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merge upstream/master into andrew/inertia
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commit
081037bc5f
4 changed files with 8 additions and 9 deletions
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@ -139,10 +139,10 @@ function drawLobby() {
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MyAvatar.attach(HELMET_ATTACHMENT_URL, "Neck", {x: 0, y: 0, z: 0}, Quat.fromPitchYawRollDegrees(0, 0, 0), 1.15);
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// start the drone sound
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currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
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// currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
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// start one of our muzak sounds
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playRandomMuzak();
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// playRandomMuzak();
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}
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}
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@ -353,9 +353,9 @@ function update(deltaTime) {
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Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
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// if the reticle is up then we may need to play the next muzak
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if (!Audio.isInjectorPlaying(currentMuzakInjector)) {
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playNextMuzak();
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}
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// if (!Audio.isInjectorPlaying(currentMuzakInjector)) {
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// playNextMuzak();
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// }
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}
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}
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@ -98,9 +98,7 @@ void EntityTreeRenderer::init() {
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}
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QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID) {
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_tree->lockForRead();
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EntityItem* entity = static_cast<EntityTree*>(_tree)->findEntityByEntityItemID(entityItemID);
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_tree->unlock();
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return loadEntityScript(entity);
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}
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@ -92,7 +92,8 @@ bool DeleteEntityOperator::preRecursion(OctreeElement* element) {
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// and we can stop searching.
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if (entityTreeElement == details.containingElement) {
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EntityItem* theEntity = details.entity;
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assert(entityTreeElement->removeEntityItem(theEntity)); // remove it from the element
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bool entityDeleted = entityTreeElement->removeEntityItem(theEntity); // remove it from the element
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assert(entityDeleted);
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_tree->setContainingElement(details.entity->getEntityItemID(), NULL); // update or id to element lookup
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_foundCount++;
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}
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@ -239,7 +239,7 @@ bool UpdateEntityOperator::preRecursion(OctreeElement* element) {
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if (oldElement != _containingElement) {
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qDebug() << "WARNING entity moved during UpdateEntityOperator recursion";
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assert(! _containingElement->removeEntityItem(_existingEntity));
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_containingElement->removeEntityItem(_existingEntity);
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}
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if (_wantDebug) {
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