From 04f512c99bc6ba6ee79b7240b483f263a4ca0e61 Mon Sep 17 00:00:00 2001 From: Ryan Huffman Date: Mon, 29 Feb 2016 14:58:25 -0800 Subject: [PATCH] Add extra debug to udt connection --- libraries/networking/src/udt/Connection.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/libraries/networking/src/udt/Connection.cpp b/libraries/networking/src/udt/Connection.cpp index 04edc8bb55..e6a15aa6a0 100644 --- a/libraries/networking/src/udt/Connection.cpp +++ b/libraries/networking/src/udt/Connection.cpp @@ -731,6 +731,12 @@ void Connection::processHandshake(std::unique_ptr controlPacket) if (!_hasReceivedHandshake || initialSequenceNumber != _initialReceiveSequenceNumber) { // server sent us a handshake - we need to assume this means state should be reset // as long as we haven't received a handshake yet or we have and we've received some data + +#ifdef UDT_CONNECTION_DEBUG + if (initialSequenceNumber != _initialReceiveSequenceNumber) { + qCDebug(networking) << "Resetting receive state, received a new initial sequence number in handshake"; + } +#endif resetReceiveState(); _initialReceiveSequenceNumber = initialSequenceNumber; _lastReceivedSequenceNumber = initialSequenceNumber - 1;