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Added audio docs.
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11 changed files with 281 additions and 28 deletions
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99
audio.cpp
99
audio.cpp
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@ -5,6 +5,14 @@
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// Created by Seiji Emery on 9/2/12.
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// Created by Seiji Emery on 9/2/12.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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//
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/**
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* @file audio.cpp
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* Low level audio i/o wrapper around portaudio.
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*
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* @author Seiji Emery
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*
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*/
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#include <cstdlib>
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#include <cstdlib>
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#include <cstdio>
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#include <cstdio>
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@ -18,7 +26,25 @@ Audio::AudioData *Audio::data;
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PaStream *Audio::stream;
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PaStream *Audio::stream;
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PaError Audio::err;
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PaError Audio::err;
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float Audio::AudioData::inputGain;
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float Audio::AudioData::inputGain;
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/**
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* Audio callback used by portaudio.
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* Communicates with Audio via a shared pointer to Audio::data.
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* Writes input audio channels (if they exist) into Audio::data->buffer,
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multiplied by Audio::data->inputGain.
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* Then writes Audio::data->buffer into output audio channels, and clears
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the portion of Audio::data->buffer that has been read from for reuse.
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*
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* @param[in] inputBuffer A pointer to an internal portaudio data buffer containing data read by portaudio.
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* @param[out] outputBuffer A pointer to an internal portaudio data buffer to be read by the configured output device.
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* @param[in] frames Number of frames that portaudio requests to be read/written.
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(Valid size of input/output buffers = frames * number of channels (2) * sizeof data type (float)).
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* @param[in] timeInfo Portaudio time info. Currently unused.
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* @param[in] statusFlags Portaudio status flags. Currently unused.
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* @param[in] userData Pointer to supplied user data (in this case, a pointer to Audio::data).
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Used to communicate with external code (since portaudio calls this function from another thread).
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* @return Should be of type PaStreamCallbackResult. Return paComplete to end the stream, or paContinue to continue (default).
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Can be used to end the stream from within the callback.
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*/
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int audioCallback (const void *inputBuffer,
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int audioCallback (const void *inputBuffer,
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void *outputBuffer,
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void *outputBuffer,
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unsigned long frames,
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unsigned long frames,
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@ -71,10 +97,14 @@ int audioCallback (const void *inputBuffer,
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return paContinue;
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return paContinue;
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}
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}
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/*
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/**
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** Initializes portaudio, and creates and starts an audio stream.
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* Initialize portaudio and start an audio stream.
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* Should be called at the beginning of program exection.
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* @seealso Audio::terminate
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* @return Returns true if successful or false if an error occurred.
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Use Audio::getError() to retrieve the error code.
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*/
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*/
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void Audio::init()
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bool Audio::init()
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{
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{
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initialized = true;
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initialized = true;
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@ -87,7 +117,7 @@ void Audio::init()
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2, // input channels
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2, // input channels
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2, // output channels
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2, // output channels
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paFloat32, // sample format
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paFloat32, // sample format
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44100, // sample rate
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44100, // sample rate (hz)
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256, // frames per buffer
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256, // frames per buffer
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audioCallback, // callback function
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audioCallback, // callback function
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(void*)data); // user data to be passed to callback
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(void*)data); // user data to be passed to callback
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@ -96,17 +126,22 @@ void Audio::init()
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err = Pa_StartStream(stream);
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err = Pa_StartStream(stream);
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if (err != paNoError) goto error;
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if (err != paNoError) goto error;
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return;
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return paNoError;
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error:
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error:
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fprintf(stderr, "-- Failed to initialize portaudio --\n");
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fprintf(stderr, "-- Failed to initialize portaudio --\n");
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fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err));
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fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err));
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exit(err); // replace w/ return value error code?
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initialized = false;
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delete[] data;
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return false;
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}
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}
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/*
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/**
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** Closes the running audio stream, and deinitializes portaudio.
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* Close the running audio stream, and deinitialize portaudio.
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* Should be called at the end of program execution.
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* @return Returns true if the initialization was successful, or false if an error occured.
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The error code may be retrieved by Audio::getError().
