diff --git a/assignment-client/src/octree/OctreeServer.cpp b/assignment-client/src/octree/OctreeServer.cpp index 26cf94269b..f78a9a2b30 100644 --- a/assignment-client/src/octree/OctreeServer.cpp +++ b/assignment-client/src/octree/OctreeServer.cpp @@ -1020,7 +1020,7 @@ void OctreeServer::readConfiguration() { bool noPersist; readOptionBool(QString("NoPersist"), settingsSectionObject, noPersist); _wantPersist = !noPersist; - qDebug("wantPersist=%s", debug::valueOf(_wantPersist)); + qDebug() << "wantPersist=" << _wantPersist; if (_wantPersist) { QString persistFilename; @@ -1029,6 +1029,26 @@ void OctreeServer::readConfiguration() { } strcpy(_persistFilename, qPrintable(persistFilename)); qDebug("persistFilename=%s", _persistFilename); + + _persistInterval = OctreePersistThread::DEFAULT_PERSIST_INTERVAL; + readOptionInt(QString("persistInterval"), settingsSectionObject, _persistInterval); + qDebug() << "persistInterval=" << _persistInterval; + + bool noBackup; + readOptionBool(QString("NoBackup"), settingsSectionObject, noBackup); + _wantBackup = !noBackup; + qDebug() << "wantBackup=" << _wantBackup; + + if (_wantBackup) { + _backupExtensionFormat = OctreePersistThread::DEFAULT_BACKUP_EXTENSION_FORMAT; + readOptionString(QString("backupExtensionFormat"), settingsSectionObject, _backupExtensionFormat); + qDebug() << "backupExtensionFormat=" << _backupExtensionFormat; + + _backupInterval = OctreePersistThread::DEFAULT_BACKUP_INTERVAL; + readOptionInt(QString("backupInterval"), settingsSectionObject, _backupInterval); + qDebug() << "backupInterval=" << _backupInterval; + } + } else { qDebug("persistFilename= DISABLED"); } @@ -1112,7 +1132,8 @@ void OctreeServer::run() { if (_wantPersist) { // now set up PersistThread - _persistThread = new OctreePersistThread(_tree, _persistFilename); + _persistThread = new OctreePersistThread(_tree, _persistFilename, _persistInterval, + _wantBackup, _backupInterval, _backupExtensionFormat); if (_persistThread) { _persistThread->initialize(true); } @@ -1197,6 +1218,9 @@ void OctreeServer::aboutToFinish() { qDebug() << qPrintable(_safeServerName) << "server about to finish while node still connected node:" << *node; forceNodeShutdown(node); } + if (_persistThread) { + _persistThread->aboutToFinish(); + } qDebug() << qPrintable(_safeServerName) << "server ENDING about to finish..."; } diff --git a/assignment-client/src/octree/OctreeServer.h b/assignment-client/src/octree/OctreeServer.h index b05896596c..8a91b94da0 100644 --- a/assignment-client/src/octree/OctreeServer.h +++ b/assignment-client/src/octree/OctreeServer.h @@ -167,6 +167,11 @@ protected: JurisdictionSender* _jurisdictionSender; OctreeInboundPacketProcessor* _octreeInboundPacketProcessor; OctreePersistThread* _persistThread; + + int _persistInterval; + bool _wantBackup; + QString _backupExtensionFormat; + int _backupInterval; static OctreeServer* _instance; diff --git a/domain-server/resources/describe-settings.json b/domain-server/resources/describe-settings.json index ba4cfe8dfd..04c48e460e 100644 --- a/domain-server/resources/describe-settings.json +++ b/domain-server/resources/describe-settings.json @@ -276,6 +276,52 @@ "label": "Entity Server Settings", "assignment-types": [6], "settings": [ + { + "name": "persistFilename", + "label": "Persistant Filename", + "help": "the filename for your entities", + "placeholder": "resources/models.svo", + "default": "resources/models.svo", + "advanced": true + }, + { + "name": "persistInterval", + "label": "Persist Interval", + "help": "Interval between persist checks in msecs.", + "placeholder": "30000", + "default": "30000", + "advanced": true + }, + { + "name": "NoPersist", + "type": "checkbox", + "help": "Don't persist your entities to a file.", + "default": false, + "advanced": true + }, + { + "name": "backupExtensionFormat", + "label": "Backup File Extension Format:", + "help": "Format used to create the extension for the backup of your persisted entities.", + "placeholder": ".backup.%Y-%m-%d.%H:%M:%S.%z", + "default": ".backup.%Y-%m-%d.%H:%M:%S.%z", + "advanced": true + }, + { + "name": "backupInterval", + "label": "Backup Interval", + "help": "Interval between backup checks in msecs.", + "placeholder": "1800000", + "default": "1800000", + "advanced": true + }, + { + "name": "NoBackup", + "type": "checkbox", + "help": "Don't regularly backup your persisted entities to a backup file.", + "default": false, + "advanced": true + }, { "name": "statusHost", "label": "Status Hostname", @@ -330,7 +376,52 @@ "label": "Voxel Server Settings", "assignment-types": [3], "settings": [ - + { + "name": "persistFilename", + "label": "Persistant Filename", + "help": "the filename for your voxels", + "placeholder": "resources/voxels.svo", + "default": "resources/voxels.svo", + "advanced": true + }, + { + "name": "persistInterval", + "label": "Persist Interval", + "help": "Interval between persist checks in msecs.", + "placeholder": "30000", + "default": "30000", + "advanced": true + }, + { + "name": "NoPersist", + "type": "checkbox", + "help": "Don't persist your voxels to a file.", + "default": false, + "advanced": true + }, + { + "name": "backupExtensionFormat", + "label": "Backup File Extension Format:", + "help": "Format used to create the extension for the backup of your persisted voxels.", + "placeholder": ".backup.%Y-%m-%d.%H:%M:%S.%z", + "default": ".backup.%Y-%m-%d.%H:%M:%S.%z", + "advanced": true + }, + { + "name": "backupInterval", + "label": "Backup Interval", + "help": "Interval between backup checks in msecs.", + "placeholder": "1800000", + "default": "1800000", + "advanced": true + }, + { + "name": "NoBackup", + "type": "checkbox", + "help": "Don't regularly backup your persisted voxels to a backup file.", + "default": false, + "advanced": true + }, { "name": "statusHost", "label": "Status Hostname", diff --git a/examples/cleanupChessboards.js b/examples/cleanupChessboards.js new file mode 100644 index 0000000000..926c02b8cf --- /dev/null +++ b/examples/cleanupChessboards.js @@ -0,0 +1,8 @@ +var entities = Entities.findEntities(MyAvatar.position, 10000); +var URL = "https://s3.amazonaws.com/hifi-public/models/props/chess/"; + +for(var i in entities) { + if (Entities.getEntityProperties(entities[i]).modelURL.slice(0, URL.length) === URL) { + Entities.deleteEntity(entities[i]); + } +} \ No newline at end of file diff --git a/examples/clonedOverlaysExample.js b/examples/clonedOverlaysExample.js new file mode 100644 index 0000000000..7aea048175 --- /dev/null +++ b/examples/clonedOverlaysExample.js @@ -0,0 +1,294 @@ +// +// clonedOverlaysExample.js +// examples +// +// Created by Thijs Wenker on 11/13/14. +// Copyright 2014 High Fidelity, Inc. +// +// Demonstrates the use of the overlay cloning function. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +const NUM_OF_TREES = 40; +const NUM_OF_SANTAS = 20; + +// Image source: https://openclipart.org/detail/447/christmas-tree-by-theresaknott (heavily edited by Maximillian Merlin) +const CHRISTMAS_TREE_SPRITES_URL = "http://test.thoys.nl/hifi/images/santa/christmas-tree.svg"; + +// Image source: http://opengameart.org/content/santa-claus (CC-BY 3.0) +const SANTA_SPRITES_URL = "http://test.thoys.nl/hifi/images/santa/Santa.png"; + +Array.prototype.contains = function(obj) { + var i = this.length; + while (i--) { + if (this[i] === obj) { + return true; + } + } + return false; +}; + +function getRandomPosAroundMyAvatar(radius, height_offset) { + if (height_offset == undefined) { + height_offset = 0; + } + return {x: MyAvatar.position.x + Math.floor(Math.random() * radius * 2) - radius, y: MyAvatar.position.y + height_offset, z: MyAvatar.position.z + Math.floor(Math.random() * radius * 2) - radius}; +} + +function OverlayPreloader(overlay_type, overlay_properties, loaded_callback) { + var _this = this; + this.loaded_callback = loaded_callback; + this.overlay = Overlays.addOverlay(overlay_type, overlay_properties); + this.timer = null; + this.timer = Script.setInterval(function() { + if (Overlays.isLoaded(_this.overlay)) { + Script.clearInterval(_this.timer); + _this.loaded_callback(); + } + }, 100); +} + +function SpriteBillboard(sprite_properties, overlay) { + var _this = this; + + // set properties + this.overlay = overlay; + this.overlay_properties = {}; + this.sprite_properties = sprite_properties; + this.edited_overlay_properties = []; + this.defaultFPS = 30; + this.currentSequence = ""; + this.sequenceIndex = 0; + this.sequenceFPS = 0; + this.sequenceStepToNext = false; + this.sequenceTimer = null; + this.prevSequenceIndex = -1; + this.sequenceX = 0; + this.sequenceY = 0; + + this.spriteSize = {x: 0, y: 0, width: 32, height: 64}; + + this.editedProperty = function(prop_name) { + if (!