add shortcut key to enable wants occlusion culling

This commit is contained in:
ZappoMan 2013-07-10 13:42:43 -07:00
parent 02437c6f39
commit 09f77279e2

View file

@ -1586,7 +1586,8 @@ void Application::initMenu() {
debugMenu->addAction("Wants Monochrome", this, SLOT(setWantsMonochrome(bool)))->setCheckable(true); debugMenu->addAction("Wants Monochrome", this, SLOT(setWantsMonochrome(bool)))->setCheckable(true);
debugMenu->addAction("Wants View Delta Sending", this, SLOT(setWantsDelta(bool)))->setCheckable(true); debugMenu->addAction("Wants View Delta Sending", this, SLOT(setWantsDelta(bool)))->setCheckable(true);
(_shouldLowPassFilter = debugMenu->addAction("Test: LowPass filter"))->setCheckable(true); (_shouldLowPassFilter = debugMenu->addAction("Test: LowPass filter"))->setCheckable(true);
debugMenu->addAction("Wants Occlusion Culling", this, SLOT(setWantsOcclusionCulling(bool)))->setCheckable(true); debugMenu->addAction("Wants Occlusion Culling", this, SLOT(setWantsOcclusionCulling(bool)),
Qt::SHIFT | Qt::Key_C)->setCheckable(true);
(_renderCoverageMap = debugMenu->addAction("Render Coverage Map"))->setCheckable(true); (_renderCoverageMap = debugMenu->addAction("Render Coverage Map"))->setCheckable(true);
_renderCoverageMap->setShortcut(Qt::SHIFT | Qt::CTRL | Qt::Key_O); _renderCoverageMap->setShortcut(Qt::SHIFT | Qt::CTRL | Qt::Key_O);