Merge branch 'master' of https://github.com/highfidelity/hifi into meta

This commit is contained in:
samcake 2017-01-18 17:00:20 -08:00
commit 05304c72e0
20 changed files with 483 additions and 82 deletions

View file

@ -12,6 +12,8 @@
#include "AssetServer.h"
#include <thread>
#include <QtCore/QCoreApplication>
#include <QtCore/QCryptographicHash>
#include <QtCore/QDateTime>
@ -21,6 +23,7 @@
#include <QtCore/QJsonDocument>
#include <QtCore/QString>
#include <SharedUtil.h>
#include <ServerPathUtils.h>
#include "NetworkLogging.h"
@ -28,8 +31,44 @@
#include "SendAssetTask.h"
#include "UploadAssetTask.h"
static const uint8_t MIN_CORES_FOR_MULTICORE = 4;
static const uint8_t CPU_AFFINITY_COUNT_HIGH = 2;
static const uint8_t CPU_AFFINITY_COUNT_LOW = 1;
static const int INTERFACE_RUNNING_CHECK_FREQUENCY_MS = 1000;
const QString ASSET_SERVER_LOGGING_TARGET_NAME = "asset-server";
bool interfaceRunning() {
bool result = false;
#ifdef Q_OS_WIN
QSharedMemory sharedMemory { getInterfaceSharedMemoryName() };
result = sharedMemory.attach(QSharedMemory::ReadOnly);
if (result) {
sharedMemory.detach();
}
#endif
return result;
}
void updateConsumedCores() {
static bool wasInterfaceRunning = false;
bool isInterfaceRunning = interfaceRunning();
// If state is unchanged, return early
if (isInterfaceRunning == wasInterfaceRunning) {
return;
}
wasInterfaceRunning = isInterfaceRunning;
auto coreCount = std::thread::hardware_concurrency();
if (isInterfaceRunning) {
coreCount = coreCount > MIN_CORES_FOR_MULTICORE ? CPU_AFFINITY_COUNT_HIGH : CPU_AFFINITY_COUNT_LOW;
}
qDebug() << "Setting max consumed cores to " << coreCount;
setMaxCores(coreCount);
}
AssetServer::AssetServer(ReceivedMessage& message) :
ThreadedAssignment(message),
_taskPool(this)
@ -45,6 +84,20 @@ AssetServer::AssetServer(ReceivedMessage& message) :
packetReceiver.registerListener(PacketType::AssetGetInfo, this, "handleAssetGetInfo");
packetReceiver.registerListener(PacketType::AssetUpload, this, "handleAssetUpload");
packetReceiver.registerListener(PacketType::AssetMappingOperation, this, "handleAssetMappingOperation");
#ifdef Q_OS_WIN
updateConsumedCores();
QTimer* timer = new QTimer(this);
auto timerConnection = connect(timer, &QTimer::timeout, [] {
updateConsumedCores();
});
connect(qApp, &QCoreApplication::aboutToQuit, [this, timerConnection] {
disconnect(timerConnection);
});
timer->setInterval(INTERFACE_RUNNING_CHECK_FREQUENCY_MS);
timer->setTimerType(Qt::CoarseTimer);
timer->start();
#endif
}
void AssetServer::run() {