_this.edited_overlay_properties.contains(prop_name)) { + _this.edited_overlay_properties.push(prop_name); + } + }; + + // function definitions + this.getPosition = function() { + return _this.overlay_properties.position ? + _this.overlay_properties.position : {x: 0, y: 0, z: 0}; + }; + + this.setPosition = function(newPosition) { + this.overlay_properties.position = newPosition; + this.editedProperty("position"); + return _this; + }; + + this.setAlpha = function(alpha) { + this.overlay_properties.alpha = alpha; + this.editedProperty("alpha"); + return _this; + } + + this.setScale = function(scale) { + this.overlay_properties.scale = scale; + this.editedProperty("scale"); + return _this; + } + + this.setSpriteSize = function(spriteSize) { + this.overlay_properties.subImage = spriteSize; + this.editedProperty("subImage"); + return _this; + }; + + this.setSpriteXIndex = function(x_index) { + _this.sequenceX = x_index; + _this.overlay_properties.subImage.x = x_index * _this.overlay_properties.subImage.width; + _this.editedProperty("subImage"); + return _this; + } + + this.setSpriteYIndex = function(y_index) { + _this.sequenceY = y_index; + _this.overlay_properties.subImage.y = y_index * _this.overlay_properties.subImage.height; + _this.editedProperty("subImage"); + return _this; + } + + this.editOverlay = function(properties) { + for (var key in properties) { + _this.overlay_properties[attrname] = properties[key]; + _this.editedProperty(key); + } + return _this; + }; + + this.commitChanges = function() { + var changed_properties = {}; + for (var i = 0; i < _this.edited_overlay_properties.length; i++) { + var key = _this.edited_overlay_properties[i]; + changed_properties[key] = _this.overlay_properties[key]; + } + if (Object.keys(changed_properties).length === 0) { + return; + } + Overlays.editOverlay(_this.overlay, changed_properties); + _this.edited_overlay_properties = []; + }; + + this._renderFrame = function() { + var currentSequence = _this.sprite_properties.sequences[_this.currentSequence]; + var currentItem = currentSequence[_this.sequenceIndex]; + var indexChanged = _this.sequenceIndex != _this.prevSequenceIndex; + var canMoveToNext = true; + _this.prevSequenceIndex = _this.sequenceIndex; + if (indexChanged) { + if (currentItem.loop != undefined) { + _this.loopSequence = currentItem.loop; + } + if (currentItem.fps !== undefined && currentItem.fps != _this.sequenceFPS) { + _this.startSequenceTimerFPS(currentItem.fps); + } + if (currentItem.step_to_next !== undefined) { + _this.sequenceStepToNext = currentItem.step_to_next; + } + if (currentItem.x !== undefined) { + _this.setSpriteXIndex(currentItem.x); + } + if (currentItem.y !== undefined) { + _this.setSpriteYIndex(currentItem.y); + } + + if (_this.sequenceStepToNext) { + canMoveToNext = false; + } + } + _this.prevSequenceIndex = _this.sequenceIndex; + var nextIndex = (_this.sequenceIndex + 1) % currentSequence.length; + var nextItem = currentSequence[nextIndex]; + var nextX = nextItem.x != undefined ? nextItem.x : _this.sequenceX; + var nextY = nextItem.Y != undefined ? nextItem.Y : _this.sequenceY; + + if (_this.sequenceStepToNext && !indexChanged) { + var XMoveNext = true; + var YMoveNext = true; + if (Math.abs(nextX - _this.sequenceX) > 1) { + _this.setSpriteXIndex(_this.sequenceX + (nextX > _this.sequenceX ? 1 : -1)); + XMoveNext = Math.abs(nextX - _this.sequenceX) == 1; + } + if (Math.abs(nextY - _this.sequenceY) > 1) { + _this.setSpriteYIndex(_this.sequenceY + (nextY > _this.sequenceY ? 1 : -1)); + YMoveNext = Math.abs(nextY - _this.sequenceY) == 1; + } + canMoveToNext = XMoveNext && YMoveNext; + } + if (canMoveToNext) { + _this.sequenceIndex = nextIndex; + } + _this.commitChanges(); + + }; + + this.clone = function() { + var clone = {}; + clone.prototype = this.prototype; + for (property in this) { + clone[property] = this[property]; + } + return clone; + }; + + this.startSequenceTimerFPS = function(fps) { + _this.sequenceFPS = fps; + if (_this.sequenceTimer != null) { + Script.clearInterval(_this.sequenceTimer); + } + _this.sequenceTimer = Script.setInterval(_this._renderFrame, 1000 / fps); + } + + this.start = function(sequenceName) { + this.currentSequence = sequenceName; + this.sequenceFPS = this.defaultFPS; + this.startSequenceTimerFPS(this.defaultFPS); + }; + + if (this.sprite_properties.url !== undefined) { + this.setURL(this.sprite_properties.url); + } + + if (this.sprite_properties.sprite_size !== undefined) { + this.setSpriteSize(this.sprite_properties.sprite_size); + } + + if (this.sprite_properties.scale !== undefined) { + this.setScale(this.sprite_properties.scale); + } + + if (this.sprite_properties.alpha !== undefined) { + this.setAlpha(this.sprite_properties.alpha); + } + + if (this.sprite_properties.position !== undefined) { + this.setPosition(this.sprite_properties.position); + } + + _this.commitChanges(); + + if (this.sprite_properties.startup_sequence != undefined) { + this.start(this.sprite_properties.startup_sequence); + } + + Script.scriptEnding.connect(function () { + if (_this.sequenceTimer != null) { + Script.clearInterval(_this.sequenceTimer); + } + Overlays.deleteOverlay(_this.overlay); + }); +} + +var christmastree_loader = null; +christmastree_loader = new OverlayPreloader("billboard", + {url: CHRISTMAS_TREE_SPRITES_URL, alpha: 0}, function() { + for (var i = 0; i < NUM_OF_TREES; i++) { + var clonedOverlay = Overlays.cloneOverlay(christmastree_loader.overlay); + new SpriteBillboard({ + position: getRandomPosAroundMyAvatar(20), + sprite_size: {x: 0, y: 0, width: 250.000, height: 357.626}, + scale: 6, + alpha: 1, + sequences: {"idle": [{x: 0, y: 0, step_to_next: true, fps: 3}, {x: 3, step_to_next: false}]}, + startup_sequence: "idle" + }, clonedOverlay); + } + } +); + +var santa_loader = null; +santa_loader = new OverlayPreloader("billboard", + {url: SANTA_SPRITES_URL, alpha: 0}, function() { + for (var i = 0; i < NUM_OF_SANTAS; i++) { + var clonedOverlay = Overlays.cloneOverlay(santa_loader.overlay); + new SpriteBillboard({ + position: getRandomPosAroundMyAvatar(18, -1), + sprite_size: {x: 0, y: 0, width: 64, height: 72}, + scale: 4, + alpha: 1, + sequences: { + "walk_left": [{x: 2, y: 0, step_to_next: true, fps: 4}, {x: 10, step_to_next: false}], + "walk_right": [{x: 10, y: 1, step_to_next: true, fps: 4}, {x: 2, step_to_next: false}], + }, + startup_sequence: (i % 2 == 0) ? "walk_left" : "walk_right" + }, clonedOverlay); + } + } +); + +Script.scriptEnding.connect(function () { + Overlays.deleteOverlay(christmastree_loader.overlay); + Overlays.deleteOverlay(santa_loader.overlay); +}); diff --git a/examples/entityScripts/chessPiece.js b/examples/entityScripts/chessPiece.js new file mode 100644 index 0000000000..4d3fc5cc3d --- /dev/null +++ b/examples/entityScripts/chessPiece.js @@ -0,0 +1,201 @@ +(function(){ + this.FIRST_TILE = null; // Global position of the first tile (1a) + this.TILE_SIZE = null; // Size of one tile + + this.wantDebug = false; + this.active = false; + + this.entityID = null; + this.properties = null; + this.boardID = null; + this.boardUserData = null; + + this.sound = null; + this.startingTile = null; + this.pieces = new Array(); + + // All callbacks start by updating the properties + this.updateProperties = function(entityID) { + // Piece ID + if (this.entityID === null || !this.entityID.isKnownID) { + this.entityID = Entities.identifyEntity(entityID); + } + // Piece Properties + this.properties = Entities.getEntityProperties(this.entityID); + + // Board ID + if (this.boardID === null) { + // Read user data string and update boardID + var userData = JSON.parse(this.properties.userData); + var boardID = Entities.identifyEntity(userData.boardID); + if (boardID.isKnownID) { + this.boardID = boardID; + } else { + return; + } + } + + // Board User Data + this.updateUserData(); + } + // Get an entity's user data + this.getEntityUserData = function(entityID) { + var properties = Entities.getEntityProperties(entityID); + + if (properties && properties.userData){ + return JSON.parse(properties.userData); + } else { + print("No user data found."); + return null; + } + } + // Updates user data related objects + this.updateUserData = function() { + // Get board's user data + if (this.boardID !== null && this.boardID.isKnownID) { + this.boardUserData = this.getEntityUserData(this.boardID); + + if (!