From 09430b6596107f9fbdf7dfd76ed6851dcc2411a7 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Thu, 16 Jul 2015 16:27:41 -0700 Subject: [PATCH] hacking on more naked GL --- interface/src/ui/ApplicationOverlay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/ui/ApplicationOverlay.cpp b/interface/src/ui/ApplicationOverlay.cpp index f89867c70d..cfa0390e73 100644 --- a/interface/src/ui/ApplicationOverlay.cpp +++ b/interface/src/ui/ApplicationOverlay.cpp @@ -90,8 +90,8 @@ void ApplicationOverlay::renderOverlay(RenderArgs* renderArgs) { glm::vec4 color { 0.0f, 0.0f, 0.0f, 0.0f }; float depth = 1.0f; int stencil = 0; - //batch.clearFramebuffer(gpu::Framebuffer::BUFFER_COLORS | gpu::Framebuffer::BUFFER_DEPTH, color, depth, stencil); - batch.clearColorFramebuffer(_overlayFramebuffer->getBufferMask(), glm::vec4(0.0f, 0.0f, 0.0f, 0.0f)); + batch.clearFramebuffer(gpu::Framebuffer::BUFFER_COLORS | gpu::Framebuffer::BUFFER_DEPTH, color, depth, stencil); + //batch.clearColorFramebuffer(_overlayFramebuffer->getBufferMask(), glm::vec4(0.0f, 0.0f, 0.0f, 0.0f)); int width = _overlayFramebuffer ? _overlayFramebuffer->getWidth() : 0; int height = _overlayFramebuffer ? _overlayFramebuffer->getHeight() : 0;