View file

@ -262,8 +262,12 @@ void AvatarMixer::broadcastAvatarData() {
// setup a PacketList for the avatarPackets
auto avatarPacketList = NLPacketList::create(PacketType::BulkAvatarData);
if (avatar.getSessionDisplayName().isEmpty() && // We haven't set it yet...
nodeData->getReceivedIdentity()) { // ... but we have processed identity (with possible displayName).
if (nodeData->getAvatarSessionDisplayNameMustChange()) {
const QString& existingBaseDisplayName = nodeData->getBaseDisplayName();
if (--_sessionDisplayNames[existingBaseDisplayName].second <= 0) {
_sessionDisplayNames.remove(existingBaseDisplayName);
}
QString baseName = avatar.getDisplayName().trimmed();
const QRegularExpression curses{ "fuck|shit|damn|cock|cunt" }; // POC. We may eventually want something much more elaborate (subscription?).
baseName = baseName.replace(curses, "*"); // Replace rather than remove, so that people have a clue that the person's a jerk.
@ -276,11 +280,14 @@ void AvatarMixer::broadcastAvatarData() {
QPair<int, int>& soFar = _sessionDisplayNames[baseName]; // Inserts and answers 0, 0 if not already present, which is what we want.
int& highWater = soFar.first;
nodeData->setBaseDisplayName(baseName);
avatar.setSessionDisplayName((highWater > 0) ? baseName + "_" + QString::number(highWater) : baseName);
QString sessionDisplayName = (highWater > 0) ? baseName + "_" + QString::number(highWater) : baseName;
avatar.setSessionDisplayName(sessionDisplayName);
highWater++;
soFar.second++; // refcount
nodeData->flagIdentityChange();
sendIdentityPacket(nodeData, node); // Tell new node about its sessionUUID. Others will find out below.
nodeData->setAvatarSessionDisplayNameMustChange(false);
sendIdentityPacket(nodeData, node); // Tell node whose name changed about its new session display name. Others will find out below.
qDebug() << "Giving session display name" << sessionDisplayName << "to node with ID" << node->getUUID();
}
// this is an AGENT we have received head data from
@ -584,7 +591,7 @@ void AvatarMixer::handleAvatarIdentityPacket(QSharedPointer<ReceivedMessage> mes
if (avatar.processAvatarIdentity(identity)) {
QMutexLocker nodeDataLocker(&nodeData->getMutex());
nodeData->flagIdentityChange();
nodeData->setReceivedIdentity();
nodeData->setAvatarSessionDisplayNameMustChange(true);
}
}
}

View file

@ -53,8 +53,8 @@ public:
HRCTime getIdentityChangeTimestamp() const { return _identityChangeTimestamp; }
void flagIdentityChange() { _identityChangeTimestamp = p_high_resolution_clock::now(); }
bool getReceivedIdentity() const { return _gotIdentity; }
void setReceivedIdentity() { _gotIdentity = true; }
bool getAvatarSessionDisplayNameMustChange() const { return _avatarSessionDisplayNameMustChange; }
void setAvatarSessionDisplayNameMustChange(bool set = true) { _avatarSessionDisplayNameMustChange = set; }
void setFullRateDistance(float fullRateDistance) { _fullRateDistance = fullRateDistance; }
float getFullRateDistance() const { return _fullRateDistance; }
@ -112,7 +112,7 @@ private:
std::unordered_set<QUuid> _hasReceivedFirstPacketsFrom;
HRCTime _identityChangeTimestamp;
bool _gotIdentity { false };
bool _avatarSessionDisplayNameMustChange{ false };
float _fullRateDistance = FLT_MAX;
float _maxAvatarDistance = FLT_MAX;