(this.boardUserData && + this.boardUserData.firstTile && + this.boardUserData.tileSize)) { + print("Incomplete boardUserData " + this.boardID.id); + } else { + this.FIRST_TILE = this.boardUserData.firstTile; + this.TILE_SIZE = this.boardUserData.tileSize; + + this.active = true; + } + } else { + print("Missing boardID:" + JSON.stringify(this.boardID)); + } + } + // Returns whether pos is inside the grid or not + this.isOutsideGrid = function(pos) { + return !(pos.i >= 0 && pos.j >= 0 && pos.i < 8 && pos.j < 8); + } + // Returns the tile coordinate + this.getIndexPosition = function(position) { + var halfTile = this.TILE_SIZE / 2.0; + var corner = Vec3.sum(this.FIRST_TILE, { x: -halfTile, y: 0.0, z: -halfTile }); + var relative = Vec3.subtract(position, corner); + return { + i: Math.floor(relative.x / this.TILE_SIZE), + j: Math.floor(relative.z / this.TILE_SIZE) + } + } + // Returns the world position + this.getAbsolutePosition = function(pos, halfHeight) { + var relative = { + x: pos.i * this.TILE_SIZE, + y: halfHeight, + z: pos.j * this.TILE_SIZE + } + return Vec3.sum(this.FIRST_TILE, relative); + } + // Pr, Vr are respectively the Ray's Point of origin and Vector director + // Pp, Np are respectively the Plane's Point of origin and Normal vector + this.rayPlaneIntersection = function(Pr, Vr, Pp, Np) { + var d = -Vec3.dot(Pp, Np); + var t = -(Vec3.dot(Pr, Np) + d) / Vec3.dot(Vr, Np); + return Vec3.sum(Pr, Vec3.multiply(t, Vr)); + } + // Download sound if needed + this.maybeDownloadSound = function() { + if (this.sound === null) { + this.sound = SoundCache.getSound("http://public.highfidelity.io/sounds/Footsteps/FootstepW3Left-12db.wav"); + } + } + // Play drop sound + this.playSound = function() { + if (this.sound && this.sound.downloaded) { + Audio.playSound(this.sound, { position: this.properties.position }); + } + } + // updates the piece position based on mouse input + this.updatePosition = function(mouseEvent) { + var pickRay = Camera.computePickRay(mouseEvent.x, mouseEvent.y) + var upVector = { x: 0, y: 1, z: 0 }; + var intersection = this.rayPlaneIntersection(pickRay.origin, pickRay.direction, + this.properties.position, upVector); + // if piece outside grid then send it back to the starting tile + if (this.isOutsideGrid(this.getIndexPosition(intersection))) { + intersection = this.getAbsolutePosition(this.startingTile, this.properties.dimensions.y / 2.0); + } + Entities.editEntity(this.entityID, { position: intersection }); + } + // Snap piece to the center of the tile it is on + this.snapToGrid = function() { + var pos = this.getIndexPosition(this.properties.position); + var finalPos = this.getAbsolutePosition((this.isOutsideGrid(pos)) ? this.startingTile : pos, + this.properties.dimensions.y / 2.0); + Entities.editEntity(this.entityID, { position: finalPos }); + } + this.moveDeadPiece = function() { + var myPos = this.getIndexPosition(this.properties.position); + var others = Entities.findEntities(this.properties.position, this.properties.dimensions.y); + + for (var i = 0; i < others.length; i++) { + var piece = others[i]; + + if (piece.id != this.entityID.id) { + var properties = Entities.getEntityProperties(piece); + + var isWhite = properties.modelURL.search("White") !== -1; + var type = (properties.modelURL.search("King") !== -1) ? 4 : + (properties.modelURL.search("Queen") !== -1) ? 3 : + (properties.modelURL.search("Rook") !== -1) ? 2 : + (properties.modelURL.search("Knight") !== -1) ? 1 : + (properties.modelURL.search("Bishop") !== -1) ? 0 : + (properties.modelURL.search("Pawn") !== -1) ? -1 : -2; + + var piecePos = this.getIndexPosition(properties.position); + if (myPos.i === piecePos.i && myPos.j === piecePos.j && type !== -2) { + var position = this.getAbsolutePosition((isWhite) ? { i: type, j: -1 } : { i: 7 - type, j: 8 }, + properties.dimensions.y / 2.0); + Entities.editEntity(piece, { + position: position + }); + break; + } + } + } + } + + this.grab = function(mouseEvent) { + if (this.active) { + this.startingTile = this.getIndexPosition(this.properties.position); + this.updatePosition(mouseEvent); + } + } + this.move = function(mouseEvent) { + if (this.active) { + this.updatePosition(mouseEvent); + } + } + this.release = function(mouseEvent) { + if (this.active) { + this.updatePosition(mouseEvent); + this.snapToGrid(); + this.moveDeadPiece(); + this.playSound(); + } + } + + this.preload = function(entityID) { + this.updateProperties(entityID); // All callbacks start by updating the properties + this.maybeDownloadSound(); + } + this.clickDownOnEntity = function(entityID, mouseEvent) { + this.preload(entityID); // TODO : remove + this.updateProperties(entityID); // All callbacks start by updating the properties + this.grab(mouseEvent); + }; + this.holdingClickOnEntity = function(entityID, mouseEvent) { + this.updateProperties(entityID); // All callbacks start by updating the properties + this.move(mouseEvent); + }; + this.clickReleaseOnEntity = function(entityID, mouseEvent) { + this.updateProperties(entityID); // All callbacks start by updating the properties + this.release(mouseEvent); + }; +}) \ No newline at end of file diff --git a/examples/playChess.js b/examples/playChess.js new file mode 100644 index 0000000000..57ed24f342 --- /dev/null +++ b/examples/playChess.js @@ -0,0 +1,262 @@ +// +// playChess.js +// examples +// +// Created by Clement Brisset on 11/08/2014 +// Copyright 2014 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html + +var gamePosition = { x: 1.0, y: 1.0, z: 1.0 }; +var gameSize = 1.0; + +// Script namespace +var extraDebug = extraDebug || true; +var ChessGame = ChessGame || { + BOARD: { + modelURL: "https://s3.amazonaws.com/hifi-public/models/props/chess/Board.fbx", + dimensions: { x: 773.191, y: 20.010, z: 773.191 }, + rotation: Quat.fromPitchYawRollDegrees(0, 90, 0), + numTiles: 10.0 + }, + KING: 0, QUEEN: 1, BISHOP: 2, KNIGHT: 3, ROOK: 4, PAWN: 5, + + board: null, + pieces: new Array() +}; + +ChessGame.getPieceInfo = function(type, isWhite) { + var info = { + modelURL: "https://s3.amazonaws.com/hifi-public/models/props/chess/", + dimensions: { x: 1.0, y: 1.0, z: 1.0 }, + rotation: Quat.fromPitchYawRollDegrees(0, 0, 0) + } + + switch(type) { + case ChessGame.KING: + info.modelURL += "King"; + info.dimensions = { x: 110.496, y: 306.713, z: 110.496 }; + info.rotation = Quat.fromPitchYawRollDegrees(0, 90, 0); + break; + case ChessGame.QUEEN: + info.modelURL += "Queen"; + info.dimensions = { x: 110.496, y: 257.459, z: 110.496 }; + break; + case ChessGame.BISHOP: + info.modelURL += "Bishop"; + info.dimensions = { x: 102.002, y: 213.941, z: 102.002 }; + info.rotation = Quat.fromPitchYawRollDegrees(0, 90, 0); + break; + case ChessGame.KNIGHT: + info.modelURL += "Knight"; + info.dimensions = { x: 95.602, y: 186.939, z: 95.602 }; + info.rotation = Quat.fromPitchYawRollDegrees(0, 180, 0); + break; + case ChessGame.ROOK: + info.modelURL += "Rook"; + info.dimensions = { x: 101.024, y: 167.523, z: 101.024 }; + break; + case ChessGame.PAWN: + info.modelURL += "Pawn"; + info.dimensions = { x: 93.317, y: 138.747, z: 93.317 }; + break; + } + info.modelURL += ((isWhite) ? "_White" : "_Black") + ".fbx" + + return info; +} + + +// Board class +ChessGame.Board = (function(position, scale) { + this.dimensions = Vec3.multiply(1.0 / ChessGame.BOARD.dimensions.x, ChessGame.BOARD.dimensions); // 1 by 1 + this.dimensions = Vec3.multiply(scale, this.dimensions); // scale by scale + this.position = position + this.tileSize = scale / ChessGame.BOARD.numTiles; + + this.userDataObject = { + firstTile: this.tilePosition(1, 1), + tileSize: this.tileSize, + whitesDeadPieces: this.tilePosition(0,0), + blacksDeadPieces: this.tilePosition(9,9) + } + this.entityProperties = { + type: "Model", + modelURL: ChessGame.BOARD.modelURL, + position: this.position, + dimensions: this.dimensions, + userData: this.buildUserDataString() + } + this.entity = null; +}); +// Returns the top center point of tile i,j +ChessGame.Board.prototype.tilePosition = function(i, j) { + if (!