From 07080f013892a3546bf2eb00c20b8afef6e85496 Mon Sep 17 00:00:00 2001
From: luiscuenca
true
if, while in HMD, your avatar is determined to be sitting
- * (avatar leaning is disabled, recenntering is enabled), false
if your avatar is determined to be standing
- * (avatar leaning is enabled, and avatar recenters if it leans too far). If userRecenterModel == 2
- * (i.e., auto) the property value automatically updates as the user sits or stands, unless
- * isSitStandStateLocked == true
. Setting the property value overrides the current siting / standing state,
- * which is updated when the user next sits or stands unless isSitStandStateLocked == true
.
+ * @property {number} isInSittingState - true
if the user wearing the HMD is determined to be sitting
+ * (avatar leaning is disabled, recenntering is enabled), false
if the user wearing the HMD is
+ * determined to be standing (avatar leaning is enabled, and avatar recenters if it leans too far).
+ * If userRecenterModel == 2
(i.e., auto) the property value automatically updates as the user sits
+ * or stands, unless isSitStandStateLocked == true
. Setting the property value overrides the current
+ * siting / standing state, which is updated when the user next sits or stands unless
+ * isSitStandStateLocked == true
.
* @property {boolean} isSitStandStateLocked - true
to lock the avatar sitting/standing state, i.e., use this
* to disable automatically changing state.
* @property {boolean} allowTeleporting - true
if teleporting is enabled in the Interface settings,