View file

@ -28,7 +28,7 @@ Item {
property string uuid: ""
property string displayName: ""
property string userName: ""
property int displayTextHeight: 18
property real displayNameTextPixelSize: 18
property int usernameTextHeight: 12
property real audioLevel: 0.0
property bool isMyCard: false
@ -55,18 +55,112 @@ Item {
width: parent.width - /*avatarImage.width - parent.spacing - */parent.anchors.leftMargin - parent.anchors.rightMargin
height: childrenRect.height
anchors.verticalCenter: parent.verticalCenter
// DisplayName Text
// DisplayName field for my card
Rectangle {
id: myDisplayName
visible: isMyCard
// Size
width: parent.width + 70
height: 35
// Anchors
anchors.top: parent.top
anchors.left: parent.left
anchors.leftMargin: -10
// Style
color: hifi.colors.textFieldLightBackground
border.color: hifi.colors.blueHighlight
border.width: 0
TextInput {
id: myDisplayNameText
// Properties
text: thisNameCard.displayName
maximumLength: 256
clip: true
// Size
width: parent.width
height: parent.height
// Anchors
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
anchors.leftMargin: 10
anchors.right: parent.right
anchors.rightMargin: editGlyph.width + editGlyph.anchors.rightMargin
// Style
color: hifi.colors.darkGray
FontLoader { id: firaSansSemiBold; source: "../../fonts/FiraSans-SemiBold.ttf"; }
font.family: firaSansSemiBold.name
font.pixelSize: displayNameTextPixelSize
selectionColor: hifi.colors.blueHighlight
selectedTextColor: "black"
// Text Positioning
verticalAlignment: TextInput.AlignVCenter
horizontalAlignment: TextInput.AlignLeft
// Signals
onEditingFinished: {
pal.sendToScript({method: 'displayNameUpdate', params: text})
cursorPosition = 0
focus = false
myDisplayName.border.width = 0
color = hifi.colors.darkGray
}
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton
hoverEnabled: true
onClicked: {
myDisplayName.border.width = 1
myDisplayNameText.focus ? myDisplayNameText.cursorPosition = myDisplayNameText.positionAt(mouseX, mouseY, TextInput.CursorOnCharacter) : myDisplayNameText.selectAll();
myDisplayNameText.focus = true
myDisplayNameText.color = "black"
}
onDoubleClicked: {
myDisplayNameText.selectAll();
myDisplayNameText.focus = true;
}
onEntered: myDisplayName.color = hifi.colors.lightGrayText
onExited: myDisplayName.color = hifi.colors.textFieldLightBackground
}
// Edit pencil glyph
HiFiGlyphs {
id: editGlyph
text: hifi.glyphs.editPencil
// Text Size
size: displayNameTextPixelSize*1.5
// Anchors
anchors.right: parent.right
anchors.rightMargin: 5
anchors.verticalCenter: parent.verticalCenter
// Style
horizontalAlignment: Text.AlignHCenter
verticalAlignment: Text.AlignVCenter
color: hifi.colors.baseGray
}
}
// Spacer for DisplayName for my card
Rectangle {
id: myDisplayNameSpacer
width: myDisplayName.width
// Anchors
anchors.top: myDisplayName.bottom
height: 5
visible: isMyCard
opacity: 0
}
// DisplayName Text for others' cards
FiraSansSemiBold {
id: displayNameText
// Properties
text: thisNameCard.displayName
elide: Text.ElideRight
visible: !isMyCard
// Size
width: parent.width
// Anchors
anchors.top: parent.top
// Text Size
size: thisNameCard.displayTextHeight
size: displayNameTextPixelSize
// Text Positioning
verticalAlignment: Text.AlignVCenter
// Style
@ -83,7 +177,7 @@ Item {
// Size
width: parent.width
// Anchors
anchors.top: displayNameText.bottom
anchors.top: isMyCard ? myDisplayNameSpacer.bottom : displayNameText.bottom
// Text Size
size: thisNameCard.usernameTextHeight
// Text Positioning
@ -105,7 +199,7 @@ Item {
Rectangle {
id: nameCardVUMeter
// Size
width: ((gainSlider.value - gainSlider.minimumValue)/(gainSlider.maximumValue - gainSlider.minimumValue)) * parent.width
width: isMyCard ? myDisplayName.width - 20 : ((gainSlider.value - gainSlider.minimumValue)/(gainSlider.maximumValue - gainSlider.minimumValue)) * parent.width
height: 8
// Anchors
anchors.top: spacer.bottom

View file

@ -35,6 +35,17 @@ Rectangle {
// Keep a local list of per-avatar gainSliderValueDBs. Far faster than fetching this data from the server.
// NOTE: if another script modifies the per-avatar gain, this value won't be accurate!
property var gainSliderValueDB: ({});
// The letterbox used for popup messages
LetterboxMessage {
id: letterboxMessage
z: 999 // Force the popup on top of everything else
}
function letterbox(message) {
letterboxMessage.text = message
letterboxMessage.visible = true
letterboxMessage.popupRadius = 0
}
// This is the container for the PAL
Rectangle {
@ -176,8 +187,6 @@ Rectangle {
TableViewColumn {
visible: iAmAdmin
role: "kick"
// The hacky spaces used to center text over the button, since I don't know how to apply a margin
// to column header text.
title: "BAN"
width: actionButtonWidth
movable: false
@ -337,11 +346,6 @@ Rectangle {
visible: iAmAdmin
color: hifi.colors.lightGrayText
}
function letterbox(message) {
letterboxMessage.text = message;
letterboxMessage.visible = true
}
// This Rectangle refers to the [?] popup button next to "NAMES"
Rectangle {
color: hifi.colors.tableBackgroundLight
@ -402,9 +406,6 @@ Rectangle {
onExited: adminHelpText.color = hifi.colors.redHighlight
}
}
LetterboxMessage {
id: letterboxMessage
}
}
function findSessionIndex(sessionId, optionalData) { // no findIndex in .qml
@ -475,8 +476,6 @@ Rectangle {
// Set the userName appropriately
userModel.setProperty(userIndex, "userName", userName);
userModelData[userIndex].userName = userName; // Defensive programming
} else {
console.log("updateUsername() called with unknown UUID: ", userId);
}
}
break;
@ -492,8 +491,6 @@ Rectangle {
if (userIndex != -1) {
userModel.setProperty(userIndex, "audioLevel", audioLevel);
userModelData[userIndex].audioLevel = audioLevel; // Defensive programming
} else {
console.log("updateUsername() called with unknown UUID: ", userId);
}
}
}
@ -502,6 +499,10 @@ Rectangle {
ignored = {};
gainSliderValueDB = {};
break;
case 'avatarDisconnected':
var sessionID = message.params[0];
delete ignored[sessionID];
break;
default:
console.log('Unrecognized message:', JSON.stringify(message));
}

