Bad merge fix, PR feedback

This commit is contained in:
Brad Davis 2015-11-09 09:27:31 -08:00
parent 2ecc4f8a5c
commit 07be03dc7e
2 changed files with 10 additions and 21 deletions

View file

@ -147,14 +147,14 @@ void SixenseManager::InputDevice::update(float deltaTime, bool jointsCaptured) {
int maxControllers = sixenseGetMaxControllers(); int maxControllers = sixenseGetMaxControllers();
// we only support two controllers // we only support two controllers
sixenseControllerData controllers[2]; SixenseControllerData controllers[2];
int numActiveControllers = 0; int numActiveControllers = 0;
for (int i = 0; i < maxControllers && numActiveControllers < 2; i++) { for (int i = 0; i < maxControllers && numActiveControllers < 2; i++) {
if (!sixenseIsControllerEnabled(i)) { if (!sixenseIsControllerEnabled(i)) {
continue; continue;
} }
sixenseControllerData* data = controllers + numActiveControllers; SixenseControllerData* data = controllers + numActiveControllers;
++numActiveControllers; ++numActiveControllers;
sixenseGetNewestData(i, data); sixenseGetNewestData(i, data);
@ -215,21 +215,21 @@ static const float MINIMUM_ARM_REACH = 0.3f; // meters
static const float MAXIMUM_NOISE_LEVEL = 0.05f; // meters static const float MAXIMUM_NOISE_LEVEL = 0.05f; // meters
static const quint64 LOCK_DURATION = USECS_PER_SECOND / 4; // time for lock to be acquired static const quint64 LOCK_DURATION = USECS_PER_SECOND / 4; // time for lock to be acquired
static bool calibrationRequested(sixenseControllerData* controllers) { static bool calibrationRequested(SixenseControllerData* controllers) {
return (controllers[0].buttons == BUTTON_FWD && controllers[1].buttons == BUTTON_FWD); return (controllers[0].buttons == BUTTON_FWD && controllers[1].buttons == BUTTON_FWD);
} }
void SixenseManager::InputDevice::updateCalibration(sixenseControllerData* controllers) { void SixenseManager::InputDevice::updateCalibration(SixenseControllerData* controllers) {
const sixenseControllerData* dataLeft = controllers; const SixenseControllerData* dataLeft = controllers;
const sixenseControllerData* dataRight = controllers + 1; const SixenseControllerData* dataRight = controllers + 1;
// Calibration buttons aren't set, so check the state, and request a reset if necessary. // Calibration buttons aren't set, so check the state, and request a reset if necessary.
if (!calibrationRequested(controllers)) { if (!calibrationRequested(controllers)) {
switch (_calibrationState) { switch (_calibrationState) {
case CALIBRATION_STATE_IDLE: case CALIBRATION_STATE_IDLE:
return; return;
case CALIBRATION_STATE_COMPLETE:
{ case CALIBRATION_STATE_COMPLETE: {
// compute calibration results // compute calibration results
_avatarPosition = -0.5f * (_reachLeft + _reachRight); // neck is midway between right and left hands _avatarPosition = -0.5f * (_reachLeft + _reachRight); // neck is midway between right and left hands
glm::vec3 xAxis = glm::normalize(_reachRight - _reachLeft); glm::vec3 xAxis = glm::normalize(_reachRight - _reachLeft);

View file

@ -19,19 +19,8 @@
#include "InputPlugin.h" #include "InputPlugin.h"
class QLibrary;
const unsigned int BUTTON_0 = 1U << 0; // the skinny button between 1 and 2
const unsigned int BUTTON_1 = 1U << 5;
const unsigned int BUTTON_2 = 1U << 6;
const unsigned int BUTTON_3 = 1U << 3;
const unsigned int BUTTON_4 = 1U << 4;
const unsigned int BUTTON_FWD = 1U << 7;
const unsigned int BUTTON_TRIGGER = 1U << 8;
const bool DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS = false;
struct _sixenseControllerData; struct _sixenseControllerData;
using SixenseControllerData = _sixenseControllerData;
// Handles interaction with the Sixense SDK (e.g., Razer Hydra). // Handles interaction with the Sixense SDK (e.g., Razer Hydra).
class SixenseManager : public InputPlugin { class SixenseManager : public InputPlugin {
@ -80,7 +69,7 @@ private:
void handleButtonEvent(unsigned int buttons, bool left); void handleButtonEvent(unsigned int buttons, bool left);
void handlePoseEvent(float deltaTime, glm::vec3 position, glm::quat rotation, bool left); void handlePoseEvent(float deltaTime, glm::vec3 position, glm::quat rotation, bool left);
void updateCalibration(_sixenseControllerData* controllers); void updateCalibration(SixenseControllerData* controllers);
friend class SixenseManager; friend class SixenseManager;