ModelOverlay functionnal + bounding box

This commit is contained in:
Atlante45 2014-07-01 12:42:56 -07:00
parent daef739dee
commit 09cf01e097
3 changed files with 160 additions and 0 deletions

View file

@ -0,0 +1,115 @@
//
// ModelOverlay.cpp
//
//
// Created by Clement on 6/30/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "../../Menu.h"
#include "ModelOverlay.h"
ModelOverlay::ModelOverlay()
: _model(),
_scale(1.0f),
_updateModel(false) {
_model.init();
}
void ModelOverlay::update(float deltatime) {
if (_updateModel) {
_updateModel = false;
_model.setScaleToFit(true, _scale);
_model.setSnapModelToCenter(true);
_model.setRotation(_rotation);
_model.setTranslation(_position);
_model.setURL(_url);
_model.simulate(deltatime, true);
} else {
_model.simulate(deltatime);
}
}
void ModelOverlay::render() {
if (_model.isActive()) {
if (_model.isRenderable()) {
_model.render(_alpha);
}
bool displayModelBounds = Menu::getInstance()->isOptionChecked(MenuOption::DisplayModelBounds);
if (displayModelBounds) {
glm::vec3 unRotatedMinimum = _model.getUnscaledMeshExtents().minimum;
glm::vec3 unRotatedMaximum = _model.getUnscaledMeshExtents().maximum;
glm::vec3 unRotatedExtents = unRotatedMaximum - unRotatedMinimum;
float width = unRotatedExtents.x;
float height = unRotatedExtents.y;
float depth = unRotatedExtents.z;
Extents rotatedExtents = _model.getUnscaledMeshExtents();
calculateRotatedExtents(rotatedExtents, _rotation);
glm::vec3 rotatedSize = rotatedExtents.maximum - rotatedExtents.minimum;
const glm::vec3& modelScale = _model.getScale();
glPushMatrix(); {
glTranslatef(_position.x, _position.y, _position.z);
// draw the rotated bounding cube
glColor4f(0.0f, 0.0f, 1.0f, 1.0f);
glPushMatrix(); {
glScalef(rotatedSize.x * modelScale.x, rotatedSize.y * modelScale.y, rotatedSize.z * modelScale.z);
glutWireCube(1.0);
} glPopMatrix();
// draw the model relative bounding box
glm::vec3 axis = glm::axis(_rotation);
glRotatef(glm::degrees(glm::angle(_rotation)), axis.x, axis.y, axis.z);
glScalef(width * modelScale.x, height * modelScale.y, depth * modelScale.z);
glColor3f(0.0f, 1.0f, 0.0f);
glutWireCube(1.0);
} glPopMatrix();
}
}
}
void ModelOverlay::setProperties(const QScriptValue &properties) {
Base3DOverlay::setProperties(properties);
QScriptValue urlValue = properties.property("url");
if (urlValue.isValid()) {
_url = urlValue.toVariant().toString();
_updateModel = true;
}
QScriptValue scaleValue = properties.property("scale");
if (scaleValue.isValid()) {
_scale = scaleValue.toVariant().toFloat();
_updateModel = true;
}
QScriptValue rotationValue = properties.property("rotation");
if (rotationValue.isValid()) {
QScriptValue x = rotationValue.property("x");
QScriptValue y = rotationValue.property("y");
QScriptValue z = rotationValue.property("z");
QScriptValue w = rotationValue.property("w");
if (x.isValid() && y.isValid() && z.isValid() && w.isValid()) {
_rotation.x = x.toVariant().toFloat();
_rotation.y = y.toVariant().toFloat();
_rotation.z = z.toVariant().toFloat();
_rotation.w = w.toVariant().toFloat();
}
_updateModel = true;
}
if (properties.property("position").isValid()) {
_updateModel = true;
}
}

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@ -0,0 +1,38 @@
//
// ModelOverlay.h
//
//
// Created by Clement on 6/30/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ModelOverlay_h
#define hifi_ModelOverlay_h
#include "Base3DOverlay.h"
#include "../../renderer/Model.h"
class ModelOverlay : public Base3DOverlay {
Q_OBJECT
public:
ModelOverlay();
virtual void update(float deltatime);
virtual void render();
virtual void setProperties(const QScriptValue& properties);
private:
Model _model;
QUrl _url;
glm::quat _rotation;
float _scale;
bool _updateModel;
};
#endif // hifi_ModelOverlay_h

View file

@ -17,6 +17,7 @@
#include "Sphere3DOverlay.h"
#include "TextOverlay.h"
#include "LocalVoxelsOverlay.h"
#include "ModelOverlay.h"
Overlays::Overlays() : _nextOverlayID(1) {
}
@ -156,6 +157,12 @@ unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& prope
thisOverlay->setProperties(properties);
created = true;
is3D = true;
} else if (type == "model") {
thisOverlay = new ModelOverlay();
thisOverlay->init(_parent);
thisOverlay->setProperties(properties);
created = true;
is3D = true;
}
if (created) {