From 049fe4abee38408a3a2de76eb32734c0c0ff413a Mon Sep 17 00:00:00 2001 From: "U-GAPOS\\andrew" Date: Fri, 13 Nov 2015 17:42:12 -0800 Subject: [PATCH] minor cleanup --- interface/src/avatar/MyAvatar.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index fae66f5898..1deec7c51f 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -125,7 +125,7 @@ MyAvatar::MyAvatar(RigPointer rig) : AVATAR_FRAME_TYPE = recording::Frame::registerFrameType(HEADER_NAME); }); - // FIXME how to deal with driving multiple avatars locally? + // FIXME how to deal with driving multiple avatars locally? Frame::registerFrameHandler(AVATAR_FRAME_TYPE, [this](Frame::ConstPointer frame) { qDebug() << "Playback of avatar frame length: " << frame->data.size(); avatarStateFromFrame(frame->data, this); @@ -363,7 +363,6 @@ void MyAvatar::updateHMDFollowVelocity() { bool avatarIsMoving = glm::length(_velocity - _followVelocity) > FOLLOW_THRESHOLD_SPEED; bool shouldFollow = hmdIsAtRest || avatarIsMoving; - // linear part _followOffsetDistance = glm::length(offset); if (_followOffsetDistance < FOLLOW_MIN_DISTANCE) { // close enough