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Removed unused readYaw variable.
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@ -1249,7 +1249,6 @@ void Avatar::writeAvatarDataToFile() {
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void Avatar::readAvatarDataFromFile() {
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glm::vec3 readPosition;
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glm::vec3 readRotation;
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float readYaw;
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Application::getInstance()->getSettingVec3("avatarPos", readPosition, glm::vec3(6.1f, 0, 1.4f));
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Application::getInstance()->getSettingVec3("avatarRotation", readRotation, glm::vec3(0, 0, 0));
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