diff --git a/libraries/render-utils/src/forward_model.slf b/libraries/render-utils/src/forward_model.slf index df04e8a4dd..24ae4394fe 100644 --- a/libraries/render-utils/src/forward_model.slf +++ b/libraries/render-utils/src/forward_model.slf @@ -34,9 +34,6 @@ out vec4 _fragColor; void main(void) { Material mat = getMaterial(); -#ifdef GL_ES - highp -#endif BITFIELD matKey = getMaterialKey(mat); <$fetchMaterialTexturesCoord0(matKey, _texCoord0, albedoTex, roughnessTex, _SCRIBE_NULL, _SCRIBE_NULL, emissiveTex)$> !>