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unsigned long nodeCount = _tree->rootNode->getSubTreeNodeCount();
|
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unsigned long internalNodeCount = _tree->rootNode->getSubTreeInternalNodeCount();
|
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unsigned long leafNodeCount = _tree->rootNode->getSubTreeLeafNodeCount();
|
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qDebug("Nodes after loading scene %lu nodes %lu internal %lu leaves\n", nodeCount, internalNodeCount, leafNodeCount);
|
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}
|
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|
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uint64_t MSECS_TO_USECS = 1000;
|
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usleep(_persistInterval * MSECS_TO_USECS);
|
||||
|
||||
|
||||
// check the dirty bit and persist here...
|
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if (_tree->isDirty()) {
|
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printf("saving voxels to file %s...\n",_filename);
|
||||
qDebug("saving voxels to file %s...\n",_filename);
|
||||
_tree->writeToSVOFile(_filename);
|
||||
_tree->clearDirtyBit(); // tree is clean after saving
|
||||
printf("DONE saving voxels to file...\n");
|
||||
qDebug("DONE saving voxels to file...\n");
|
||||
}
|
||||
|
||||
return isStillRunning(); // keep running till they terminate us
|
||||
|
|
|
@ -28,6 +28,7 @@ private:
|
|||
VoxelTree* _tree;
|
||||
const char* _filename;
|
||||
int _persistInterval;
|
||||
bool _initialLoad;
|
||||
};
|
||||
|
||||
#endif // __voxel_server__VoxelPersistThread__
|
||||
|
|
|
@ -47,6 +47,8 @@ void attachVoxelNodeDataToNode(Node* newNode) {
|
|||
}
|
||||
}
|
||||
|
||||
VoxelServer* VoxelServer::_theInstance = NULL;
|
||||
|
||||
VoxelServer::VoxelServer(Assignment::Command command, Assignment::Location location) :
|
||||
Assignment(command, Assignment::VoxelServerType, location),
|
||||
_serverTree(true) {
|
||||
|
@ -68,8 +70,11 @@ VoxelServer::VoxelServer(Assignment::Command command, Assignment::Location locat
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|||
_voxelServerPacketProcessor = NULL;
|
||||
_voxelPersistThread = NULL;
|
||||
_parsedArgV = NULL;
|
||||
|
||||
_theInstance = this;
|
||||
}
|
||||
|
||||
|
||||
VoxelServer::VoxelServer(const unsigned char* dataBuffer, int numBytes) : Assignment(dataBuffer, numBytes),
|
||||
_serverTree(true) {
|
||||
_argc = 0;
|
||||
|
@ -90,6 +95,8 @@ VoxelServer::VoxelServer(const unsigned char* dataBuffer, int numBytes) : Assign
|
|||
_voxelServerPacketProcessor = NULL;
|
||||
_voxelPersistThread = NULL;
|
||||
_parsedArgV = NULL;
|
||||
|
||||
_theInstance = this;
|
||||
}
|
||||
|
||||
VoxelServer::~VoxelServer() {
|
||||
|
@ -101,6 +108,55 @@ VoxelServer::~VoxelServer() {
|
|||
}
|
||||
}
|
||||
|
||||
void VoxelServer::initMongoose(int port) {
|
||||
// setup the mongoose web server
|
||||
struct mg_callbacks callbacks = {};
|
||||
|
||||
QString documentRoot = QString("%1/resources/web").arg(QCoreApplication::applicationDirPath());
|
||||
QString listenPort = QString("%1").arg(port);
|
||||
|
||||
|
||||
// list of options. Last element must be NULL.
|
||||
const char* options[] = {
|
||||
"listening_ports", listenPort.toLocal8Bit().constData(),
|
||||
"document_root", documentRoot.toLocal8Bit().constData(),
|
||||
NULL };
|
||||
|
||||
callbacks.begin_request = civetwebRequestHandler;
|
||||
|
||||
// Start the web server.