(this.position || this.dimensions || this.tileSize || ChessGame.BOARD.numTiles)) { + print("ChessGame.Board.prototype.tilePosition(): Called before proper initialisation, bailing."); + return null; + } + return { + x: this.position.x + (i - ChessGame.BOARD.numTiles / 2.0 + 0.5) * this.tileSize, + y: this.position.y + this.dimensions.y / 2.0, + z: this.position.z + (j - ChessGame.BOARD.numTiles / 2.0 + 0.5) * this.tileSize + }; +} +// Checks the color of the tile +ChessGame.Board.prototype.isWhite = function(i, j) { + return (i + j) % 2 != 0; +} +// Build the user data string +ChessGame.Board.prototype.buildUserDataString = function() { + return JSON.stringify(this.userDataObject); +} +// Updates the user data stored by the board +ChessGame.Board.prototype.updateUserData = function() { + var userDataString = this.buildUserDataString(); + this.entityProperties.userData = userDataString; + Entities.editEntity(this.entity, { userData: userDataString }); +} +// Spawns the board using entities +ChessGame.Board.prototype.spawn = function() { + if (extraDebug) { + print("Spawning board..."); + } + this.entity = Entities.addEntity(this.entityProperties); + print("Board spawned"); +} +// Cleans up the entities of the board +ChessGame.Board.prototype.cleanup = function() { + if (extraDebug) { + print("Cleaning up board..."); + } + Entities.deleteEntity(this.entity); + print("Board cleaned up"); +} + +// Piece class +ChessGame.Piece = (function(position, dimensions, url, rotation) { + this.dimensions = dimensions; + this.position = position; + this.position.y += this.dimensions.y / 2.0; + + this.entityProperties = { + type: "Model", + position: this.position, + rotation: rotation, + dimensions: this.dimensions, + modelURL: url, + /**/ + script: "https://s3.amazonaws.com/hifi-public/scripts/entityScripts/chessPiece.js", + /*/ + script: "file:/Users/clement/hifi/examples/entityScripts/chessPiece.js", + /**/ + userData: this.buildUserDataString() + } + this.entity = null; +}); +// Build the user data string +ChessGame.Piece.prototype.buildUserDataString = function() { + if (!(ChessGame.board !== null || ChessGame.board.entity.isKnownID)) { + print("ChessGame.Piece.prototype.buildUserDataString(): Called before proper initialization, bailing."); + return null; + } + var userDataObject = { + boardID: ChessGame.board.entity, + }; + return JSON.stringify(userDataObject); +} +// Spawns the piece +ChessGame.Piece.prototype.spawn = function() { + this.entity = Entities.addEntity(this.entityProperties); +} +// Cleans up the piece +ChessGame.Piece.prototype.cleanup = function() { + Entities.deleteEntity(this.entity); +} +ChessGame.makePiece = function(piece, i, j, isWhite) { + var info = ChessGame.getPieceInfo(piece, isWhite); + var url = info.modelURL; + var size = Vec3.multiply(0.5 * (1.0 / ChessGame.BOARD.dimensions.x), info.dimensions); + var rotation = (isWhite) ? info.rotation + : Quat.multiply(Quat.fromPitchYawRollDegrees(0, 180, 0), + info.rotation); + var position = ChessGame.board.tilePosition(i, j); + + var piece = new ChessGame.Piece(position, size, url, rotation); + piece.spawn(); + ChessGame.pieces.push(piece); + return piece; +} + +ChessGame.scriptStarting = function() { + print("playChess.js started"); + gamePosition = Vec3.sum(MyAvatar.position, + Vec3.multiplyQbyV(MyAvatar.orientation, + { x: 0, y: 0, z: -1 })); + // Setup board + ChessGame.board = new ChessGame.Board(gamePosition, gameSize); + ChessGame.board.spawn(); +} + +ChessGame.update = function() { + ChessGame.board.entity = Entities.identifyEntity(ChessGame.board.entity); + + if (ChessGame.board.entity.isKnownID && ChessGame.pieces.length == 0) { + // Setup white pieces + var isWhite = true; + var row = 1; + // King + ChessGame.makePiece(ChessGame.KING, row, 5, isWhite); + // Queen + ChessGame.makePiece(ChessGame.QUEEN, row, 4, isWhite); + // Bishop + ChessGame.makePiece(ChessGame.BISHOP, row, 3, isWhite); + ChessGame.makePiece(ChessGame.BISHOP, row, 6, isWhite); + // Knight + ChessGame.makePiece(ChessGame.KNIGHT, row, 2, isWhite); + ChessGame.makePiece(ChessGame.KNIGHT, row, 7, isWhite); + // Rook + ChessGame.makePiece(ChessGame.ROOK, row, 1, isWhite); + ChessGame.makePiece(ChessGame.ROOK, row, 8, isWhite); + for(var j = 1; j <= 8; j++) { + ChessGame.makePiece(ChessGame.PAWN, row + 1, j, isWhite); + } + + // Setup black pieces + isWhite = false; + row = 8; + // King + ChessGame.makePiece(ChessGame.KING, row, 5, isWhite); + // Queen + ChessGame.makePiece(ChessGame.QUEEN, row, 4, isWhite); + // Bishop + ChessGame.makePiece(ChessGame.BISHOP, row, 3, isWhite); + ChessGame.makePiece(ChessGame.BISHOP, row, 6, isWhite); + // Knight + ChessGame.makePiece(ChessGame.KNIGHT, row, 2, isWhite); + ChessGame.makePiece(ChessGame.KNIGHT, row, 7, isWhite); + // Rook + ChessGame.makePiece(ChessGame.ROOK, row, 1, isWhite); + ChessGame.makePiece(ChessGame.ROOK, row, 8, isWhite); + for(var j = 1; j <= 8; j++) { + ChessGame.makePiece(ChessGame.PAWN, row - 1, j, isWhite); + } + Script.update.disconnect(ChessGame.update); + } +} + +ChessGame.scriptEnding = function() { + // Cleaning up board + ChessGame.board.cleanup(); + + // Cleaning up pieces + for(var i in ChessGame.pieces) { + ChessGame.pieces[i].cleanup(); + } + + print("playChess.js finished"); +} + +Script.scriptEnding.connect(ChessGame.scriptEnding); +Script.update.connect(ChessGame.update); +ChessGame.scriptStarting(); \ No newline at end of file diff --git a/interface/src/entities/EntityTreeRenderer.cpp b/interface/src/entities/EntityTreeRenderer.cpp index 2b657979f4..f8fd9cf298 100644 --- a/interface/src/entities/EntityTreeRenderer.cpp +++ b/interface/src/entities/EntityTreeRenderer.cpp @@ -165,10 +165,12 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) { QString scriptContents = loadScriptContents(entity->getScript()); - if (QScriptEngine::checkSyntax(scriptContents).state() != QScriptSyntaxCheckResult::Valid) { + QScriptSyntaxCheckResult syntaxCheck = QScriptEngine::checkSyntax(scriptContents); + if (syntaxCheck.state() != QScriptSyntaxCheckResult::Valid) { qDebug() << "EntityTreeRenderer::loadEntityScript() entity:" << entityID; - qDebug() << " INVALID SYNTAX"; - qDebug() << " SCRIPT:" << scriptContents; + qDebug() << " " << syntaxCheck.errorMessage() << ":" + << syntaxCheck.errorLineNumber() << syntaxCheck.errorColumnNumber(); + qDebug() << " SCRIPT:" << entity->getScript(); return QScriptValue(); // invalid script } @@ -177,7 +179,7 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) { if (!entityScriptConstructor.isFunction()) { qDebug() << "EntityTreeRenderer::loadEntityScript() entity:" << entityID; qDebug() << " NOT CONSTRUCTOR"; - qDebug() << " SCRIPT:" << scriptContents; + qDebug() << " SCRIPT:" << entity->getScript(); return QScriptValue(); // invalid script } diff --git a/interface/src/ui/overlays/Base3DOverlay.cpp b/interface/src/ui/overlays/Base3DOverlay.cpp index a83772d01b..5a5bfcd937 100644 --- a/interface/src/ui/overlays/Base3DOverlay.cpp +++ b/interface/src/ui/overlays/Base3DOverlay.cpp @@ -31,6 +31,17 @@ Base3DOverlay::Base3DOverlay() : { } +Base3DOverlay::Base3DOverlay(const Base3DOverlay* base3DOverlay) : + Overlay(base3DOverlay), + _position(base3DOverlay->_position), + _lineWidth(base3DOverlay->_lineWidth), + _rotation(base3DOverlay->_rotation), + _isSolid(base3DOverlay->_isSolid), + _isDashedLine(base3DOverlay->_isDashedLine), + _ignoreRayIntersection(base3DOverlay->_ignoreRayIntersection) +{ +} + Base3DOverlay::~Base3DOverlay() { } @@ -178,8 +189,4 @@ void Base3DOverlay::drawDashedLine(const glm::vec3& start, const glm::vec3& end) glVertex3f(end.x, end.y, end.z); glEnd(); - } - - - diff --git a/interface/src/ui/overlays/Base3DOverlay.h b/interface/src/ui/overlays/Base3DOverlay.h index 7b7fa1a8f4..8304883e3c 100644 --- a/interface/src/ui/overlays/Base3DOverlay.h +++ b/interface/src/ui/overlays/Base3DOverlay.h @@ -23,6 +23,7 @@ class Base3DOverlay : public Overlay { public: Base3DOverlay(); + Base3DOverlay(const Base3DOverlay* base3DOverlay); ~Base3DOverlay(); // getters @@ -64,6 +65,5 @@ protected: bool _isDashedLine; bool _ignoreRayIntersection; }; - #endif // hifi_Base3DOverlay_h diff --git a/interface/src/ui/overlays/BillboardOverlay.cpp b/interface/src/ui/overlays/BillboardOverlay.cpp index b36202cb04..dee5eceab7 100644 --- a/interface/src/ui/overlays/BillboardOverlay.cpp +++ b/interface/src/ui/overlays/BillboardOverlay.cpp @@ -24,6 +24,17 @@ BillboardOverlay::BillboardOverlay() : _isLoaded = false; } +BillboardOverlay::BillboardOverlay(const BillboardOverlay* billboardOverlay) : + Base3DOverlay(billboardOverlay), + _newTextureNeeded(true), + _scale(billboardOverlay->_scale), + _isFacingAvatar(billboardOverlay->_isFacingAvatar), + _fromImage(billboardOverlay->_fromImage), + _url(billboardOverlay->_url), + _billboard(billboardOverlay->_billboard) +{ +} + void BillboardOverlay::render(RenderArgs* args) { if (!_visible || !