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*/
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*/
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void Audio::terminate ()
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bool Audio::terminate ()
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{
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{
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if (!initialized) return;
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if (!initialized) return;
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initialized = false;
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initialized = false;
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@ -121,13 +156,21 @@ void Audio::terminate ()
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err = Pa_Terminate();
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err = Pa_Terminate();
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if (err != paNoError) goto error;
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if (err != paNoError) goto error;
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return;
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return true;
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error:
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error:
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fprintf(stderr, "-- portaudio termination error --\n");
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fprintf(stderr, "-- portaudio termination error --\n");
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fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err));
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fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err));
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exit(err);
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return false;
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}
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}
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/**
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* Write a stereo audio stream (float*) to the audio buffer.
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* Values should be clamped between -1.0f and 1.0f.
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* @param[in] offset Write offset from the start of the audio buffer.
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* @param[in] length Length of audio channels to be read.
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* @param[in] left Left channel of the audio stream.
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* @param[in] right Right channel of the audio stream.
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*/
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void Audio::writeAudio (unsigned int offset, unsigned int length, float *left, float *right) {
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void Audio::writeAudio (unsigned int offset, unsigned int length, float *left, float *right) {
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if (length > data->bufferLength) {
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if (length > data->bufferLength) {
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fprintf(stderr, "Audio::writeAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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fprintf(stderr, "Audio::writeAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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@ -149,6 +192,14 @@ void Audio::writeAudio (unsigned int offset, unsigned int length, float *left, f
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}
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}
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}
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}
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/**
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* Write a repeated stereo sample (float) to the audio buffer.
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* Values should be clamped between -1.0f and 1.0f.
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* @param[in] offset Write offset from the start of the audio buffer.
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* @param[in] length Length of tone.
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* @param[in] left Left component.
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* @param[in] right Right component.
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*/
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void Audio::writeTone (unsigned int offset, unsigned int length, float left, float right) {
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void Audio::writeTone (unsigned int offset, unsigned int length, float left, float right) {
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if (length > data->bufferLength) {
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if (length > data->bufferLength) {
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fprintf(stderr, "Audio::writeTone length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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fprintf(stderr, "Audio::writeTone length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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@ -170,6 +221,15 @@ void Audio::writeTone (unsigned int offset, unsigned int length, float left, flo
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}
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}
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}
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}
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/**
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* Write a stereo audio stream (float*) to the audio buffer.
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* Audio stream is added to the existing contents of the audio buffer.
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* Values should be clamped between -1.0f and 1.0f.
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* @param[in] offset Write offset from the start of the audio buffer.
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* @param[in] length Length of audio channels to be read.
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* @param[in] left Left channel of the audio stream.
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* @param[in] right Right channel of the audio stream.
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*/
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void Audio::addAudio (unsigned int offset, unsigned int length, float *left, float *right) {
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void Audio::addAudio (unsigned int offset, unsigned int length, float *left, float *right) {
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if (length > data->bufferLength) {
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if (length > data->bufferLength) {
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fprintf(stderr, "Audio::addAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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fprintf(stderr, "Audio::addAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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@ -191,6 +251,15 @@ void Audio::addAudio (unsigned int offset, unsigned int length, float *left, flo
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}
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}
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}
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}
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/**
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* Write a repeated stereo sample (float) to the audio buffer.
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* Sample is added to the existing contents of the audio buffer.
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* Values should be clamped between -1.0f and 1.0f.
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* @param[in] offset Write offset from the start of the audio buffer.
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* @param[in] length Length of tone.
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* @param[in] left Left component.
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* @param[in] right Right component.
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*/
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void Audio::addTone (unsigned int offset, unsigned int length, float left, float right) {
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void Audio::addTone (unsigned int offset, unsigned int length, float left, float right) {
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if (length > data->bufferLength) {
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if (length > data->bufferLength) {
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fprintf(stderr, "Audio::writeTone length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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fprintf(stderr, "Audio::writeTone length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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@ -211,7 +280,11 @@ void Audio::addTone (unsigned int offset, unsigned int length, float left, float
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}
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}
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}
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}
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}
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}
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/**
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* Clear a section of the audio buffer.
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* @param[in] offset Offset from the start of the audio buffer.
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* @param[in] length Length of section to clear.
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*/
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void Audio::clearAudio(unsigned int offset, unsigned int length) {
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void Audio::clearAudio(unsigned int offset, unsigned int length) {
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if (length > data->bufferLength) {
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if (length > data->bufferLength) {
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fprintf(stderr, "Audio::clearAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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fprintf(stderr, "Audio::clearAudio length exceeded (%d). Truncating to %d.\n", length, data->bufferLength);
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77
audio.h
77
audio.h
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@ -11,43 +11,78 @@
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#include "portaudio.h"
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#include "portaudio.h"
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typedef short sample_t;
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// Note: main documentation in audio.cpp
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int audioCallback (const void *inputBuffer,
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/**
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void *outputBuffer,
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* Low level audio interface.