View file

@ -312,10 +312,11 @@ Item {
readonly property string error: "="
readonly property string settings: "@"
readonly property string trash: "{"
readonly property string objectGroup: "&#xe000;"
readonly property string objectGroup: "\ue000"
readonly property string cm: "}"
readonly property string msvg79: "~"
readonly property string deg: "\\"
readonly property string px: "|"
readonly property string editPencil: "\ue00d"
}
}

View file

@ -1238,8 +1238,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
// Add periodic checks to send user activity data
static int CHECK_NEARBY_AVATARS_INTERVAL_MS = 10000;
static int SEND_STATS_INTERVAL_MS = 10000;
static int NEARBY_AVATAR_RADIUS_METERS = 10;
// setup the stats interval depending on if the 1s faster hearbeat was requested
static const QString FAST_STATS_ARG = "--fast-heartbeat";
static int SEND_STATS_INTERVAL_MS = arguments().indexOf(FAST_STATS_ARG) != -1 ? 1000 : 10000;
static glm::vec3 lastAvatarPosition = myAvatar->getPosition();
static glm::mat4 lastHMDHeadPose = getHMDSensorPose();

View file

@ -260,6 +260,10 @@ void AvatarManager::handleRemovedAvatar(const AvatarSharedPointer& removedAvatar
}
if (removalReason == KillAvatarReason::TheirAvatarEnteredYourBubble || removalReason == YourAvatarEnteredTheirBubble) {
DependencyManager::get<NodeList>()->radiusIgnoreNodeBySessionID(avatar->getSessionUUID(), true);
} else if (removalReason == KillAvatarReason::AvatarDisconnected) {
// remove from node sets, if present
DependencyManager::get<NodeList>()->removeFromIgnoreMuteSets(avatar->getSessionUUID());
DependencyManager::get<UsersScriptingInterface>()->avatarDisconnected(avatar->getSessionUUID());
}
_avatarFades.push_back(removedAvatar);
}

View file

@ -56,7 +56,7 @@ int main(int argc, const char* argv[]) {
QCoreApplication::setOrganizationDomain(BuildInfo::ORGANIZATION_DOMAIN);
QCoreApplication::setApplicationVersion(BuildInfo::VERSION);
QString applicationName = "High Fidelity Interface - " + qgetenv("USERNAME");
const QString& applicationName = getInterfaceSharedMemoryName();
bool instanceMightBeRunning = true;

View file

@ -1047,7 +1047,7 @@ bool AvatarData::processAvatarIdentity(const Identity& identity) {
}
if (identity.displayName != _displayName) {
setDisplayName(identity.displayName);
_displayName = identity.displayName;
hasIdentityChanged = true;
}
maybeUpdateSessionDisplayNameFromTransport(identity.sessionDisplayName);
@ -1094,6 +1094,9 @@ void AvatarData::setSkeletonModelURL(const QUrl& skeletonModelURL) {
void AvatarData::setDisplayName(const QString& displayName) {
_displayName = displayName;
_sessionDisplayName = "";
sendIdentityPacket();
qCDebug(avatars) << "Changing display name for avatar to" << displayName;
}