_isLoaded) { return; @@ -215,3 +226,6 @@ bool BillboardOverlay::findRayIntersection(const glm::vec3& origin, const glm::v return false; } +BillboardOverlay* BillboardOverlay::createClone() const { + return new BillboardOverlay(this); +} diff --git a/interface/src/ui/overlays/BillboardOverlay.h b/interface/src/ui/overlays/BillboardOverlay.h index 3a22a247f0..be947acf98 100644 --- a/interface/src/ui/overlays/BillboardOverlay.h +++ b/interface/src/ui/overlays/BillboardOverlay.h @@ -22,7 +22,8 @@ class BillboardOverlay : public Base3DOverlay { Q_OBJECT public: BillboardOverlay(); - + BillboardOverlay(const BillboardOverlay* billboardOverlay); + virtual void render(RenderArgs* args); // setters @@ -36,6 +37,8 @@ public: virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face) const; + virtual BillboardOverlay* createClone() const; + private slots: void replyFinished(); diff --git a/interface/src/ui/overlays/Circle3DOverlay.cpp b/interface/src/ui/overlays/Circle3DOverlay.cpp index 986088cebb..d19297b589 100644 --- a/interface/src/ui/overlays/Circle3DOverlay.cpp +++ b/interface/src/ui/overlays/Circle3DOverlay.cpp @@ -33,6 +33,22 @@ Circle3DOverlay::Circle3DOverlay() : _minorTickMarksColor.red = _minorTickMarksColor.green = _minorTickMarksColor.blue = (unsigned char)0; } +Circle3DOverlay::Circle3DOverlay(const Circle3DOverlay* circle3DOverlay) : + Planar3DOverlay(circle3DOverlay), + _startAt(circle3DOverlay->_startAt), + _endAt(circle3DOverlay->_endAt), + _outerRadius(circle3DOverlay->_outerRadius), + _innerRadius(circle3DOverlay->_innerRadius), + _hasTickMarks(circle3DOverlay->_hasTickMarks), + _majorTickMarksAngle(circle3DOverlay->_majorTickMarksAngle), + _minorTickMarksAngle(circle3DOverlay->_minorTickMarksAngle), + _majorTickMarksLength(circle3DOverlay->_majorTickMarksLength), + _minorTickMarksLength(circle3DOverlay->_minorTickMarksLength), + _majorTickMarksColor(circle3DOverlay->_majorTickMarksColor), + _minorTickMarksColor(circle3DOverlay->_minorTickMarksColor) +{ +} + Circle3DOverlay::~Circle3DOverlay() { } @@ -358,9 +374,6 @@ bool Circle3DOverlay::findRayIntersection(const glm::vec3& origin, return intersects; } - - - - - - +Circle3DOverlay* Circle3DOverlay::createClone() const { + return new Circle3DOverlay(this); +} diff --git a/interface/src/ui/overlays/Circle3DOverlay.h b/interface/src/ui/overlays/Circle3DOverlay.h index 816ed280f9..b428be7a43 100644 --- a/interface/src/ui/overlays/Circle3DOverlay.h +++ b/interface/src/ui/overlays/Circle3DOverlay.h @@ -18,6 +18,7 @@ class Circle3DOverlay : public Planar3DOverlay { public: Circle3DOverlay(); + Circle3DOverlay(const Circle3DOverlay* circle3DOverlay); ~Circle3DOverlay(); virtual void render(RenderArgs* args); virtual void setProperties(const QScriptValue& properties); @@ -48,6 +49,8 @@ public: void setMinorTickMarksColor(const xColor& value) { _minorTickMarksColor = value; } virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face) const; + + virtual Circle3DOverlay* createClone() const; protected: float _startAt; diff --git a/interface/src/ui/overlays/Cube3DOverlay.cpp b/interface/src/ui/overlays/Cube3DOverlay.cpp index 81a2dfd498..9c478c4465 100644 --- a/interface/src/ui/overlays/Cube3DOverlay.cpp +++ b/interface/src/ui/overlays/Cube3DOverlay.cpp @@ -22,6 +22,11 @@ Cube3DOverlay::Cube3DOverlay() { } +Cube3DOverlay::Cube3DOverlay(const Cube3DOverlay* cube3DOverlay) : + Volume3DOverlay(cube3DOverlay) +{ +} + Cube3DOverlay::~Cube3DOverlay() { } @@ -102,3 +107,7 @@ void Cube3DOverlay::render(RenderArgs* args) { delete glower; } } + +Cube3DOverlay* Cube3DOverlay::createClone() const { + return new Cube3DOverlay(this); +} diff --git a/interface/src/ui/overlays/Cube3DOverlay.h b/interface/src/ui/overlays/Cube3DOverlay.h index 272d68bb5e..9c199f2b7b 100644 --- a/interface/src/ui/overlays/Cube3DOverlay.h +++ b/interface/src/ui/overlays/Cube3DOverlay.h @@ -18,8 +18,11 @@ class Cube3DOverlay : public Volume3DOverlay { public: Cube3DOverlay(); + Cube3DOverlay(const Cube3DOverlay* cube3DOverlay); ~Cube3DOverlay(); virtual void render(RenderArgs* args); + + virtual Cube3DOverlay* createClone() const; }; diff --git a/interface/src/ui/overlays/Grid3DOverlay.cpp b/interface/src/ui/overlays/Grid3DOverlay.cpp index dee5d5d60a..84610d7981 100644 --- a/interface/src/ui/overlays/Grid3DOverlay.cpp +++ b/interface/src/ui/overlays/Grid3DOverlay.cpp @@ -20,6 +20,13 @@ Grid3DOverlay::Grid3DOverlay() : Base3DOverlay(), _majorGridEvery(5) { } +Grid3DOverlay::Grid3DOverlay(const Grid3DOverlay* grid3DOverlay) : + Base3DOverlay(grid3DOverlay), + _minorGridWidth(grid3DOverlay->_minorGridWidth), + _majorGridEvery(grid3DOverlay->_majorGridEvery) +{ +} + Grid3DOverlay::~Grid3DOverlay() { } @@ -127,3 +134,7 @@ QScriptValue Grid3DOverlay::getProperty(const QString& property) { return Base3DOverlay::getProperty(property); } + +Grid3DOverlay* Grid3DOverlay::createClone() const { + return new Grid3DOverlay(this); +} diff --git a/interface/src/ui/overlays/Grid3DOverlay.h b/interface/src/ui/overlays/Grid3DOverlay.h index 3e6a235d54..b162ff3d74 100644 --- a/interface/src/ui/overlays/Grid3DOverlay.h +++ b/interface/src/ui/overlays/Grid3DOverlay.h @@ -29,12 +29,15 @@ class Grid3DOverlay : public Base3DOverlay { public: Grid3DOverlay(); + Grid3DOverlay(const Grid3DOverlay* grid3DOverlay); ~Grid3DOverlay(); virtual void render(RenderArgs* args); virtual void setProperties(const QScriptValue& properties); virtual QScriptValue getProperty(const QString& property); + virtual Grid3DOverlay* createClone() const; + private: float _minorGridWidth; int _majorGridEvery; diff --git a/interface/src/ui/overlays/ImageOverlay.cpp b/interface/src/ui/overlays/ImageOverlay.cpp index 615872e6ef..fad19be292 100644 --- a/interface/src/ui/overlays/ImageOverlay.cpp +++ b/interface/src/ui/overlays/ImageOverlay.cpp @@ -27,6 +27,17 @@ ImageOverlay::ImageOverlay() : _isLoaded = false; } +ImageOverlay::ImageOverlay(const ImageOverlay* imageOverlay) : + Overlay2D(imageOverlay), + _textureID(0), + _textureBound(false), + _wantClipFromImage(false), + _renderImage(imageOverlay->_renderImage), + _imageURL(imageOverlay->_imageURL), + _textureImage(imageOverlay->_textureImage) +{ +} + ImageOverlay::~ImageOverlay() { if (_parent && _textureID) { // do we need to call this? @@ -161,3 +172,6 @@ QScriptValue ImageOverlay::getProperty(const QString& property) { return Overlay2D::getProperty(property); } +ImageOverlay* ImageOverlay::createClone() const { + return new ImageOverlay(this); +} diff --git a/interface/src/ui/overlays/ImageOverlay.h b/interface/src/ui/overlays/ImageOverlay.h index bf4f2860ad..cff557654f 100644 --- a/interface/src/ui/overlays/ImageOverlay.h +++ b/interface/src/ui/overlays/ImageOverlay.h @@ -33,6 +33,7 @@ class ImageOverlay : public Overlay2D { public: ImageOverlay(); + ImageOverlay(const ImageOverlay* imageOverlay); ~ImageOverlay(); virtual void render(RenderArgs* args); @@ -46,6 +47,8 @@ public: virtual void setProperties(const QScriptValue& properties); virtual QScriptValue getProperty(const QString& property); + virtual ImageOverlay* createClone() const; + private slots: void replyFinished(); // we actually want to hide this... diff --git a/interface/src/ui/overlays/Line3DOverlay.cpp b/interface/src/ui/overlays/Line3DOverlay.cpp index 896ebd1e68..ae67bf9d92 100644 --- a/interface/src/ui/overlays/Line3DOverlay.cpp +++ b/interface/src/ui/overlays/Line3DOverlay.cpp @@ -18,6 +18,12 @@ Line3DOverlay::Line3DOverlay() { } +Line3DOverlay::Line3DOverlay(const Line3DOverlay* line3DOverlay) : + Base3DOverlay(line3DOverlay), + _end(line3DOverlay->_end) +{ +} + Line3DOverlay::~Line3DOverlay() { } @@ -87,3 +93,7 @@ QScriptValue Line3DOverlay::getProperty(const QString& property) { return Base3DOverlay::getProperty(property); } + +Line3DOverlay* Line3DOverlay::createClone() const { + return new Line3DOverlay(this); +} diff --git a/interface/src/ui/overlays/Line3DOverlay.h b/interface/src/ui/overlays/Line3DOverlay.h index 0148648c35..607fb0e0bb 100644 --- a/interface/src/ui/overlays/Line3DOverlay.h +++ b/interface/src/ui/overlays/Line3DOverlay.h @@ -18,6 +18,7 @@ class Line3DOverlay : public Base3DOverlay { public: Line3DOverlay(); + Line3DOverlay(const Line3DOverlay* line3DOverlay); ~Line3DOverlay(); virtual void render(RenderArgs* args); @@ -30,6 +31,8 @@ public: virtual void setProperties(const QScriptValue& properties); virtual QScriptValue getProperty(const QString& property); + virtual Line3DOverlay* createClone() const; + protected: glm::vec3 _end; }; diff --git a/interface/src/ui/overlays/LocalModelsOverlay.cpp b/interface/src/ui/overlays/LocalModelsOverlay.cpp index c1f16bf13e..d8555c85ba 100644 --- a/interface/src/ui/overlays/LocalModelsOverlay.cpp +++ b/interface/src/ui/overlays/LocalModelsOverlay.cpp @@ -18,6 +18,13 @@ LocalModelsOverlay::LocalModelsOverlay(EntityTreeRenderer* entityTreeRenderer) : _entityTreeRenderer(entityTreeRenderer) { } +LocalModelsOverlay::LocalModelsOverlay(const