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unsigned long framesPerBuffer,
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*
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const PaStreamCallbackTimeInfo *timeInfo,
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* Contains static methods that write to an internal audio buffer, which
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PaStreamCallbackFlags statusFlags,
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is read from by a portaudio callback.
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void *userData);
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* Responsible for initializing and terminating portaudio. Audio::init()
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and Audio::terminate() should be called at the beginning and end of
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/*
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program execution.
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** TODO: Docs
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*/
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*/
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class Audio {
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class Audio {
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public:
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public:
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static void init ();
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// Initializes portaudio. Should be called at the beginning of program execution.
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static void terminate ();
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static bool init ();
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// Deinitializes portaudio. Should be called at the end of program execution.
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static bool terminate ();
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// Audio values clamped betewen -1.0f and 1.0f
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// Write methods: write to internal audio buffer.
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static void writeAudio (unsigned int offset, unsigned int length, float *left, float *right);
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static void writeAudio (unsigned int offset, unsigned int length, float *left, float *right);
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static void addAudio (unsigned int offset, unsigned int length, float *left, float *right);
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static void addAudio (unsigned int offset, unsigned int length, float *left, float *right);
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static void writeTone (unsigned int offset, unsigned int length, float left, float right);
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static void writeTone (unsigned int offset, unsigned int length, float left, float right);
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static void addTone (unsigned int offset, unsigned int length, float left, float right);
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static void addTone (unsigned int offset, unsigned int length, float left, float right);
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static void clearAudio (unsigned int offset, unsigned int length);
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static void clearAudio (unsigned int offset, unsigned int length);
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/**
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* Set the audio input gain. (multiplier applied to mic input)
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*/
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static void setInputGain (float gain) {
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static void setInputGain (float gain) {
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data->inputGain = gain;
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data->inputGain = gain;
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}
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}
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/**
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* Get the internal portaudio error code (paNoError if none).
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* Use in conjunction with Audio::init() or Audio::terminate(), as it is not
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impacted by any other methods.
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*/
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const PaError getError () { return err; }
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private:
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private:
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/**
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* Set to true by Audio::init() and false by Audio::terminate().
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* Used to prevent Audio::terminate() from deleting uninitialized memory.
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*/
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static bool initialized;
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static bool initialized;
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/**
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* Internal audio data.
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* Used to communicate with the audio callback code via a shared pointer.
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*/
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static struct AudioData {
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static struct AudioData {
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/**
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* Internal (stereo) audio buffer.
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* Written to by Audio I/O methods and the audio callback.
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* As this is a ring buffer, it should not be written to directly – thus methods
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like Audio::writeAudio are provided.
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|
*/
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struct BufferFrame{
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struct BufferFrame{
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float l, r;
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float l, r;
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} *buffer;
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} *buffer;
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/**
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* Length of the audio buffer.
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*/
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const static unsigned int bufferLength = 1000;
|
const static unsigned int bufferLength = 1000;
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|
/**
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* Current position (start) within the ring buffer.
|
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* Updated by the audio callback.
|
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|
*/
|
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unsigned int bufferPos;
|
unsigned int bufferPos;
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|
/**
|
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|
* Audio input gain (multiplier applied to the incoming audio stream).
|
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|
* Use Audio::setInputGain() to modify this.
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*/
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static float inputGain;// = 1.f;
|
static float inputGain;// = 1.f;
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|
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AudioData () : bufferPos(0) {
|
AudioData () : bufferPos(0) {
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|
@ -62,13 +97,27 @@ private:
|
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}
|
}
|
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|
|
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}*data;
|
}*data;
|
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|
/**
|
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|
* Internal audio stream handle.
|
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|
*/
|
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static PaStream *stream;
|
static PaStream *stream;
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|
/**
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|
* Internal error code (used only by Audio::init() and Audio::terminate()).
|
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|
*/
|
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static PaError err;
|
static PaError err;
|
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|
|
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Audio (); // prevent instantiation (private constructor)
|
Audio (); // prevent instantiation (private constructor)
|
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|
|
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|
|
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friend int audioCallback (const void*, void*, unsigned long, const PaStreamCallbackTimeInfo*, PaStreamCallbackFlags, void*);
|
friend int audioCallback (const void*, void*, unsigned long, const PaStreamCallbackTimeInfo*, PaStreamCallbackFlags, void*);
|
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};
|
};
|
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|
|
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|
// Audio callback called by portaudio.