View file

@ -847,6 +847,16 @@ void NodeList::ignoreNodeBySessionID(const QUuid& nodeID, bool ignoreEnabled) {
}
}
void NodeList::removeFromIgnoreMuteSets(const QUuid& nodeID) {
// don't remove yourself, or nobody
if (!nodeID.isNull() && _sessionUUID != nodeID) {
QWriteLocker ignoredSetLocker{ &_ignoredSetLock };
QWriteLocker personalMutedSetLocker{ &_personalMutedSetLock };
_ignoredNodeIDs.unsafe_erase(nodeID);
_personalMutedNodeIDs.unsafe_erase(nodeID);
}
}
bool NodeList::isIgnoringNode(const QUuid& nodeID) const {
QReadLocker ignoredSetLocker{ &_ignoredSetLock };
return _ignoredNodeIDs.find(nodeID) != _ignoredNodeIDs.cend();

View file

@ -90,6 +90,8 @@ public:
bool getRequestsDomainListData() { return _requestsDomainListData; }
void setRequestsDomainListData(bool isRequesting);
void removeFromIgnoreMuteSets(const QUuid& nodeID);
public slots:
void reset();
void sendDomainServerCheckIn();

View file

@ -211,7 +211,8 @@ enum class AvatarMixerPacketVersion : PacketVersion {
HandControllerJoints,
HasKillAvatarReason,
SessionDisplayName,
Unignore
Unignore,
ImmediateSessionDisplayNameUpdates
};
enum class DomainConnectRequestVersion : PacketVersion {

View file

@ -139,6 +139,13 @@ signals:
*/
void usernameFromIDReply(const QString& nodeID, const QString& username, const QString& machineFingerprint);
/**jsdoc
* Notifies scripts that a user has disconnected from the domain
* @function Users.avatar.avatarDisconnected
* @param {nodeID} NodeID The session ID of the avatar that has disconnected
*/
void avatarDisconnected(const QUuid& nodeID);
private:
bool getRequestsDomainListData();
void setRequestsDomainListData(bool requests);

View file

@ -18,6 +18,8 @@
#include <cctype>
#include <time.h>
#include <mutex>
#include <thread>
#include <set>
#include <glm/glm.hpp>
@ -1022,4 +1024,54 @@ bool getProcessorInfo(ProcessorInfo& info) {
#endif
return false;
}
}
const QString& getInterfaceSharedMemoryName() {
static const QString applicationName = "High Fidelity Interface - " + qgetenv("USERNAME");
return applicationName;
}
const std::vector<uint8_t>& getAvailableCores() {
static std::vector<uint8_t> availableCores;
#ifdef Q_OS_WIN
static std::once_flag once;
std::call_once(once, [&] {
DWORD_PTR defaultProcessAffinity = 0, defaultSystemAffinity = 0;
HANDLE process = GetCurrentProcess();
GetProcessAffinityMask(process, &defaultProcessAffinity, &defaultSystemAffinity);
for (uint64_t i = 0; i < sizeof(DWORD_PTR) * BITS_IN_BYTE; ++i) {
DWORD_PTR coreMask = 1;
coreMask <<= i;
if (0 != (defaultSystemAffinity & coreMask)) {
availableCores.push_back(i);
}
}
});
#endif
return availableCores;
}
void setMaxCores(uint8_t maxCores) {
#ifdef Q_OS_WIN
HANDLE process = GetCurrentProcess();
auto availableCores = getAvailableCores();
if (availableCores.size() <= maxCores) {
DWORD_PTR currentProcessAffinity = 0, currentSystemAffinity = 0;
GetProcessAffinityMask(process, &currentProcessAffinity, &currentSystemAffinity);
SetProcessAffinityMask(GetCurrentProcess(), currentSystemAffinity);
return;
}
DWORD_PTR newProcessAffinity = 0;
while (maxCores) {
int index = randIntInRange(0, (int)availableCores.size() - 1);
DWORD_PTR coreMask = 1;
coreMask <<= availableCores[index];
newProcessAffinity |= coreMask;
availableCores.erase(availableCores.begin() + index);
maxCores--;
}
SetProcessAffinityMask(process, newProcessAffinity);
#endif
}

View file

@ -231,4 +231,8 @@ struct ProcessorInfo {
bool getProcessorInfo(ProcessorInfo& info);
const QString& getInterfaceSharedMemoryName();
void setMaxCores(uint8_t maxCores);
#endif // hifi_SharedUtil_h