|
||||
mg_start(&callbacks, NULL, options);
|
||||
}
|
||||
|
||||
int VoxelServer::civetwebRequestHandler(struct mg_connection* connection) {
|
||||
const struct mg_request_info* ri = mg_get_request_info(connection);
|
||||
|
||||
if (strcmp(ri->uri, "/") == 0 && strcmp(ri->request_method, "GET") == 0) {
|
||||
// return a 200
|
||||
mg_printf(connection, "%s", "HTTP/1.0 200 OK\r\n\r\n");
|
||||
mg_printf(connection, "%s", "Your Voxel Server is running.\r\n");
|
||||
mg_printf(connection, "%s", "Current Statistics\r\n");
|
||||
mg_printf(connection, "Voxel Node Memory Usage: %f MB\r\n", VoxelNode::getVoxelMemoryUsage() / 1000000.f);
|
||||
mg_printf(connection, "Octcode Memory Usage: %f MB\r\n", VoxelNode::getOctcodeMemoryUsage() / 1000000.f);
|
||||
|
||||
VoxelTree* theTree = VoxelServer::GetInstance()->getTree();
|
||||
unsigned long nodeCount = theTree->rootNode->getSubTreeNodeCount();
|
||||
unsigned long internalNodeCount = theTree->rootNode->getSubTreeInternalNodeCount();
|
||||
unsigned long leafNodeCount = theTree->rootNode->getSubTreeLeafNodeCount();
|
||||
|
||||
mg_printf(connection, "%s", "Current Nodes in scene\r\n");
|
||||
mg_printf(connection, " Total Nodes: %lu nodes\r\n", nodeCount);
|
||||
mg_printf(connection, " Internal Nodes: %lu nodes\r\n", internalNodeCount);
|
||||
mg_printf(connection, " Leaf Nodes: %lu leaves\r\n", leafNodeCount);
|
||||
|
||||
return 1;
|
||||
} else {
|
||||
// have mongoose process this request from the document_root
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void VoxelServer::setArguments(int argc, char** argv) {
|
||||
_argc = argc;
|
||||
_argv = const_cast<const char**>(argv);
|
||||
|
@ -157,6 +213,14 @@ void VoxelServer::run() {
|
|||
|
||||
qInstallMessageHandler(Logging::verboseMessageHandler);
|
||||
|
||||
const char* STATUS_PORT = "--statusPort";
|
||||
const char* statusPort = getCmdOption(_argc, _argv, STATUS_PORT);
|
||||
if (statusPort) {
|
||||
int statusPortNumber = atoi(statusPort);
|
||||
initMongoose(statusPortNumber);
|
||||
}
|
||||
|
||||
|
||||
const char* JURISDICTION_FILE = "--jurisdictionFile";
|
||||
const char* jurisdictionFile = getCmdOption(_argc, _argv, JURISDICTION_FILE);
|
||||
if (jurisdictionFile) {
|
||||
|
@ -237,8 +301,7 @@ void VoxelServer::run() {
|
|||
}
|
||||
qDebug("wantVoxelPersist=%s\n", debug::valueOf(_wantVoxelPersist));
|
||||
|
||||
// if we want Voxel Persistence, load the local file now...
|
||||
bool persistantFileRead = false;
|
||||
// if we want Voxel Persistence, set up the local file and persist thread
|
||||
if (_wantVoxelPersist) {
|
||||
|
||||
// Check to see if the user passed in a command line option for setting packet send rate
|
||||
|
@ -251,25 +314,8 @@ void VoxelServer::run() {
|
|||
strcpy(_voxelPersistFilename, LOCAL_VOXELS_PERSIST_FILE);
|
||||
}
|
||||
|
||||
qDebug("loading voxels from file: %s...\n", _voxelPersistFilename);
|
||||
qDebug("voxelPersistFilename=%s\n", _voxelPersistFilename);
|
||||
|
||||
persistantFileRead = _serverTree.readFromSVOFile(_voxelPersistFilename);
|
||||
if (persistantFileRead) {
|
||||
PerformanceWarning warn(_shouldShowAnimationDebug,
|
||||
"persistVoxelsWhenDirty() - reaverageVoxelColors()", _shouldShowAnimationDebug);
|
||||
|
||||
// after done inserting all these voxels, then reaverage colors
|
||||