|
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|
int audioCallback (const void *inputBuffer,
|
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|
void *outputBuffer,
|
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|
unsigned long framesPerBuffer,
|
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|
const PaStreamCallbackTimeInfo *timeInfo,
|
||||||
|
PaStreamCallbackFlags statusFlags,
|
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|
void *userData);
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
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|
|
|
@ -103,3 +103,4 @@ void field_render()
|
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glEnd();
|
glEnd();
|
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}
|
}
|
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|
|
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|
|
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|
|
13
field.h
13
field.h
|
@ -9,6 +9,8 @@
|
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#ifndef interface_field_h
|
#ifndef interface_field_h
|
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#define interface_field_h
|
#define interface_field_h
|
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|
|
||||||
|
#include <glm/glm.hpp>
|
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|
|
||||||
// Field is a lattice of vectors uniformly distributed FIELD_ELEMENTS^(1/3) on side
|
// Field is a lattice of vectors uniformly distributed FIELD_ELEMENTS^(1/3) on side
|
||||||
|
|
||||||
const int FIELD_ELEMENTS = 1000;
|
const int FIELD_ELEMENTS = 1000;
|
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|
@ -18,4 +20,15 @@ int field_value(float *ret, float *pos);
|
||||||
void field_render();
|
void field_render();
|
||||||
void field_add(float* add, float *loc);
|
void field_add(float* add, float *loc);
|
||||||
|
|
||||||
|
class Field {
|
||||||
|
public:
|
||||||
|
static void init ();
|
||||||
|
static int addTo (const glm::vec3 &pos, glm::vec3 &v);
|
||||||
|
|
||||||
|
private:
|
||||||
|
const static unsigned int fieldSize = 1000;
|
||||||
|
const static float fieldScale; // defined in cpp – inline const float definitions not allowed in standard C++?! (allowed in C++0x)
|
||||||
|
static glm::vec3 field[fieldSize];
|
||||||
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
B6BDADE215F44AA5002A07DF /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = B6BDADD815F444C1002A07DF /* CoreAudio.framework */; };
|
B6BDADE215F44AA5002A07DF /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = B6BDADD815F444C1002A07DF /* CoreAudio.framework */; };
|
||||||
B6BDADE315F44AB0002A07DF /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = B6BDADDA15F444C9002A07DF /* AudioToolbox.framework */; };
|
B6BDADE315F44AB0002A07DF /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = B6BDADDA15F444C9002A07DF /* AudioToolbox.framework */; };
|
||||||
B6BDADE415F44AC7002A07DF /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = B6BDADDC15F444D3002A07DF /* AudioUnit.framework */; };
|
B6BDADE415F44AC7002A07DF /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = B6BDADDC15F444D3002A07DF /* AudioUnit.framework */; };
|
||||||
|
B6BDAE4415F6BE53002A07DF /* particle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B6BDAE4315F6BE53002A07DF /* particle.cpp */; };
|
||||||
D40BDFD513404BA300B0BE1F /* GLUT.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D40BDFD413404BA300B0BE1F /* GLUT.framework */; };
|
D40BDFD513404BA300B0BE1F /* GLUT.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D40BDFD413404BA300B0BE1F /* GLUT.framework */; };
|
||||||
D40BDFD713404BB300B0BE1F /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D40BDFD613404BB300B0BE1F /* OpenGL.framework */; };
|
