diff --git a/scripts/system/controllers/grab.js b/scripts/system/controllers/grab.js index 1171703847..776fd11e5c 100644 --- a/scripts/system/controllers/grab.js +++ b/scripts/system/controllers/grab.js @@ -8,7 +8,7 @@ // // Grab's physically moveable entities with the mouse, by applying a spring force. // -// Updated November 22, 2016 by Philip Rosedale: Add distance attenuation of grab effect +// Updated November 22, 2016 by Philip Rosedale: Add distance attenuation of grab effect // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html @@ -444,6 +444,7 @@ Grabber.prototype.releaseEvent = function(event) { this.actionID = null; Pointers.setRenderState(this.mouseRayEntities, ""); + Pointers.setLockEndUUID(this.mouseRayEntities, null, false); var args = "mouse"; Entities.callEntityMethod(this.entityID, "releaseGrab", args);