Fix careless math mistake

This commit is contained in:
Faye Li 2017-03-24 10:22:08 -07:00
parent dae3d55985
commit 067faad9cd

View file

@ -2,7 +2,7 @@
// photobooth.js // photobooth.js
// scripts/developer/utilities/render/photobooth // scripts/developer/utilities/render/photobooth
// //
// Created by Howard Stearns on 2 Nov 2016 // Created by Faye Li on 2 Nov 2016
// Copyright 2016 High Fidelity, Inc. // Copyright 2016 High Fidelity, Inc.
// //
// Distributed under the Apache License, Version 2.0. // Distributed under the Apache License, Version 2.0.
@ -93,7 +93,8 @@
var frontOffset = Vec3.multiply(frontUnitVec,frontFactor); var frontOffset = Vec3.multiply(frontUnitVec,frontFactor);
var rightFactor = 3; var rightFactor = 3;
var rightUnitVec = Vec3.normalize(Quat.getRight(MyAvatar.orientation)); var rightUnitVec = Vec3.normalize(Quat.getRight(MyAvatar.orientation));
var spawnLocation = Vec3.sum(Vec3.sum(MyAvatar.position,frontOffset),rightFactor); var rightOffset = Vec3.multiply(rightUnitVec,rightFactor);
var spawnLocation = Vec3.sum(Vec3.sum(MyAvatar.position,frontOffset),rightOffset);
if (success) { if (success) {
this.pastedEntityIDs = Clipboard.pasteEntities(spawnLocation); this.pastedEntityIDs = Clipboard.pasteEntities(spawnLocation);
this.processPastedEntities(); this.processPastedEntities();