D40BDFD713404BB300B0BE1F /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D40BDFD613404BB300B0BE1F /* OpenGL.framework */; };
|
||||||
D4EE3BBC15E45FFE00EE4C89 /* SerialInterface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D4EE3BBB15E45FFE00EE4C89 /* SerialInterface.cpp */; };
|
D4EE3BBC15E45FFE00EE4C89 /* SerialInterface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D4EE3BBB15E45FFE00EE4C89 /* SerialInterface.cpp */; };
|
||||||
|
@ -46,6 +47,8 @@
|
||||||
B6BDADDA15F444C9002A07DF /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
|
B6BDADDA15F444C9002A07DF /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
|
||||||
B6BDADDC15F444D3002A07DF /* AudioUnit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioUnit.framework; path = System/Library/Frameworks/AudioUnit.framework; sourceTree = SDKROOT; };
|
B6BDADDC15F444D3002A07DF /* AudioUnit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioUnit.framework; path = System/Library/Frameworks/AudioUnit.framework; sourceTree = SDKROOT; };
|
||||||
B6BDADDE15F444DB002A07DF /* CoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreServices.framework; path = System/Library/Frameworks/CoreServices.framework; sourceTree = SDKROOT; };
|
B6BDADDE15F444DB002A07DF /* CoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreServices.framework; path = System/Library/Frameworks/CoreServices.framework; sourceTree = SDKROOT; };
|
||||||
|
B6BDAE4115F6BE4D002A07DF /* particle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = particle.h; sourceTree = "<group>"; };
|
||||||
|
B6BDAE4315F6BE53002A07DF /* particle.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = particle.cpp; sourceTree = "<group>"; };
|
||||||
C6859E8B029090EE04C91782 /* test_c_plus.1 */ = {isa = PBXFileReference; lastKnownFileType = text.man; path = test_c_plus.1; sourceTree = "<group>"; };
|
C6859E8B029090EE04C91782 /* test_c_plus.1 */ = {isa = PBXFileReference; lastKnownFileType = text.man; path = test_c_plus.1; sourceTree = "<group>"; };
|
||||||
D40BDFD413404BA300B0BE1F /* GLUT.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLUT.framework; path = /System/Library/Frameworks/GLUT.framework; sourceTree = "<absolute>"; };
|
D40BDFD413404BA300B0BE1F /* GLUT.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLUT.framework; path = /System/Library/Frameworks/GLUT.framework; sourceTree = "<absolute>"; };
|
||||||
D40BDFD613404BB300B0BE1F /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = /System/Library/Frameworks/OpenGL.framework; sourceTree = "<absolute>"; };
|
D40BDFD613404BB300B0BE1F /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = /System/Library/Frameworks/OpenGL.framework; sourceTree = "<absolute>"; };
|
||||||
|
@ -99,6 +102,8 @@
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
08FB7796FE84155DC02AAC07 /* main.cpp */,
|
08FB7796FE84155DC02AAC07 /* main.cpp */,
|
||||||
|
B6BDAE4115F6BE4D002A07DF /* particle.h */,
|
||||||
|
B6BDAE4315F6BE53002A07DF /* particle.cpp */,
|
||||||
D4EE3BC015E746E900EE4C89 /* world.h */,
|
D4EE3BC015E746E900EE4C89 /* world.h */,
|
||||||
D4EE3BC415EBD90C00EE4C89 /* network.h */,
|
D4EE3BC415EBD90C00EE4C89 /* network.h */,
|
||||||
D4EE3BC515EBD93400EE4C89 /* network.cpp */,
|
D4EE3BC515EBD93400EE4C89 /* network.cpp */,
|
||||||
|
@ -189,6 +194,7 @@
|
||||||
D4EE3BC215E761B000EE4C89 /* util.cpp in Sources */,
|
D4EE3BC215E761B000EE4C89 /* util.cpp in Sources */,
|
||||||
D4EE3BC615EBD93600EE4C89 /* network.cpp in Sources */,
|
D4EE3BC615EBD93600EE4C89 /* network.cpp in Sources */,
|
||||||
B6BDADD415F4085B002A07DF /* audio.cpp in Sources */,
|
B6BDADD415F4085B002A07DF /* audio.cpp in Sources */,
|
||||||
|
B6BDAE4415F6BE53002A07DF /* particle.cpp in Sources */,
|
||||||
);
|
);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
};
|
};
|
||||||
|
|
Binary file not shown.
