Merge pull request #104 from birarda/master

fix incorrect number of bytes per avatar
This commit is contained in:
birarda 2013-04-22 16:22:53 -07:00
commit 0670facdd7
2 changed files with 9 additions and 4 deletions

View file

@ -13,7 +13,7 @@
#include <AgentData.h>
const int BYTES_PER_AVATAR = 30;
const int BYTES_PER_AVATAR = 94;
class AvatarData : public AgentData {
public:

View file

@ -249,9 +249,14 @@ void Agent::printLog(Agent const& agent) {
sockaddr_in *agentPublicSocket = (sockaddr_in *) agent.publicSocket;
sockaddr_in *agentLocalSocket = (sockaddr_in *) agent.localSocket;
::printLog("T: %s (%c) PA: %s:%d LA: %s:%d\n", agent.getTypeName(), agent.type,
inet_ntoa(agentPublicSocket->sin_addr), ntohs(agentPublicSocket->sin_port),
inet_ntoa(agentLocalSocket->sin_addr), ntohs(agentLocalSocket->sin_port));
::printLog("ID: %d T: %s (%c) PA: %s:%d LA: %s:%d\n",
agent.agentId,
agent.getTypeName(),
agent.type,
inet_ntoa(agentPublicSocket->sin_addr),
ntohs(agentPublicSocket->sin_port),
inet_ntoa(agentLocalSocket->sin_addr),
ntohs(agentLocalSocket->sin_port));
}
std::ostream& operator<<(std::ostream& os, const Agent* agent) {