mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 04:44:11 +02:00
Make Shader interface take more consts
This commit is contained in:
parent
b271542b73
commit
06d7de7106
2 changed files with 4 additions and 4 deletions
|
@ -23,7 +23,7 @@ Shader::Shader(Type type, const Source& source):
|
|||
{
|
||||
}
|
||||
|
||||
Shader::Shader(Type type, Pointer& vertex, Pointer& pixel):
|
||||
Shader::Shader(Type type, const Pointer& vertex, const Pointer& pixel):
|
||||
_type(type)
|
||||
{
|
||||
_shaders.resize(2);
|
||||
|
@ -44,7 +44,7 @@ Shader::Pointer Shader::createPixel(const Source& source) {
|
|||
return Pointer(new Shader(PIXEL, source));
|
||||
}
|
||||
|
||||
Shader::Pointer Shader::createProgram(Pointer& vertexShader, Pointer& pixelShader) {
|
||||
Shader::Pointer Shader::createProgram(const Pointer& vertexShader, const Pointer& pixelShader) {
|
||||
if (vertexShader && vertexShader->getType() == VERTEX &&
|
||||
pixelShader && pixelShader->getType() == PIXEL) {
|
||||
return Pointer(new Shader(PROGRAM, vertexShader, pixelShader));
|
||||
|
|
|
@ -111,7 +111,7 @@ public:
|
|||
static Pointer createVertex(const Source& source);
|
||||
static Pointer createPixel(const Source& source);
|
||||
|
||||
static Pointer createProgram(Pointer& vertexShader, Pointer& pixelShader);
|
||||
static Pointer createProgram(const Pointer& vertexShader, const Pointer& pixelShader);
|
||||
|
||||
|
||||
~Shader();
|
||||
|
@ -157,7 +157,7 @@ public:
|
|||
|
||||
protected:
|
||||
Shader(Type type, const Source& source);
|
||||
Shader(Type type, Pointer& vertex, Pointer& pixel);
|
||||
Shader(Type type, const Pointer& vertex, const Pointer& pixel);
|
||||
|
||||
Shader(const Shader& shader); // deep copy of the sysmem shader
|
||||
Shader& operator=(const Shader& shader); // deep copy of the sysmem texture
|
||||
|
|
Loading…
Reference in a new issue