View file

@ -0,0 +1,19 @@
var WAVE = 'http://cdn.rawgit.com/ambisonictoolkit/atk-sounds/aa31005c/stereo/Aurora_Surgit-Lux_Aeterna.wav';
var uuid = Entities.addEntity({
type: "Shape",
shape: "Icosahedron",
dimensions: Vec3.HALF,
script: Script.resolvePath('../../tutorials/entity_scripts/ambientSound.js'),
position: Vec3.sum(Vec3.multiply(5, Quat.getFront(MyAvatar.orientation)), MyAvatar.position),
userData: JSON.stringify({
soundURL: WAVE,
maxVolume: 0.1,
range: 25,
disabled: true,
grabbableKey: { wantsTrigger: true },
}),
lifetime: 600,
});
Script.scriptEnding.connect(function() {
Entities.deleteEntity(uuid);
});

View file

@ -237,6 +237,11 @@ pal.fromQml.connect(function (message) { // messages are {method, params}, like
data = message.params;
Users.setAvatarGain(data['sessionId'], data['gain']);
break;
case 'displayNameUpdate':
if (MyAvatar.displayName != message.params) {
MyAvatar.displayName = message.params;
}
break;
default:
print('Unrecognized message from Pal.qml:', JSON.stringify(message));
}
@ -493,7 +498,6 @@ function getAudioLevel(id) {
var audioLevel = 0.0;
var data = id ? ExtendedOverlay.get(id) : myData;
if (!data) {
print('no data for', id);
return audioLevel;
}
@ -580,7 +584,10 @@ function onClicked() {
}
pal.setVisible(!pal.visible);
}
function avatarDisconnected(nodeID) {
// remove from the pal list
pal.sendToQml({method: 'avatarDisconnected', params: [nodeID]});
}
//
// Button state.
//
@ -593,6 +600,8 @@ button.clicked.connect(onClicked);
pal.visibleChanged.connect(onVisibleChanged);
pal.closed.connect(off);
Users.usernameFromIDReply.connect(usernameFromIDReply);
Users.avatarDisconnected.connect(avatarDisconnected);
function clearLocalQMLDataAndClosePAL() {
pal.sendToQml({ method: 'clearLocalQMLData' });
if (pal.visible) {
@ -615,6 +624,7 @@ Script.scriptEnding.connect(function () {
Window.domainConnectionRefused.disconnect(clearLocalQMLDataAndClosePAL);
Messages.unsubscribe(CHANNEL);
Messages.messageReceived.disconnect(receiveMessage);
Users.avatarDisconnected.disconnect(avatarDisconnected);
off();
});