_serverTree.reaverageVoxelColors(_serverTree.rootNode);
|
||||
qDebug("Voxels reAveraged\n");
|
||||
}
|
||||
|
||||
_serverTree.clearDirtyBit(); // the tree is clean since we just loaded it
|
||||
qDebug("DONE loading voxels from file... fileRead=%s\n", debug::valueOf(persistantFileRead));
|
||||
unsigned long nodeCount = _serverTree.rootNode->getSubTreeNodeCount();
|
||||
unsigned long internalNodeCount = _serverTree.rootNode->getSubTreeInternalNodeCount();
|
||||
unsigned long leafNodeCount = _serverTree.rootNode->getSubTreeLeafNodeCount();
|
||||
qDebug("Nodes after loading scene %lu nodes %lu internal %lu leaves\n", nodeCount, internalNodeCount, leafNodeCount);
|
||||
|
||||
// now set up VoxelPersistThread
|
||||
_voxelPersistThread = new VoxelPersistThread(&_serverTree, _voxelPersistFilename);
|
||||
if (_voxelPersistThread) {
|
||||
|
@ -314,6 +360,8 @@ void VoxelServer::run() {
|
|||
if (_voxelServerPacketProcessor) {
|
||||
_voxelServerPacketProcessor->initialize(true);
|
||||
}
|
||||
|
||||
qDebug("Now running...\n");
|
||||
|
||||
// loop to send to nodes requesting data
|
||||
while (true) {
|
||||
|
|
|
@ -10,7 +10,10 @@
|
|||
#ifndef __voxel_server__VoxelServer__
|
||||
#define __voxel_server__VoxelServer__
|
||||
|
||||
#include "../../domain-server/external/civetweb/include/civetweb.h"
|
||||
|
||||
#include <QStringList>
|
||||
#include <QtCore/QCoreApplication>
|
||||
|
||||
#include <Assignment.h>
|
||||
#include <EnvironmentData.h>
|
||||
|
@ -49,12 +52,15 @@ public:
|
|||
|
||||
void lockTree() { pthread_mutex_lock(&_treeLock); }
|
||||
void unlockTree() { pthread_mutex_unlock(&_treeLock); }
|
||||
VoxelTree* getTree() { return &_serverTree; }
|
||||
|
||||
int getPacketsPerClientPerInterval() const { return _packetsPerClientPerInterval; }
|
||||
bool getSendMinimalEnvironment() const { return _sendMinimalEnvironment; }
|
||||
EnvironmentData* getEnvironmentData(int i) { return &_environmentData[i]; }
|
||||
int getEnvironmentDataCount() const { return sizeof(_environmentData)/sizeof(EnvironmentData); }
|
||||
|
||||
static VoxelServer* GetInstance() { return _theInstance; }
|
||||
|
||||
private:
|
||||
int _argc;
|
||||
const char** _argv;
|
||||
|
@ -82,6 +88,12 @@ private:
|
|||
NodeWatcher _nodeWatcher; // used to cleanup AGENT data when agents are killed
|
||||
|
||||
void parsePayload();
|
||||
|
||||
void initMongoose(int port);
|
||||
|
||||
static int civetwebRequestHandler(struct mg_connection *connection);
|
||||
static VoxelServer* _theInstance;
|
||||
|
||||
};
|
||||
|
||||
#endif // __voxel_server__VoxelServer__
|
||||
|
|
|
@ -21,6 +21,9 @@
|
|||
#include "VoxelNode.h"
|
||||
#include "VoxelTree.h"
|
||||
|
||||
uint64_t VoxelNode::_voxelMemoryUsage = 0;
|
||||
uint64_t VoxelNode::_octcodeMemoryUsage = 0;
|
||||
|
||||
VoxelNode::VoxelNode() {
|
||||
unsigned char* rootCode = new unsigned char[1];
|
||||
*rootCode = 0;
|
||||
|
@ -56,11 +59,17 @@ void VoxelNode::init(unsigned char * octalCode) {
|
|||
_sourceID = UNKNOWN_NODE_ID;
|
||||
calculateAABox();
|
||||
markWithChangedTime();
|
||||
|
||||
_voxelMemoryUsage += sizeof(VoxelNode);
|
||||
_octcodeMemoryUsage += bytesRequiredForCodeLength(numberOfThreeBitSectionsInCode(_octalCode));
|
||||
}
|
||||
|
||||
VoxelNode::~VoxelNode() {
|
||||
notifyDeleteHooks();
|
||||
|
||||
_voxelMemoryUsage -= sizeof(VoxelNode);
|
||||
