Make circle3d dimension property specify overall size not half size

This commit is contained in:
David Rowe 2015-02-05 09:37:08 -08:00
parent 6a4577b6a5
commit 056365932b

View file

@ -119,7 +119,7 @@ void Circle3DOverlay::render(RenderArgs* args) {
glPushMatrix();
glm::vec3 positionToCenter = center - position;
glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
glScalef(dimensions.x, dimensions.y, 1.0f);
glScalef(dimensions.x / 2.0f, dimensions.y / 2.0f, 1.0f);
glLineWidth(_lineWidth);