View file

@ -1,34 +1,48 @@
// ambientSound.js
//
// This entity script will allow you to create an ambient sound that loops when a person is within a given
// range of this entity. Great way to add one or more ambisonic soundfields to your environment.
// range of this entity. Great way to add one or more ambisonic soundfields to your environment.
//
// In the userData section for the entity, add/edit three values:
// userData.soundURL should be a string giving the URL to the sound file. Defaults to 100 meters if not set.
// In the userData section for the entity, add/edit three values:
// userData.soundURL should be a string giving the URL to the sound file. Defaults to 100 meters if not set.
// userData.range should be an integer for the max distance away from the entity where the sound will be audible.
// userData.volume is the max volume at which the clip should play. Defaults to 1.0 full volume)
// userData.maxVolume is the max volume at which the clip should play. Defaults to 1.0 full volume.
// userData.disabled is an optionanl boolean flag which can be used to disable the ambient sound. Defaults to false.
//
// The rotation of the entity is copied to the ambisonic field, so by rotating the entity you will rotate the
// direction in-which a certain sound comes from.
//
// The rotation of the entity is copied to the ambisonic field, so by rotating the entity you will rotate the
// direction in-which a certain sound comes from.
//
// Remember that the entity has to be visible to the user for the sound to play at all, so make sure the entity is
// large enough to be loaded at the range you set, particularly for large ranges.
//
// large enough to be loaded at the range you set, particularly for large ranges.
//
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function(){
(function(){
// This sample clip and range will be used if you don't add userData to the entity (see above)
var DEFAULT_RANGE = 100;
var DEFAULT_URL = "http://hifi-content.s3.amazonaws.com/ken/samples/forest_ambiX.wav";
var DEFAULT_VOLUME = 1.0;
var DEFAULT_USERDATA = {
soundURL: DEFAULT_URL,
range: DEFAULT_RANGE,
maxVolume: DEFAULT_VOLUME,
disabled: true,
grabbableKey: { wantsTrigger: true },
};
var soundURL = "";
var soundOptions = {
loop: true,
localOnly: true,
};
var range = DEFAULT_RANGE;
var maxVolume = DEFAULT_VOLUME;
var disabled = false;
var UPDATE_INTERVAL_MSECS = 100;
var rotation;
@ -39,14 +53,13 @@
var checkTimer = false;
var _this;
var WANT_COLOR_CHANGE = false;
var COLOR_OFF = { red: 128, green: 128, blue: 128 };
var COLOR_ON = { red: 255, green: 0, blue: 0 };
var WANT_DEBUG = false;
function debugPrint(string) {
if (WANT_DEBUG) {
print(string);
print("ambientSound | " + string);
}
}
@ -55,84 +68,201 @@
var oldSoundURL = soundURL;
var props = Entities.getEntityProperties(entity, [ "userData" ]);
if (props.userData) {
var data = JSON.parse(props.userData);
try {
var data = JSON.parse(props.userData);
} catch(e) {
debugPrint("unable to parse userData JSON string: " + props.userData);
this.cleanup();
return;
}
if (data.soundURL && !(soundURL === data.soundURL)) {
soundURL = data.soundURL;
debugPrint("Read ambient sound URL: " + soundURL);
} else if (!data.soundURL) {
soundURL = DEFAULT_URL;
debugPrint("Read ambient sound URL: " + soundURL);
}
if (data.range && !(range === data.range)) {
range = data.range;
debugPrint("Read ambient sound range: " + range);
}
if (data.volume && !(maxVolume === data.volume)) {
maxVolume = data.volume;
// Check known aliases for the "volume" setting (which allows for inplace upgrade of existing marketplace entities)
data.maxVolume = data.maxVolume || data.soundVolume || data.volume;
if (data.maxVolume && !(maxVolume === data.maxVolume)) {
maxVolume = data.maxVolume;
debugPrint("Read ambient sound volume: " + maxVolume);
}
if ("disabled" in data && !(disabled === data.disabled)) {
disabled = data.disabled;
debugPrint("Read ambient disabled state: " + disabled);
this._updateColor(disabled);
}
}
if (disabled) {
this.cleanup();
soundURL = "";
return;
} else if (!checkTimer) {
checkTimer = Script.setInterval(_this.maybeUpdate, UPDATE_INTERVAL_MSECS);
}
if (!(soundURL === oldSoundURL) || (soundURL === "")) {
debugPrint("Loading ambient sound into cache");
ambientSound = SoundCache.getSound(soundURL);
if (soundURL) {
debugPrint("Loading ambient sound into cache");
// Use prefetch to detect URL loading errors
var resource = SoundCache.prefetch(soundURL);
function onStateChanged() {
if (resource.state === Resource.State.FINISHED) {
resource.stateChanged.disconnect(onStateChanged);
ambientSound = SoundCache.getSound(soundURL);
} else if (resource.state === Resource.State.FAILED) {
resource.stateChanged.disconnect(onStateChanged);
debugPrint("Failed to download ambient sound: " + soundURL);
}
}
resource.stateChanged.connect(onStateChanged);
onStateChanged(resource.state);
}
if (soundPlaying && soundPlaying.playing) {
debugPrint("URL changed, stopping current ambient sound");
