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apply coding standard
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1 changed files with 3 additions and 3 deletions
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@ -22,9 +22,9 @@
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class RayPickResult;
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struct LockEndObject {
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QUuid id {QUuid()};
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bool isOverlay {false};
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glm::mat4 offsetMat {glm::mat4()};
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QUuid id { QUuid() };
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bool isOverlay { false };
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glm::mat4 offsetMat { glm::mat4() };
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};
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class RenderState {
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