|
@ -29,5 +29,19 @@
|
||||||
landmarkName = "main(int argc, char** argv)"
|
landmarkName = "main(int argc, char** argv)"
|
||||||
landmarkType = "7">
|
landmarkType = "7">
|
||||||
</FileBreakpoint>
|
</FileBreakpoint>
|
||||||
|
<FileBreakpoint
|
||||||
|
shouldBeEnabled = "No"
|
||||||
|
ignoreCount = "0"
|
||||||
|
continueAfterRunningActions = "No"
|
||||||
|
isPathRelative = "1"
|
||||||
|
filePath = "particle.cpp"
|
||||||
|
timestampString = "368498289.590653"
|
||||||
|
startingColumnNumber = "9223372036854775807"
|
||||||
|
endingColumnNumber = "9223372036854775807"
|
||||||
|
startingLineNumber = "26"
|
||||||
|
endingLineNumber = "26"
|
||||||
|
landmarkName = "ParticleSystem::simulate (float deltaTime)"
|
||||||
|
landmarkType = "5">
|
||||||
|
</FileBreakpoint>
|
||||||
</FileBreakpoints>
|
</FileBreakpoints>
|
||||||
</Bucket>
|
</Bucket>
|
||||||
|
|
2
main.cpp
2
main.cpp
|
@ -762,7 +762,7 @@ void key(unsigned char k, int x, int y)
|
||||||
field_add(add, pos);
|
field_add(add, pos);
|
||||||
}
|
}
|
||||||
if (k == 't') {
|
if (k == 't') {
|
||||||
Audio::writeTone(0, 150, 0.5f, 0.5f);
|
Audio::writeTone(0, 400, 1.0f, 0.5f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
67
particle.cpp
Normal file
67
particle.cpp
Normal file
|
@ -0,0 +1,67 @@
|
||||||
|
//
|
||||||
|
// particle.cpp
|
||||||
|
// interface
|
||||||
|
//
|
||||||
|
// Created by Seiji Emery on 9/4/12.
|
||||||
|
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "particle.h"
|
||||||
|
|
||||||
|
void ParticleSystem::simulate (float deltaTime) {
|
||||||
|
for (unsigned int i = 0; i < particleCount; ++i) {
|
||||||
|
// Move particles
|
||||||
|
particles[i].position += particles[i].velocity * deltaTime;
|
||||||
|
|
||||||
|
// Add gravity
|
||||||
|
particles[i].velocity.y -= gravity;
|
||||||
|
|
||||||
|
// Drag: decay velocity
|
||||||
|
particles[i].velocity *= 0.99;
|
||||||
|
|
||||||
|
// Add velocity from field
|
||||||
|
//Field::addTo(particles[i].velocity);
|
||||||
|
//particles[i].velocity += Field::valueAt(particles[i].position);
|
||||||
|
|
||||||
|
if (wrapBounds) {
|
||||||
|
// wrap around bounds
|
||||||
|
if (particles[i].position.x > bounds.x)
|
||||||
|
particles[i].position.x -= bounds.x;
|
||||||
|
else if (particles[i].position.x < 0.0f)
|
||||||
|
particles[i].position.x += bounds.x;
|
||||||
|
|
||||||
|
if (particles[i].position.y > bounds.y)
|
||||||
|
particles[i].position.y -= bounds.y;
|
||||||
|
else if (particles[i].position.y < 0.0f)
|
||||||
|
particles[i].position.y += bounds.y;
|
||||||
|
|
||||||
|
if (particles[i].position.z > bounds.z)
|
||||||
|
particles[i].position.z -= bounds.z;
|
||||||
|
else if (particles[i].position.z < 0.0f)
|
||||||
|
particles[i].position.z += bounds.z;
|
||||||
|
} else {
|
||||||
|
// Bounce at bounds
|
||||||
|
if (particles[i].position.x > bounds.x
|
||||||
|
|| particles[i].position.x < 0.f) {
|
||||||
|
particles[i].velocity.x *= -1;
|
||||||
|
}
|
||||||
|
if (particles[i].position.y > bounds.y
|
||||||
|
|| particles[i].position.y < 0.f) {
|
||||||
|
particles[i].velocity.y *= -1;
|
||||||
|
}
|
||||||
|
if (particles[i].position.z > bounds.z
|
||||||
|
|| particles[i].position.z < 0.f) {
|
||||||
|
particles[i].velocity.z *= -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
30
particle.h
Normal file
30
particle.h
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
//
|
||||||
|
// particle.h
|
||||||
|
// interface
|
||||||
|
//
|
||||||
|
// Created by Seiji Emery on 9/4/12.
|
||||||
|
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef interface_particle_h
|
||||||
|
#define interface_particle_h
|
||||||
|
|
||||||
|
#include <glm/glm.hpp>
|
||||||
|
|
||||||
|
class ParticleSystem {
|
||||||
|
public:
|
||||||
|
void simulate (float deltaTime);
|
||||||
|
void draw ();
|
||||||
|
|
||||||
|
private:
|
||||||
|
struct Particle {
|
||||||
|
glm::vec3 position, velocity;
|
||||||
|
} *particles;
|
||||||
|
unsigned int particleCount;
|
||||||
|
|
||||||
|
glm::vec3 bounds;
|
||||||
|
const static bool wrapBounds = false;
|
||||||
|
const static float gravity = 0.0001;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
Loading…
Reference in a new issue