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Merge pull request #699 from ZappoMan/voxel_animation
Fix crashing bug in voxel-server related to animation
This commit is contained in:
commit
0550bc643b
6 changed files with 95 additions and 33 deletions
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@ -54,6 +54,8 @@ void VoxelNode::init(unsigned char * octalCode) {
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}
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VoxelNode::~VoxelNode() {
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notifyDeleteHooks();
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delete[] _octalCode;
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// delete all of this node's children
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@ -387,3 +389,44 @@ float VoxelNode::distanceToPoint(const glm::vec3& point) const {
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float distance = sqrtf(glm::dot(temp, temp));
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return distance;
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}
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VoxelNodeDeleteHook VoxelNode::_hooks[VOXEL_NODE_MAX_DELETE_HOOKS];
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void* VoxelNode::_hooksExtraData[VOXEL_NODE_MAX_DELETE_HOOKS];
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int VoxelNode::_hooksInUse = 0;
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int VoxelNode::addDeleteHook(VoxelNodeDeleteHook hook, void* extraData) {
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// If first use, initialize the _hooks array
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if (_hooksInUse == 0) {
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memset(_hooks, 0, sizeof(_hooks));
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memset(_hooksExtraData, 0, sizeof(_hooksExtraData));
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}
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// find first available slot
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for (int i = 0; i < VOXEL_NODE_MAX_DELETE_HOOKS; i++) {
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if (!_hooks[i]) {
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_hooks[i] = hook;
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_hooksExtraData[i] = extraData;
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_hooksInUse++;
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return i;
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}
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}
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// if we got here, then we're out of room in our hooks, return error
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return VOXEL_NODE_NO_MORE_HOOKS_AVAILABLE;
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}
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void VoxelNode::removeDeleteHook(int hookID) {
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if (_hooks[hookID]) {
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_hooks[hookID] = NULL;
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_hooksExtraData[hookID] = NULL;
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_hooksInUse--;
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}
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}
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void VoxelNode::notifyDeleteHooks() {
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if (_hooksInUse > 0) {
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for (int i = 0; i < VOXEL_NODE_MAX_DELETE_HOOKS; i++) {
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if (_hooks[i]) {
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_hooks[i](this, _hooksExtraData[i]);
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}
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}
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}
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}
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@ -15,33 +15,19 @@
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#include "VoxelConstants.h"
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class VoxelTree; // forward delclaration
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class VoxelNode; // forward delclaration
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typedef unsigned char colorPart;
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typedef unsigned char nodeColor[4];
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typedef unsigned char rgbColor[3];
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// Callback function, for delete hook
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typedef void (*VoxelNodeDeleteHook)(VoxelNode* node, void* extraData);
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const int VOXEL_NODE_MAX_DELETE_HOOKS = 100;
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const int VOXEL_NODE_NO_MORE_HOOKS_AVAILABLE = -1;
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class VoxelNode {
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private:
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nodeColor _trueColor;
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#ifndef NO_FALSE_COLOR // !NO_FALSE_COLOR means, does have false color
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nodeColor _currentColor;
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bool _falseColored;
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#endif
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glBufferIndex _glBufferIndex;
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bool _isDirty;
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uint64_t _lastChanged;
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bool _shouldRender;
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bool _isStagedForDeletion;
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AABox _box;
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unsigned char* _octalCode;
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VoxelNode* _children[8];
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int _childCount;
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float _density; // If leaf: density = 1, if internal node: 0-1 density of voxels inside
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void calculateAABox();
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void init(unsigned char * octalCode);
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public:
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VoxelNode(); // root node constructor
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VoxelNode(unsigned char * octalCode); // regular constructor
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@ -118,6 +104,33 @@ public:
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const nodeColor& getTrueColor() const { return _trueColor; };
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const nodeColor& getColor() const { return _trueColor; };
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#endif
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static int addDeleteHook(VoxelNodeDeleteHook hook, void* extraData = NULL);
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static void removeDeleteHook(int hookID);
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private:
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void calculateAABox();
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void init(unsigned char * octalCode);
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void notifyDeleteHooks();
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nodeColor _trueColor;
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#ifndef NO_FALSE_COLOR // !NO_FALSE_COLOR means, does have false color
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nodeColor _currentColor;
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bool _falseColored;
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#endif
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glBufferIndex _glBufferIndex;
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bool _isDirty;
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uint64_t _lastChanged;
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bool _shouldRender;
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bool _isStagedForDeletion;
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AABox _box;
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unsigned char* _octalCode;
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VoxelNode* _children[8];
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int _childCount;
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float _density; // If leaf: density = 1, if internal node: 0-1 density of voxels inside
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static VoxelNodeDeleteHook _hooks[VOXEL_NODE_MAX_DELETE_HOOKS];
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static void* _hooksExtraData[VOXEL_NODE_MAX_DELETE_HOOKS];
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static int _hooksInUse;
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};
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#endif /* defined(__hifi__VoxelNode__) */
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@ -9,7 +9,15 @@
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#include "VoxelNodeBag.h"
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#include <OctalCode.h>
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VoxelNodeBag::VoxelNodeBag() :
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_bagElements(NULL),
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_elementsInUse(0),
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_sizeOfElementsArray(0) {
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_hookID = VoxelNode::addDeleteHook(voxelNodeDeleteHook, (void*)this);
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};
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VoxelNodeBag::~VoxelNodeBag() {
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VoxelNode::removeDeleteHook(_hookID);
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deleteAll();
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}
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@ -118,3 +126,9 @@ void VoxelNodeBag::remove(VoxelNode* node) {
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}
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}
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void VoxelNodeBag::voxelNodeDeleteHook(VoxelNode* node, void* extraData) {
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VoxelNodeBag* theBag = (VoxelNodeBag*)extraData;
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theBag->remove(node); // note: remove can safely handle nodes that aren't in it, so we don't need to check contains()
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}
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@ -19,11 +19,7 @@
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class VoxelNodeBag {
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public:
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VoxelNodeBag() :
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_bagElements(NULL),
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_elementsInUse(0),
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_sizeOfElementsArray(0) {};
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VoxelNodeBag();
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~VoxelNodeBag();
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void insert(VoxelNode* node); // put a node into the bag
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@ -36,11 +32,14 @@ public:
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void deleteAll();
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static void voxelNodeDeleteHook(VoxelNode* node, void* extraData);
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private:
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VoxelNode** _bagElements;
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int _elementsInUse;
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int _sizeOfElementsArray;
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int _hookID;
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};
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#endif /* defined(__hifi__VoxelNodeBag__) */
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@ -1011,12 +1011,6 @@ int VoxelTree::encodeTreeBitstream(VoxelNode* node, unsigned char* outputBuffer,
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// How many bytes have we written so far at this level;
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int bytesWritten = 0;
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// These two cases should not ever happen... but if they do, we don't want to crash.
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if (!node || !node->getOctalCode()) {
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qDebug("VoxelTree::encodeTreeBitstream() BAD VoxelNode! Bailing!");
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return bytesWritten;
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}
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// If we're at a node that is out of view, then we can return, because no nodes below us will be in view!
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if (params.viewFrustum && !node->isInView(*params.viewFrustum)) {
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return bytesWritten;
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@ -384,7 +384,6 @@ void attachVoxelNodeDataToNode(Node* newNode) {
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}
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int main(int argc, const char * argv[]) {
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pthread_mutex_init(&::treeLock, NULL);
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qInstallMsgHandler(sharedMessageHandler);
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