_octcodeMemoryUsage -= bytesRequiredForCodeLength(numberOfThreeBitSectionsInCode(_octalCode));
|
||||
|
||||
delete[] _octalCode;
|
||||
|
||||
// delete all of this node's children
|
||||
|
|
|
@ -127,33 +127,44 @@ public:
|
|||
unsigned long getSubTreeInternalNodeCount() const { return _subtreeNodeCount - _subtreeLeafNodeCount; }
|
||||
unsigned long getSubTreeLeafNodeCount() const { return _subtreeLeafNodeCount; }
|
||||
|
||||
static uint64_t getVoxelMemoryUsage() { return _voxelMemoryUsage; }
|
||||
static uint64_t getOctcodeMemoryUsage() { return _octcodeMemoryUsage; }
|
||||
|
||||
private:
|
||||
void calculateAABox();
|
||||
void init(unsigned char * octalCode);
|
||||
void notifyDeleteHooks();
|
||||
void notifyUpdateHooks();
|
||||
|
||||
nodeColor _trueColor;
|
||||
VoxelNode* _children[8]; /// Client and server, pointers to child nodes, 64 bytes
|
||||
AABox _box; /// Client and server, axis aligned box for bounds of this voxel, 48 bytes
|
||||
unsigned char* _octalCode; /// Client and server, pointer to octal code for this node, 8 bytes
|
||||
|
||||
uint64_t _lastChanged; /// Client and server, timestamp this node was last changed, 8 bytes
|
||||
unsigned long _subtreeNodeCount; /// Client and server, nodes below this node, 8 bytes
|
||||
unsigned long _subtreeLeafNodeCount; /// Client and server, leaves below this node, 8 bytes
|
||||
|
||||
glBufferIndex _glBufferIndex; /// Client only, vbo index for this voxel if being rendered, 8 bytes
|
||||
VoxelSystem* _voxelSystem; /// Client only, pointer to VoxelSystem rendering this voxel, 8 bytes
|
||||
|
||||
float _density; /// Client and server, If leaf: density = 1, if internal node: 0-1 density of voxels inside, 4 bytes
|
||||
int _childCount; /// Client and server, current child nodes set to non-null in _children, 4 bytes
|
||||
|
||||
nodeColor _trueColor; /// Client and server, true color of this voxel, 4 bytes
|
||||
#ifndef NO_FALSE_COLOR // !NO_FALSE_COLOR means, does have false color
|
||||
nodeColor _currentColor;
|
||||
bool _falseColored;
|
||||
nodeColor _currentColor; /// Client only, false color of this voxel, 4 bytes
|
||||
bool _falseColored; /// Client only, is this voxel false colored, 1 bytes
|
||||
#endif
|
||||
glBufferIndex _glBufferIndex;
|
||||
VoxelSystem* _voxelSystem;
|
||||
bool _isDirty;
|
||||
uint64_t _lastChanged;
|
||||
bool _shouldRender;
|
||||
AABox _box;
|
||||
unsigned char* _octalCode;
|
||||
VoxelNode* _children[8];
|
||||
int _childCount;
|
||||
unsigned long _subtreeNodeCount;
|
||||
unsigned long _subtreeLeafNodeCount;
|
||||
float _density; // If leaf: density = 1, if internal node: 0-1 density of voxels inside
|
||||
uint16_t _sourceID;
|
||||
|
||||
bool _isDirty; /// Client only, has this voxel changed since being rendered, 1 byte
|
||||
bool _shouldRender; /// Client only, should this voxel render at this time, 1 byte
|
||||
uint16_t _sourceID; /// Client only, stores node id of voxel server that sent his voxel, 2 bytes
|
||||
|
||||
|
||||
static std::vector<VoxelNodeDeleteHook*> _deleteHooks;
|
||||
static std::vector<VoxelNodeUpdateHook*> _updateHooks;
|
||||
static uint64_t _voxelMemoryUsage;
|
||||
static uint64_t _octcodeMemoryUsage;
|
||||
};
|
||||
|
||||
#endif /* defined(__hifi__VoxelNode__) */
|
||||
#endif /* defined(__hifi__VoxelNode__) */
|
Loading…
Reference in a new issue