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Fixed avatar volume adjustment
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a1089b5b50
commit
04e85d53e6
2 changed files with 21 additions and 4 deletions
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@ -223,12 +223,24 @@ void AudioMixerClientData::parseInjectorGainSet(ReceivedMessage& message, const
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}
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}
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void AudioMixerClientData::setGainForAvatar(QUuid nodeID, float gain) {
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void AudioMixerClientData::setGainForAvatar(QUuid nodeID, float gain) {
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auto it = std::find_if(_streams.active.cbegin(), _streams.active.cend(), [nodeID](const MixableStream& mixableStream){
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auto itActive = std::find_if(_streams.active.cbegin(), _streams.active.cend(), [nodeID](const MixableStream& mixableStream){
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return mixableStream.nodeStreamID.nodeID == nodeID && mixableStream.nodeStreamID.streamID.isNull();
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return mixableStream.nodeStreamID.nodeID == nodeID && mixableStream.nodeStreamID.streamID.isNull();
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});
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});
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if (it != _streams.active.cend()) {
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if (itActive != _streams.active.cend()) {
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it->hrtf->setGainAdjustment(gain);
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itActive->hrtf->setGainAdjustment(gain);
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return;
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}
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// If someone is not speaking at the moment, then stream is not in active streams, and volume adjustment will fail,
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// so we need to search in inactive streams too
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auto itInactive = std::find_if(_streams.inactive.cbegin(), _streams.inactive.cend(), [nodeID](const MixableStream& mixableStream){
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return mixableStream.nodeStreamID.nodeID == nodeID && mixableStream.nodeStreamID.streamID.isNull();
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});
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if (itInactive != _streams.active.cend()) {
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itInactive->hrtf->setGainAdjustment(gain);
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return;
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}
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}
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}
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}
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@ -16,6 +16,8 @@
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#include <string.h>
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#include <string.h>
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#include <algorithm>
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#include <algorithm>
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#include <qdebug.h>
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#include "AudioHelpers.h"
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#include "AudioHelpers.h"
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static const int HRTF_AZIMUTHS = 72; // 360 / 5-degree steps
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static const int HRTF_AZIMUTHS = 72; // 360 / 5-degree steps
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@ -80,7 +82,10 @@ public:
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//
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//
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// HRTF local gain adjustment in amplitude (1.0 == unity)
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// HRTF local gain adjustment in amplitude (1.0 == unity)
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//
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//
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void setGainAdjustment(float gain) { _gainAdjust = HRTF_GAIN * gain; };
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void setGainAdjustment(float gain) {
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_gainAdjust = HRTF_GAIN * gain;
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qDebug() << "AudioHRTF::setGainAdjustment: " << _gainAdjust;
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};
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float getGainAdjustment() { return _gainAdjust; }
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float getGainAdjustment() { return _gainAdjust; }
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// clear internal state, but retain settings
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// clear internal state, but retain settings
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