From 063891d65eff3615d923b2fe31dd814589e0b90e Mon Sep 17 00:00:00 2001
From: Ken Cooke <ken@highfidelity.io>
Date: Thu, 24 Mar 2016 13:29:57 -0700
Subject: [PATCH] remove dead code

---
 assignment-client/src/audio/AudioMixer.cpp | 9 ---------
 1 file changed, 9 deletions(-)

diff --git a/assignment-client/src/audio/AudioMixer.cpp b/assignment-client/src/audio/AudioMixer.cpp
index fda528473f..cc6c4930ff 100644
--- a/assignment-client/src/audio/AudioMixer.cpp
+++ b/assignment-client/src/audio/AudioMixer.cpp
@@ -369,15 +369,6 @@ void AudioMixer::sendAudioEnvironmentPacket(SharedNodePointer node) {
             reverbTime = _zoneReverbSettings[i].reverbTime;
             wetLevel = _zoneReverbSettings[i].wetLevel;
 
-            // Modulate wet level with distance to wall
-            //float MIN_ATTENUATION_DISTANCE = 2.0f;
-            //float MAX_ATTENUATION = -12; // dB
-            //glm::vec3 distanceToWalls = (box.getDimensions() / 2.0f) - glm::abs(streamPosition - box.calcCenter());
-            //float distanceToClosestWall = glm::min(distanceToWalls.x, distanceToWalls.z);
-            //if (distanceToClosestWall < MIN_ATTENUATION_DISTANCE) {
-            //    wetLevel += MAX_ATTENUATION * (1.0f - distanceToClosestWall / MIN_ATTENUATION_DISTANCE);
-            //}
-
             break;
         }
     }