soundPlaying.stop();
soundPlaying = false;
if (WANT_COLOR_CHANGE) {
Entities.editEntity(entity, { color: COLOR_OFF });
}
debugPrint("Restarting ambient sound");
}
}
}
}
this.preload = function(entityID) {
this.clickDownOnEntity = function(entityID, mouseEvent) {
if (mouseEvent.isPrimaryButton) {
this._toggle("primary click");
}
};
this.startFarTrigger = function() {
this._toggle("far click");
};
this._toggle = function(hint) {
// Toggle between ON/OFF state, but only if not in edit mode
if (Settings.getValue("io.highfidelity.isEditting")) {
return;
}
var props = Entities.getEntityProperties(entity, [ "userData" ]);
if (!props.userData) {
debugPrint("userData is empty; ignoring " + hint);
this.cleanup();
return;
}
var data = JSON.parse(props.userData);
data.disabled = !data.disabled;
debugPrint(hint + " -- triggering ambient sound " + (data.disabled ? "OFF" : "ON") + " (" + data.soundURL + ")");
this.cleanup();
// Save the userData and notify nearby listeners of the change
Entities.editEntity(entity, {
userData: JSON.stringify(data)
});
Messages.sendMessage(entity, "toggled");
};
this._updateColor = function(disabled) {
// Update Shape or Text Entity color based on ON/OFF status
var props = Entities.getEntityProperties(entity, [ "color", "textColor" ]);
var targetColor = disabled ? COLOR_OFF : COLOR_ON;
var currentColor = props.textColor || props.color;
var newProps = props.textColor ? { textColor: targetColor } : { color: targetColor };
if (currentColor.red !== targetColor.red ||
currentColor.green !== targetColor.green ||
currentColor.blue !== targetColor.blue) {
Entities.editEntity(entity, newProps);
}
};
this.preload = function(entityID) {
// Load the sound and range from the entity userData fields, and note the position of the entity.
debugPrint("Ambient sound preload");
debugPrint("Ambient sound preload " + entityID);
entity = entityID;
_this = this;
checkTimer = Script.setInterval(this.maybeUpdate, UPDATE_INTERVAL_MSECS);
};
var props = Entities.getEntityProperties(entity, [ "userData" ]);
var data = {};
if (props.userData) {
data = JSON.parse(props.userData);
}
var changed = false;
for(var p in DEFAULT_USERDATA) {
if (!(p in data)) {
data[p] = DEFAULT_USERDATA[p];
changed = true;
}
}
if (!data.grabbableKey.wantsTrigger) {
data.grabbableKey.wantsTrigger = true;
changed = true;
}
if (changed) {
debugPrint("applying default values to userData");
Entities.editEntity(entity, { userData: JSON.stringify(data) });
}
this._updateColor(data.disabled);
this.updateSettings();
// Subscribe to toggle notifications using entity ID as a channel name
Messages.subscribe(entity);
Messages.messageReceived.connect(this, "_onMessageReceived");
};
this._onMessageReceived = function(channel, message, sender, local) {
// Handle incoming toggle notifications
if (channel === entity && message === "toggled") {
debugPrint("received " + message + " from " + sender);
this.updateSettings();
}
};
this.maybeUpdate = function() {
// Every UPDATE_INTERVAL_MSECS, update the volume of the ambient sound based on distance from my avatar
_this.updateSettings();
var HYSTERESIS_FRACTION = 0.1;
var props = Entities.getEntityProperties(entity, [ "position", "rotation" ]);
if (disabled || !props.position) {
_this.cleanup();
return;
}
center = props.position;
rotation = props.rotation;
var distance = Vec3.length(Vec3.subtract(MyAvatar.position, center));
if (distance <= range) {
var volume = (1.0 - distance / range) * maxVolume;
if (!soundPlaying && ambientSound.downloaded) {
soundPlaying = Audio.playSound(ambientSound, { loop: true,
localOnly: true,
orientation: rotation,
volume: volume });
debugPrint("Starting ambient sound, volume: " + volume);
if (WANT_COLOR_CHANGE) {
Entities.editEntity(entity, { color: COLOR_ON });
}
soundOptions.orientation = rotation;
soundOptions.volume = volume;
if (!soundPlaying && ambientSound && ambientSound.downloaded) {
debugPrint("Starting ambient sound: " + soundURL + " (duration: " + ambientSound.duration + ")");
soundPlaying = Audio.playSound(ambientSound, soundOptions);
} else if (soundPlaying && soundPlaying.playing) {
soundPlaying.setOptions( { volume: volume, orientation: rotation } );
soundPlaying.setOptions(soundOptions);
}
} else if (soundPlaying && soundPlaying.playing && (distance > range * HYSTERESIS_FRACTION)) {
soundPlaying.stop();
soundPlaying = false;
Entities.editEntity(entity, { color: { red: 128, green: 128, blue: 128 }});
debugPrint("Out of range, stopping ambient sound");
debugPrint("Out of range, stopping ambient sound: " + soundURL);
}
}
};
this.unload = function(entityID) {
this.unload = function(entityID) {
debugPrint("Ambient sound unload");
this.cleanup();
Messages.unsubscribe(entity);
Messages.messageReceived.disconnect(this, "_onMessageReceived");
};
this.cleanup = function() {
if (checkTimer) {
Script.clearInterval(checkTimer);
checkTimer = false;
}
if (soundPlaying && soundPlaying.playing) {
soundPlaying.stop();
soundPlaying = false;
}
};
};
})
})