Designing IMage

This commit is contained in:
samcake 2016-10-24 18:35:15 -07:00
parent 4ac0c29d9b
commit 07d1daaa9b
3 changed files with 47 additions and 13 deletions
libraries
gpu/src/gpu
model/src/model

View file

@ -1,17 +1,29 @@
#include "TextureUtils.h"
#include "Image.h"
int image::Pixel::cpp { 0 };
namespace image {
template <> void compress(const PB_RGB32& src, CB_8& dst) {
template <> void compress(const PB_RGB32& src, CB_8& dst) {
for (auto& b : dst.bytes) {
b = 12;
}
}
template <> void uncompress(const CB_8& src, PB_RGB32& dst) {
for (auto& b : dst.bytes) {
b = 12;
}
}
template <> void compress(const PB_RGBA32& src, CB_8& dst) {
}
template <> void uncompress(const CB_8& src, PB_RGBA32& dst) {
}
}

View file

@ -10,9 +10,13 @@ namespace image {
class Pixel {
public:
using Byte = uint8_t;
static const Byte BLACK { 0 };
static const Byte WHITE { 255 };
using Byte2 = uint16_t;
using Byte4 = uint32_t;
static const Byte BLACK8 { 0 };
static const Byte WHITE8 { 255 };
struct RGB32 {
Byte r { BLACK };
Byte g { BLACK };
@ -26,8 +30,14 @@ namespace image {
Byte b { BLACK };
Byte a { WHITE };
};
struct RGB16_565 {
Byte2 b : 5;
Byte2 g : 6;
Byte2 r : 5;
};
static int cpp;
};
@ -36,7 +46,7 @@ namespace image {
static const uint32_t WIDTH { 4 };
static const uint32_t HEIGHT { WIDTH };
static const uint32_t SIZE { WIDTH * HEIGHT };
constexpr uint32_t getByteSize() const { return SIZE * sizeof(P); }
uint32_t getByteSize() const { return SIZE * sizeof(P); }
P pixels[SIZE];
@ -50,7 +60,6 @@ namespace image {
void setPixels(const P* srcPixels) {
memcpy(pixels, srcPixels, getByteSize());
}
};
template <int Size> class CompressedBlock {
@ -58,7 +67,19 @@ namespace image {
uint8_t bytes[Size];
};
template <typename PB, typename CB> void compress(const PB& srcPixelBlock, CB& dstBlock) { }
class BC {
public:
struct BC1 {
Pixel::RGB16_565 color_0;
Pixel::RGB16_565 color_1;
Pixel::Byte4 table;
};
};
template <typename PB, typename CB> void compress(const PB& srcBlock, CB& dstBlock) { }
template <typename PB, typename CB> void uncompress(const CB& srcBlock, PB& dstBlock) { }
using PB_RGB32 = PixelBlock<Pixel::RGB32>;
using PB_RGBA32 = PixelBlock<Pixel::RGBA32>;
@ -68,6 +89,7 @@ namespace image {
template <> void compress(const PB_RGB32& src, CB_8& dst);
template <> void compress(const PB_RGBA32& src, CB_8& dst);
template <> void uncompress(const CB_8& src, PB_RGB32& dst);
template <> void uncompress(const CB_8& src, PB_RGBA32& dst);
}

View file

@ -15,7 +15,7 @@
#include <QDebug>
#include "ModelLogging.h"
#include <gpu/TextureUtils.h>
#include <gpu/Image.cpp>
using namespace model;
using namespace gpu;