LocalModelsOverlay* localModelsOverlay) : + Volume3DOverlay(localModelsOverlay), + _entityTreeRenderer(localModelsOverlay->_entityTreeRenderer) +{ + +} + LocalModelsOverlay::~LocalModelsOverlay() { } @@ -48,3 +55,7 @@ void LocalModelsOverlay::render(RenderArgs* args) { } } + +LocalModelsOverlay* LocalModelsOverlay::createClone() const { + return new LocalModelsOverlay(this); +} diff --git a/interface/src/ui/overlays/LocalModelsOverlay.h b/interface/src/ui/overlays/LocalModelsOverlay.h index 60f09b8666..39465de7f9 100644 --- a/interface/src/ui/overlays/LocalModelsOverlay.h +++ b/interface/src/ui/overlays/LocalModelsOverlay.h @@ -20,11 +20,14 @@ class LocalModelsOverlay : public Volume3DOverlay { Q_OBJECT public: LocalModelsOverlay(EntityTreeRenderer* entityTreeRenderer); + LocalModelsOverlay(const LocalModelsOverlay* localModelsOverlay); ~LocalModelsOverlay(); virtual void update(float deltatime); virtual void render(RenderArgs* args); + virtual LocalModelsOverlay* createClone() const; + private: EntityTreeRenderer* _entityTreeRenderer; }; diff --git a/interface/src/ui/overlays/LocalVoxelsOverlay.cpp b/interface/src/ui/overlays/LocalVoxelsOverlay.cpp index 3ca79d548c..9cb3df8bf3 100644 --- a/interface/src/ui/overlays/LocalVoxelsOverlay.cpp +++ b/interface/src/ui/overlays/LocalVoxelsOverlay.cpp @@ -28,6 +28,12 @@ LocalVoxelsOverlay::LocalVoxelsOverlay() : { } +LocalVoxelsOverlay::LocalVoxelsOverlay(const LocalVoxelsOverlay* localVoxelsOverlay) : + Volume3DOverlay(localVoxelsOverlay), + _voxelCount(localVoxelsOverlay->_voxelCount) +{ +} + LocalVoxelsOverlay::~LocalVoxelsOverlay() { _voxelSystem->changeTree(new VoxelTree()); _voxelSystem.clear(); @@ -103,6 +109,10 @@ void LocalVoxelsOverlay::setProperties(const QScriptValue &properties) { } } +LocalVoxelsOverlay* LocalVoxelsOverlay::createClone() const { + return new LocalVoxelsOverlay(this); +} + QScriptValue LocalVoxelsOverlay::getProperty(const QString& property) { if (property == "scale") { return vec3toScriptValue(_scriptEngine, getDimensions()); diff --git a/interface/src/ui/overlays/LocalVoxelsOverlay.h b/interface/src/ui/overlays/LocalVoxelsOverlay.h index 25ad4738b9..4afa44f9be 100644 --- a/interface/src/ui/overlays/LocalVoxelsOverlay.h +++ b/interface/src/ui/overlays/LocalVoxelsOverlay.h @@ -32,6 +32,7 @@ class LocalVoxelsOverlay : public Volume3DOverlay { Q_OBJECT public: LocalVoxelsOverlay(); + LocalVoxelsOverlay(const LocalVoxelsOverlay* localVoxelsOverlay); ~LocalVoxelsOverlay(); virtual void update(float deltatime); @@ -40,6 +41,7 @@ public: virtual void setProperties(const QScriptValue& properties); virtual QScriptValue getProperty(const QString& property); + virtual LocalVoxelsOverlay* createClone() const; private: static QMap _voxelSystemMap; // treeName/voxelSystem diff --git a/interface/src/ui/overlays/ModelOverlay.cpp b/interface/src/ui/overlays/ModelOverlay.cpp index a2abfe77b1..3594d7e828 100644 --- a/interface/src/ui/overlays/ModelOverlay.cpp +++ b/interface/src/ui/overlays/ModelOverlay.cpp @@ -22,6 +22,22 @@ ModelOverlay::ModelOverlay() _isLoaded = false; } +ModelOverlay::ModelOverlay(const ModelOverlay* modelOverlay) : + Base3DOverlay(modelOverlay), + _model(), + _modelTextures(QVariantMap()), + _scale(modelOverlay->_scale), + _updateModel(false), + _url(modelOverlay->_url), + _rotation(modelOverlay->_rotation) +{ + _model.init(); + if (_url.isValid()) { + _updateModel = true; + _isLoaded = false; + } +} + void ModelOverlay::update(float deltatime) { if (_updateModel) { _updateModel = false; @@ -166,4 +182,6 @@ bool ModelOverlay::findRayIntersectionExtraInfo(const glm::vec3& origin, const g return _model.findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, extraInfo); } - +ModelOverlay* ModelOverlay::createClone() const { + return new ModelOverlay(this); +} diff --git a/interface/src/ui/overlays/ModelOverlay.h b/interface/src/ui/overlays/ModelOverlay.h index c9f6799e8c..80b52ea27e 100644 --- a/interface/src/ui/overlays/ModelOverlay.h +++ b/interface/src/ui/overlays/ModelOverlay.h @@ -20,7 +20,8 @@ class ModelOverlay : public Base3DOverlay { Q_OBJECT public: ModelOverlay(); - + ModelOverlay(const ModelOverlay* modelOverlay); + virtual void update(float deltatime); virtual void render(RenderArgs* args); virtual void setProperties(const QScriptValue& properties); @@ -29,8 +30,10 @@ public: virtual bool findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face, QString& extraInfo) const; + virtual ModelOverlay* createClone() const; + private: - + Model _model; QVariantMap _modelTextures; diff --git a/interface/src/ui/overlays/Overlay.cpp b/interface/src/ui/overlays/Overlay.cpp index a7c38946b7..549152ded0 100644 --- a/interface/src/ui/overlays/Overlay.cpp +++ b/interface/src/ui/overlays/Overlay.cpp @@ -39,12 +39,30 @@ Overlay::Overlay() : { } +Overlay::Overlay(const Overlay* overlay) : + _parent(NULL), + _alpha(overlay->_alpha), + _lastPulseUpdate(usecTimestampNow()), + _alphaPulse(overlay->_alphaPulse), + _anchor(overlay->_anchor), + _color(overlay->_color), + _colorPulse(overlay->_colorPulse), + _glowLevel(overlay->_glowLevel), + _glowLevelPulse(overlay->_glowLevelPulse), + _pulseDirection(overlay->_pulseDirection), + _pulseMax(overlay->_pulseMax), + _pulseMin(overlay->_pulseMin), + _pulsePeriod(overlay->_pulsePeriod), + _visible(overlay->_visible), + _isLoaded(overlay->_isLoaded) +{ +} + void Overlay::init(QGLWidget* parent, QScriptEngine* scriptEngine) { _parent = parent; _scriptEngine = scriptEngine; } - Overlay::~Overlay() { } diff --git a/interface/src/ui/overlays/Overlay.h b/interface/src/ui/overlays/Overlay.h index 192bb5fd40..99ab588197 100644 --- a/interface/src/ui/overlays/Overlay.h +++ b/interface/src/ui/overlays/Overlay.h @@ -36,6 +36,7 @@ public: }; Overlay(); + Overlay(const Overlay* overlay); ~Overlay(); void init(QGLWidget* parent, QScriptEngine* scriptEngine); virtual void update(float deltatime) {} @@ -78,6 +79,7 @@ public: void setAlphaPulse(float value) { _alphaPulse = value; } virtual void setProperties(const QScriptValue& properties); + virtual Overlay* createClone() const = 0; virtual QScriptValue getProperty(const QString& property); protected: diff --git a/interface/src/ui/overlays/Overlay2D.cpp b/interface/src/ui/overlays/Overlay2D.cpp index b7c0a3a3e4..df7df391eb 100644 --- a/interface/src/ui/overlays/Overlay2D.cpp +++ b/interface/src/ui/overlays/Overlay2D.cpp @@ -22,6 +22,12 @@ Overlay2D::Overlay2D() { } +Overlay2D::Overlay2D(const Overlay2D* overlay2D) : + Overlay(overlay2D), + _bounds(overlay2D->_bounds) +{ +} + Overlay2D::~Overlay2D() { } diff --git a/interface/src/ui/overlays/Overlay2D.h b/interface/src/ui/overlays/Overlay2D.h index d0d75c9397..7493add905 100644 --- a/interface/src/ui/overlays/Overlay2D.h +++ b/interface/src/ui/overlays/Overlay2D.h @@ -28,6 +28,7 @@ class Overlay2D : public Overlay { public: Overlay2D(); + Overlay2D(const Overlay2D* overlay2D); ~Overlay2D(); virtual bool is3D() const { return false; } @@ -43,7 +44,7 @@ public: void setX(int x) { _bounds.setX(x); } void setY(int y) { _bounds.setY(y); } void setWidth(int width) { _bounds.setWidth(width); } - void setHeight(int height) { _bounds.setHeight(height); } + void setHeight(int height) { _bounds.setHeight(height); } void setBounds(const QRect& bounds) { _bounds = bounds; } virtual void setProperties(const QScriptValue& properties); diff --git a/interface/src/ui/overlays/Overlays.cpp b/interface/src/ui/overlays/Overlays.cpp index 71980ba92c..d6dbb0861e 100644 --- a/interface/src/ui/overlays/Overlays.cpp +++ b/interface/src/ui/overlays/Overlays.cpp @@ -196,6 +196,16 @@ unsigned int Overlays::addOverlay(Overlay* overlay) { return thisID; } +unsigned int Overlays::cloneOverlay(unsigned int id) { + Overlay* thisOverlay = NULL; + if (_overlays2D.contains(id)) { + thisOverlay = _overlays2D[id]; + } else if (_overlays3D.contains(id)) { + thisOverlay = _overlays3D[id]; + } + return addOverlay(thisOverlay->createClone()); +} + bool Overlays::editOverlay(unsigned int id, const QScriptValue& properties) { Overlay* thisOverlay = NULL; QWriteLocker lock(&_lock); @@ -397,15 +407,15 @@ void RayToOverlayIntersectionResultFromScriptValue(const QScriptValue& object, R bool Overlays::isLoaded(unsigned int id) { QReadLocker lock(&_lock); - Overlay* overlay = _overlays2D.value(id); - if (!overlay) { - _overlays3D.value(id); - } - if (!overlay) { + Overlay* thisOverlay = NULL; + if (_overlays2D.contains(id)) { + thisOverlay = _overlays2D[id]; + } else if (_overlays3D.contains(id)) { + thisOverlay = _overlays3D[id]; + } else { return false; // not found } - - return overlay->isLoaded(); + return thisOverlay->isLoaded(); } float Overlays::textWidth(unsigned int id, const QString& text) const { diff --git a/interface/src/ui/overlays/Overlays.h b/interface/src/ui/overlays/Overlays.h index 312d872eb7..2cd80041cd 100644 --- a/interface/src/ui/overlays/Overlays.h +++ b/interface/src/ui/overlays/Overlays.h @@ -62,6 +62,9 @@ public slots: /// adds an overlay that's already been created unsigned int addOverlay(Overlay* overlay); + /// clones an existing overlay + unsigned int cloneOverlay(unsigned int id); + /// edits an overlay updating only the included properties, will return the identified OverlayID in case of /// successful edit, if the input id is for an unknown overlay this function will have no effect bool editOverlay(unsigned int id, const QScriptValue& properties); diff --git a/interface/src/ui/overlays/Planar3DOverlay.cpp b/interface/src/ui/overlays/Planar3DOverlay.cpp index ffd7d73531..a8288b241c 100644 --- a/interface/src/ui/overlays/Planar3DOverlay.cpp +++ b/interface/src/ui/overlays/Planar3DOverlay.cpp @@ -26,6 +26,12 @@ Planar3DOverlay::Planar3DOverlay() : { } +Planar3DOverlay::Planar3DOverlay(const Planar3DOverlay* planar3DOverlay) : + Base3DOverlay(planar3DOverlay), + _dimensions(planar3DOverlay->_dimensions) +{ +} + Planar3DOverlay::~Planar3DOverlay() { } diff --git a/interface/src/ui/overlays/Planar3DOverlay.h b/interface/src/ui/overlays/Planar3DOverlay.h index fe73cfbe08..d34fe44ebc 100644 --- a/interface/src/ui/overlays/Planar3DOverlay.h +++ b/interface/src/ui/overlays/Planar3DOverlay.h @@ -26,6 +26,7 @@ class Planar3DOverlay : public Base3DOverlay { public: Planar3DOverlay(); + Planar3DOverlay(const Planar3DOverlay* planar3DOverlay); ~Planar3DOverlay(); // getters diff --git a/interface/src/ui/overlays/Rectangle3DOverlay.cpp b/interface/src/ui/overlays/Rectangle3DOverlay.cpp index c131a139ac..bcca759cd4 100644 --- a/interface/src/ui/overlays/Rectangle3DOverlay.cpp +++ b/interface/src/ui/overlays/Rectangle3DOverlay.cpp @@ -20,6 +20,11 @@ Rectangle3DOverlay::Rectangle3DOverlay() { } +Rectangle3DOverlay::Rectangle3DOverlay(const Rectangle3DOverlay* rectangle3DOverlay) : + Planar3DOverlay(rectangle3DOverlay) +{ +} + Rectangle3DOverlay::~Rectangle3DOverlay() { } @@ -106,9 +111,6 @@ void Rectangle3DOverlay::setProperties(const QScriptValue &properties) { Planar3DOverlay::setProperties(properties); } - - - - - - +Rectangle3DOverlay* Rectangle3DOverlay::createClone() const { + return new Rectangle3DOverlay(this); +} diff --git a/interface/src/ui/overlays/Rectangle3DOverlay.h b/interface/src/ui/overlays/Rectangle3DOverlay.h index 9cec6da7e7..5e75469f2d 100644 --- a/interface/src/ui/overlays/Rectangle3DOverlay.h +++ b/interface/src/ui/overlays/Rectangle3DOverlay.h @@ -18,9 +18,12 @@ class Rectangle3DOverlay : public Planar3DOverlay { public: Rectangle3DOverlay(); + Rectangle3DOverlay(const Rectangle3DOverlay* rectangle3DOverlay); ~Rectangle3DOverlay(); virtual void render(RenderArgs* args); virtual void setProperties(const QScriptValue& properties); + + virtual Rectangle3DOverlay* createClone() const; }; diff --git a/interface/src/ui/overlays/Sphere3DOverlay.cpp b/interface/src/ui/overlays/Sphere3DOverlay.cpp index 63ed3e8d7e..34064675e5 100644 --- a/interface/src/ui/overlays/Sphere3DOverlay.cpp +++ b/interface/src/ui/overlays/Sphere3DOverlay.cpp @@ -21,6 +21,11 @@ Sphere3DOverlay::Sphere3DOverlay() { } +Sphere3DOverlay::Sphere3DOverlay(const Sphere3DOverlay* Sphere3DOverlay) : + Volume3DOverlay(Sphere3DOverlay) +{ +} + Sphere3DOverlay::~Sphere3DOverlay() { } @@ -70,3 +75,7 @@ void Sphere3DOverlay::render(RenderArgs* args) { } } + +Sphere3DOverlay* Sphere3DOverlay::createClone() const { + return new Sphere3DOverlay(this); +} diff --git a/interface/src/ui/overlays/Sphere3DOverlay.h b/interface/src/ui/overlays/Sphere3DOverlay.h index 98776a3f57..3b881e5ba6 100644 --- a/interface/src/ui/overlays/Sphere3DOverlay.h +++ b/interface/src/ui/overlays/Sphere3DOverlay.h @@ -18,8 +18,11 @@ class Sphere3DOverlay : public Volume3DOverlay { public: Sphere3DOverlay(); + Sphere3DOverlay(const Sphere3DOverlay* Sphere3DOverlay); ~Sphere3DOverlay(); virtual void render(RenderArgs* args); + + virtual Sphere3DOverlay* createClone() const; }; diff --git a/interface/src/ui/overlays/Text3DOverlay.cpp b/interface/src/ui/overlays/Text3DOverlay.cpp index 8a8581599a..88ac009ac7 100644 --- a/interface/src/ui/overlays/Text3DOverlay.cpp +++ b/interface/src/ui/overlays/Text3DOverlay.cpp @@ -31,6 +31,19 @@ Text3DOverlay::Text3DOverlay() : { } +Text3DOverlay::Text3DOverlay(const Text3DOverlay* text3DOverlay) : + Planar3DOverlay(text3DOverlay), + _text(text3DOverlay->_text), + _backgroundColor(text3DOverlay->_backgroundColor), + _lineHeight(text3DOverlay->_lineHeight), + _leftMargin(text3DOverlay->_leftMargin), + _topMargin(text3DOverlay->_topMargin), + _rightMargin(text3DOverlay->_rightMargin), + _bottomMargin(text3DOverlay->_bottomMargin), + _isFacingAvatar(text3DOverlay->_isFacingAvatar) +{ +} + Text3DOverlay::~Text3DOverlay() { } @@ -172,7 +185,6 @@ void Text3DOverlay::setProperties(const QScriptValue& properties) { setBottomMargin(properties.property("bottomMargin").toVariant().toFloat()); } - QScriptValue isFacingAvatarValue = properties.property("isFacingAvatar"); if (isFacingAvatarValue.isValid()) { _isFacingAvatar = isFacingAvatarValue.toVariant().toBool(); @@ -208,6 +220,10 @@ QScriptValue Text3DOverlay::getProperty(const QString& property) { return Planar3DOverlay::getProperty(property); } +Text3DOverlay* Text3DOverlay::createClone() const { + return new Text3DOverlay(this);; +} + float Text3DOverlay::textWidth(const QString& text) const { QFont font(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE); // Same font properties as render() QFontMetrics fontMetrics(font); @@ -215,3 +231,4 @@ float Text3DOverlay::textWidth(const QString& text) const { return scaleFactor * (float)fontMetrics.width(qPrintable(text)); } + diff --git a/interface/src/ui/overlays/Text3DOverlay.h b/interface/src/ui/overlays/Text3DOverlay.h index ceb52b492e..c624830ac8 100644 --- a/interface/src/ui/overlays/Text3DOverlay.h +++ b/interface/src/ui/overlays/Text3DOverlay.h @@ -24,6 +24,7 @@ class Text3DOverlay : public Planar3DOverlay { public: Text3DOverlay(); + Text3DOverlay(const Text3DOverlay* text3DOverlay); ~Text3DOverlay(); virtual void render(RenderArgs* args); @@ -51,6 +52,8 @@ public: float textWidth(const QString& text) const; // Meters + virtual Text3DOverlay* createClone() const; + private: void enableClipPlane(GLenum plane, float x, float y, float z, float w); diff --git a/interface/src/ui/overlays/TextOverlay.cpp b/interface/src/ui/overlays/TextOverlay.cpp index 1c3a626132..1d72cf7f05 100644 --- a/interface/src/ui/overlays/TextOverlay.cpp +++ b/interface/src/ui/overlays/TextOverlay.cpp @@ -25,6 +25,16 @@ TextOverlay::TextOverlay() : { } +TextOverlay::TextOverlay(const TextOverlay* textOverlay) : + Overlay2D(textOverlay), + _text(textOverlay->_text), + _backgroundColor(textOverlay->_backgroundColor), + _leftMargin(textOverlay->_leftMargin), + _topMargin(textOverlay->_topMargin), + _fontSize(textOverlay->_fontSize) +{ +} + TextOverlay::~TextOverlay() { } @@ -124,6 +134,10 @@ void TextOverlay::setProperties(const QScriptValue& properties) { } } +TextOverlay* TextOverlay::createClone() const { + return new TextOverlay(this); +} + QScriptValue TextOverlay::getProperty(const QString& property) { if (property == "font") { QScriptValue font = _scriptEngine->newObject(); @@ -146,7 +160,6 @@ QScriptValue TextOverlay::getProperty(const QString& property) { return Overlay2D::getProperty(property); } - float TextOverlay::textWidth(const QString& text) const { QFont font(SANS_FONT_FAMILY, _fontSize, DEFAULT_FONT_WEIGHT); // Same font properties as render() QFontMetrics fontMetrics(font); diff --git a/interface/src/ui/overlays/TextOverlay.h b/interface/src/ui/overlays/TextOverlay.h index 7559b33df5..703e15be10 100644 --- a/interface/src/ui/overlays/TextOverlay.h +++ b/interface/src/ui/overlays/TextOverlay.h @@ -37,6 +37,7 @@ class TextOverlay : public Overlay2D { public: TextOverlay(); + TextOverlay(const TextOverlay* textOverlay); ~TextOverlay(); virtual void render(RenderArgs* args); @@ -53,12 +54,12 @@ public: void setFontSize(int fontSize) { _fontSize = fontSize; } virtual void setProperties(const QScriptValue& properties); + virtual TextOverlay* createClone() const; virtual QScriptValue getProperty(const QString& property); float textWidth(const QString& text) const; // Pixels private: - QString _text; xColor _backgroundColor; int _leftMargin; diff --git a/interface/src/ui/overlays/Volume3DOverlay.cpp b/interface/src/ui/overlays/Volume3DOverlay.cpp index 0940caea04..c4192a15b2 100644 --- a/interface/src/ui/overlays/Volume3DOverlay.cpp +++ b/interface/src/ui/overlays/Volume3DOverlay.cpp @@ -28,6 +28,12 @@ Volume3DOverlay::Volume3DOverlay() : { } +Volume3DOverlay::Volume3DOverlay(const Volume3DOverlay* volume3DOverlay) : + Base3DOverlay(volume3DOverlay), + _dimensions(volume3DOverlay->_dimensions) +{ +} + Volume3DOverlay::~Volume3DOverlay() { } diff --git a/interface/src/ui/overlays/Volume3DOverlay.h b/interface/src/ui/overlays/Volume3DOverlay.h index 8787759022..005646c036 100644 --- a/interface/src/ui/overlays/Volume3DOverlay.h +++ b/interface/src/ui/overlays/Volume3DOverlay.h @@ -26,6 +26,7 @@ class Volume3DOverlay : public Base3DOverlay { public: Volume3DOverlay(); + Volume3DOverlay(const Volume3DOverlay* volume3DOverlay); ~Volume3DOverlay(); // getters diff --git a/libraries/entities/src/EntityTree.cpp b/libraries/entities/src/EntityTree.cpp index bc2823e15c..73957ad077 100644 --- a/libraries/entities/src/EntityTree.cpp +++ b/libraries/entities/src/EntityTree.cpp @@ -1089,7 +1089,6 @@ bool DebugOperator::preRecursion(OctreeElement* element) { } void EntityTree::dumpTree() { - // First, look for the existing entity in the tree.. DebugOperator theOperator; recurseTreeWithOperator(&theOperator); } @@ -1107,7 +1106,6 @@ bool PruneOperator::postRecursion(OctreeElement* element) { } void EntityTree::pruneTree() { - // First, look for the existing entity in the tree.. PruneOperator theOperator; recurseTreeWithOperator(&theOperator); } diff --git a/libraries/octree/src/OctreePersistThread.cpp b/libraries/octree/src/OctreePersistThread.cpp index 406681c2c5..f74ddfa5f0 100644 --- a/libraries/octree/src/OctreePersistThread.cpp +++ b/libraries/octree/src/OctreePersistThread.cpp @@ -9,18 +9,31 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +#include + #include #include #include #include "OctreePersistThread.h" -OctreePersistThread::OctreePersistThread(Octree* tree, const QString& filename, int persistInterval) : +const int OctreePersistThread::DEFAULT_PERSIST_INTERVAL = 1000 * 30; // every 30 seconds +const int OctreePersistThread::DEFAULT_BACKUP_INTERVAL = 1000 * 60 * 30; // every 30 minutes +const QString OctreePersistThread::DEFAULT_BACKUP_EXTENSION_FORMAT(".backup.%Y-%m-%d.%H:%M:%S.%z"); + + +OctreePersistThread::OctreePersistThread(Octree* tree, const QString& filename, int persistInterval, + bool wantBackup, int backupInterval, const QString& backupExtensionFormat) : _tree(tree), _filename(filename), + _backupExtensionFormat(backupExtensionFormat), _persistInterval(persistInterval), + _backupInterval(backupInterval), _initialLoadComplete(false), - _loadTimeUSecs(0) + _loadTimeUSecs(0), + _lastCheck(0), + _lastBackup(0), + _wantBackup(wantBackup) { } @@ -51,16 +64,22 @@ bool OctreePersistThread::process() { unsigned long leafNodeCount = OctreeElement::getLeafNodeCount(); qDebug("Nodes after loading scene %lu nodes %lu internal %lu leaves", nodeCount, internalNodeCount, leafNodeCount); - double usecPerGet = (double)OctreeElement::getGetChildAtIndexTime() / (double)OctreeElement::getGetChildAtIndexCalls(); - qDebug() << "getChildAtIndexCalls=" << OctreeElement::getGetChildAtIndexCalls() - << " getChildAtIndexTime=" << OctreeElement::getGetChildAtIndexTime() << " perGet=" << usecPerGet; + bool wantDebug = false; + if (wantDebug) { + double usecPerGet = (double)OctreeElement::getGetChildAtIndexTime() + / (double)OctreeElement::getGetChildAtIndexCalls(); + qDebug() << "getChildAtIndexCalls=" << OctreeElement::getGetChildAtIndexCalls() + << " getChildAtIndexTime=" << OctreeElement::getGetChildAtIndexTime() << " perGet=" << usecPerGet; - double usecPerSet = (double)OctreeElement::getSetChildAtIndexTime() / (double)OctreeElement::getSetChildAtIndexCalls(); - qDebug() << "setChildAtIndexCalls=" << OctreeElement::getSetChildAtIndexCalls() - << " setChildAtIndexTime=" << OctreeElement::getSetChildAtIndexTime() << " perset=" << usecPerSet; + double usecPerSet = (double)OctreeElement::getSetChildAtIndexTime() + / (double)OctreeElement::getSetChildAtIndexCalls(); + qDebug() << "setChildAtIndexCalls=" << OctreeElement::getSetChildAtIndexCalls() + << " setChildAtIndexTime=" << OctreeElement::getSetChildAtIndexTime() << " perSet=" << usecPerSet; + } _initialLoadComplete = true; - _lastCheck = usecTimestampNow(); // we just loaded, no need to save again + _lastBackup = _lastCheck = usecTimestampNow(); // we just loaded, no need to save again + time(&_lastPersistTime); emit loadCompleted(); } @@ -78,19 +97,62 @@ bool OctreePersistThread::process() { quint64 intervalToCheck = _persistInterval * MSECS_TO_USECS; if (sinceLastSave > intervalToCheck) { - // check the dirty bit and persist here... - _lastCheck = usecTimestampNow(); - if (_tree->isDirty()) { - qDebug() << "pruning Octree before saving..."; - _tree->pruneTree(); - qDebug() << "DONE pruning Octree before saving..."; - - qDebug() << "saving Octree to file " << _filename << "..."; - _tree->writeToSVOFile(_filename.toLocal8Bit().constData()); - _tree->clearDirtyBit(); // tree is clean after saving - qDebug("DONE saving Octree to file..."); - } + _lastCheck = now; + persist(); } } return isStillRunning(); // keep running till they terminate us } + + +void OctreePersistThread::aboutToFinish() { + qDebug() << "Persist thread about to finish..."; + persist(); + qDebug() << "Persist thread done with about to finish..."; +} + +void OctreePersistThread::persist() { + if (_tree->isDirty()) { + _tree->lockForWrite(); + { + qDebug() << "pruning Octree before saving..."; + _tree->pruneTree(); + qDebug() << "DONE pruning Octree before saving..."; + } + _tree->unlock(); + + backup(); // handle backup if requested + + qDebug() << "saving Octree to file " << _filename << "..."; + _tree->writeToSVOFile(qPrintable(_filename)); + time(&_lastPersistTime); + _tree->clearDirtyBit(); // tree is clean after saving + qDebug() << "DONE saving Octree to file..."; + } +} + +void OctreePersistThread::backup() { + if (_wantBackup) { + quint64 now = usecTimestampNow(); + quint64 sinceLastBackup = now - _lastBackup; + quint64 MSECS_TO_USECS = 1000; + quint64 intervalToBackup = _backupInterval * MSECS_TO_USECS; + + if (sinceLastBackup > intervalToBackup) { + struct tm* localTime = localtime(&_lastPersistTime); + + char backupExtension[256]; + strftime(backupExtension, sizeof(backupExtension), qPrintable(_backupExtensionFormat), localTime); + + QString backupFileName = _filename + backupExtension; + + qDebug() << "backing up persist file " << _filename << "to" << backupFileName << "..."; + int result = rename(qPrintable(_filename), qPrintable(backupFileName)); + if (result == 0) { + qDebug() << "DONE backing up persist file..."; + } else { + qDebug() << "ERROR in backing up persist file..."; + } + } + } +} diff --git a/libraries/octree/src/OctreePersistThread.h b/libraries/octree/src/OctreePersistThread.h index 2f86320b2e..06b97b2dcb 100644 --- a/libraries/octree/src/OctreePersistThread.h +++ b/libraries/octree/src/OctreePersistThread.h @@ -22,27 +22,41 @@ class OctreePersistThread : public GenericThread { Q_OBJECT public: - static const int DEFAULT_PERSIST_INTERVAL = 1000 * 30; // every 30 seconds + static const int DEFAULT_PERSIST_INTERVAL; + static const int DEFAULT_BACKUP_INTERVAL; + static const QString DEFAULT_BACKUP_EXTENSION_FORMAT; - OctreePersistThread(Octree* tree, const QString& filename, int persistInterval = DEFAULT_PERSIST_INTERVAL); + OctreePersistThread(Octree* tree, const QString& filename, int persistInterval = DEFAULT_PERSIST_INTERVAL, + bool wantBackup = false, int backupInterval = DEFAULT_BACKUP_INTERVAL, + const QString& backupExtensionFormat = DEFAULT_BACKUP_EXTENSION_FORMAT); bool isInitialLoadComplete() const { return _initialLoadComplete; } quint64 getLoadElapsedTime() const { return _loadTimeUSecs; } + void aboutToFinish(); /// call this to inform the persist thread that the owner is about to finish to support final persist + signals: void loadCompleted(); protected: /// Implements generic processing behavior for this thread. virtual bool process(); + + void persist(); + void backup(); private: Octree* _tree; QString _filename; + QString _backupExtensionFormat; int _persistInterval; + int _backupInterval; bool _initialLoadComplete; quint64 _loadTimeUSecs; quint64 _lastCheck; + quint64 _lastBackup; + bool _wantBackup; + time_t _lastPersistTime; }; #endif // hifi_OctreePersistThread_h