From 09b3292f94812fa7acdc98618cb037bf39439ec6 Mon Sep 17 00:00:00 2001 From: Brad Hefta-Gaub Date: Mon, 19 Sep 2016 15:42:39 -0700 Subject: [PATCH] fix unix build --- .../src/display-plugins/hmd/HmdDisplayPlugin.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp b/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp index 9ab04457ec..0c87ef4572 100644 --- a/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp +++ b/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp @@ -92,6 +92,7 @@ bool HmdDisplayPlugin::internalActivate() { _disablePreview = true; #else _disablePreview = _container->getBoolSetting("disableHmdPreview", DEFAULT_DISABLE_PREVIEW || _vsyncEnabled); + qDebug() << __FUNCTION__ << "_disablePreview:" << _disablePreview; #endif _container->removeMenu(FRAMERATE); @@ -182,10 +183,7 @@ void HmdDisplayPlugin::internalPresent() { windowSize *= devicePixelRatio; float windowAspect = aspect(windowSize); // example: 1920 x 1080 = 1.78 - float sourceAspect = aspect(sourceSize); // usually: 1512 x 1680 (per eye) = 0.9 float sceneAspect = aspect(originalClippedSize); // usually: 1512 x 850 = 1.78 - float sourceAspectRatio = sourceAspect / windowAspect; // typical: 0.505 - float clippedAspectRatio = sceneAspect / windowAspect; // typically: 1 bool scaleToWidth = windowAspect < sceneAspect;